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Member Since 26 Feb 2012
Offline Last Active Jan 27 2013 10:44 PM

Posts I've Made

In Topic: Guild Wars 2 Esports?Really?

26 January 2013 - 06:44 PM

View PostGilles VI, on 26 January 2013 - 01:36 PM, said:

Cause it'sa B2P game, which means they can get back whenever they feel like it + PvP is completely separate from PvE.
So if they update PvP in a couple of months, the people that get back don't need to grind in PvE before they can start back in PvP.

All of this means that when Anet puts out a big PvP patch, everyone can get back and see if the PvP improved.

The problem is that few people are willing to return to a game after giving up on it. The population is already almost completely gone (there might be a few hundred players PvPing at any given time). It's going to be hard to win people's trust back.

In Topic: Warrior, outclassed in every way

19 January 2013 - 07:01 PM

Since getting back into the game a little bit recently, I take back what I said above. Warrior does stink it up pretty bad in the current metagame.

In Topic: 4vs30? No problem

08 January 2013 - 04:44 AM

Awesome! :lol:

In Topic: Explain to me how toughness works exactly

07 January 2013 - 01:31 AM

View Postdawdler, on 19 December 2012 - 08:42 PM, said:

In other words, what you think is "quite high" is in fact quite low toughness. Not quite glass cannon, but nowhere near tanky. No wonder glass cannon thieves hit you for that much.

Either way, it still doesnt change the fact that the more base health you have, the better it is to go for toughness rather than vitality.

2.8k armour is considered very high.

In Topic: When will GW2 get real PvP?

07 January 2013 - 01:26 AM

Conquest is fine.

The problem is the lack of basic features.

No custom servers
No voice chat
No ladder
No observer mode

These are all features that 99% of video games release with today. It's not like we're asking for the moon. The PvP population is on its last legs and they need to do something about it fast.