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Member Since 26 Feb 2012
Offline Last Active Jan 27 2013 10:44 PM

#2128190 When will GW2 get real PvP?

Posted Al Shamari on 26 December 2012 - 12:21 AM

View Postdeluxe, on 25 December 2012 - 11:45 PM, said:

But Anet cannot abandon their hardcore fanbase that stood by them for over 7 years.
Yes, yes they can and they already have for the most part since launch. This is coming from someone who was that "hardcore fan base" for 6 of those 7 years. I've adapted to the new game, and I still enjoy it. But, Guild Wars 2 really ditched almost every major aspect the original Guild Wars had solidified.

The "hardcore fan base" that stuck with them throughout those 7 years, in my estimation, makes up about 20% of their player population in Guild Wars 2. Easier to appease everyone else and more economical, wouldn't you say? So why wouldn't they?

#2052602 Warrior, outclassed in every way

Posted Rhanoct Jocosa on 30 October 2012 - 03:21 PM

It is depressing to see people make threads like this, goes to show the quality of the gw2 pvp playerbase. Have you kids even played tpvp? Good teams will have a lot of condition/boon control which lets the warriors rock face just like they did in gw1. Warriors are super strong and mobile, not to mention sporting the highest armour out of all classes. Strong pressure, strong spike, good movement, good armour, stuns, kds, wtf is there not to enjoy?

#2104275 Guild Wars 2 sPvP Future Goals: Realistic Player Expectations

Posted Aodan on 02 December 2012 - 03:46 AM

I would prefer to keep sPvP separate from the rest of the game and not have "The Mists" inter-act-able with anything else and it to continue to be basically a "separate" game, otherwise we face the same horrors of WoW.

I don't think the Ticket system is bad at all, it's probably one of the only fully working systems, as farming tickets makes you practice in free, and use the tickets/practice in paids.

The issue with Paids as addressed in your older vid, is that there is a large gap that many players can't close coming from a new player to becoming a vet. As addressed in the interview and by you, the lack of useful streams and decline in active teams/players in the community hurt that as well.

I only see the community coming back with Custom Arena, allowing for scrims, more intense streams, and outside tournies/ladders.

Their focus on a MMR/Better Raiting system won't help bring in new players or fix anything if the player base is so low that they still get paired up against unfair teams/players.

With Custom Arena there will be more buz about the game and more for the top teams to do and "promote" the game. A better MMR isn't going to change shiz

#2121995 Do you care about town clothing?

Posted Daesu on 18 December 2012 - 04:38 PM

View PostUssjTrunks, on 18 December 2012 - 12:29 AM, said:

They need to allow headgear like sunglasses and hats into combat.

This.  Can you imagine how cool it would be to wear sunglasses while wielding dual pistols and dodge rolling?
GW1 did it right when they allow costumes to be worn during combat.

#2108891 Can I have the team armor colours back?

Posted Andemius on 05 December 2012 - 11:44 PM

Minor complaint here, I dislike having everyone's custom armor colours in pvp. I'm the kind of person who forgets which team they're on if i don't have some kind of visual cue, so I'd like it back.

Anyone agree/disagree?

#2046763 tPvP: A possible fix of the "bunkerproblem" in the current Meta?

Posted Siric on 27 October 2012 - 06:31 PM

Boon strips hurt but do not 100% counter bunkers unless you have spamable ones such as shatters removing boons on hit. Most bunker builds have multiple forms of prot and regen that they can easily keep up. Against good players they will rotate their CDs well enough to keep prot and regen on them for a majority of the time.

You can fix this issue 2 ways, by making these defensive boons longer cool downs and longer duration to make them more prone to being stripped OR by reducing their effectiveness. I tend to lean towards option 2, make prob 25% reduction and lower the heal scaling on regen to effectively nerf cleric/shaman amulet that make these bunkers so strong.

