Rickter, on 29 November 2012 - 12:14 PM, said:
well you are fortunate i suppose. but think about it for a sec, you are part of a small percentage. GW1 players were a small niche crowd.
And GW