#2031607 Gaurdians excessive survivabilty

Posted Adakias on 20 October 2012 - 02:19 PM

View PostUssjTrunks, on 20 October 2012 - 02:02 AM, said:

It's impossible to kill a bunker guardian 1v1. If you killed a guardian 1v1, they weren't using a bunker spec.
This just isn't true. Bunker guardians are definitely kill able 1v1 with a condition and boon removal spec. If I run any pistol build, I rock bunker guardians it just takes longer than normal. I typically just run a pretty defensive build with high condition damage and the 60% boon removal on crit sigils. Bunker guardians are only unkillable without poison and boon removal.

#2008871 Europeans going NA servers? Why?

Posted Dokem on 10 October 2012 - 05:21 PM

Just so you know. I'm from Chile, an spanish speaking country. During the beta period, I asked to Anet about this and they gave me a pretty clear answer: they said there are only 2 servers with special language: french and german. ALL the other servers are international (there are no spanish servers). In an international server you can speak in any language you like, in any chat. Period. So yeah, it could be nice we all speak in 1 language, but that is not enforced by anet.

#2007990 What were you expecting at 80?

Posted M1k3l on 10 October 2012 - 10:34 AM

Just about what I expected, PvP and dungeon running. Just picked a legendary weapon that I want and have begun the journey towards obtaining that.
Having a blast so far.

#2005231 Europeans going NA servers? Why?

Posted Lady Rhonwyn on 09 October 2012 - 10:55 AM

View Postjirayasan, on 09 October 2012 - 10:38 AM, said:

Because they have no respect and write in their own language + they suck at gaming. (Not everyone, but most)

I could say that of Americans too... And English.  They insist on talking in their own language!

#2005159 Europeans going NA servers? Why?

Posted Samanar on 09 October 2012 - 09:56 AM

View PostSenatic, on 09 October 2012 - 09:47 AM, said:

They're annoying as hell?

90% (made up number) don't speak English. If you try to communicate with them you get trolled in their home language. Frankly they're often obnoxious arrogant and unpleasant.

There are obviously exceptions though, not everyone is like that. But enough of them for me to understand why someone would move to a US server, at least when you get trolled there it's in a language you both understand.

Basically they're the EU equivelant of the Brazilian player base the US people hate with the XOXOXO crap.

I'm from Poland, my english is fluent since I've been working abroad for quite some time. What you're saying is just pure bullsh1t, it's like someone would say that every guy from USA is fatass hamburger lover, every russian is a drunkard and every muslim is dirty and carries some TNT under his shirt to blow up your hometown. Get a clue...

#2006144 Naked thief pPVP

Posted Angarato86 on 09 October 2012 - 05:00 PM

funny vid.
dagger thief gameplay: 222222222222222222222222222222222222222222222222222222222222222222222222222
lil bit better dagger thief gameplay: 5+f1+1+2222222222222222222222222222222222222222222222222222222
sword thief gameplay: 2333333333333333333333333333333333333333333333333333333333333333333


#1991784 Thief needs to be nerfed!

Posted Snowulf on 04 October 2012 - 10:20 AM

The problem with the thief is that all they have to do to get egregious damage output is spam a single key, whereas many other professions actually have to setup for a burst (or don't have any legitimate burst at all).
This problem is only compounded by the fact that they have a ridiculous amount of escape mechanics to guarantee they never get hit after they finish the spam.

And hasted pistolwhip spam is just silly. You can wreck almost any class with it (but it is fun to see them rage).

#1985598 Insight from Jon Peters and Karl Mclain

Posted Tumri on 02 October 2012 - 06:47 AM


I made an album of screenshots I took in game. I am Aerion in the screenshots. I also posted this on reddit(http://www.reddit.co...lain_ingame_in/).

Notable bits include insight on balance, the types of updates we should be expecting, some chat about bug fixes, and some talk of how Guardians have too big an impact on the meta in their current state.

#1988881 Ascendant title already?

Posted Jyasu on 03 October 2012 - 01:35 PM

No player is max rank.

It is quite literally impossible.

By impossible, I mean the game has not be released for enough days for that to even be a considerable possibility. By 'enough days', I mean that if someone literally has not moved from their computer from the second this game was playable on prerelease, never slept and was always productive during playtime then even that person would not be rank 80.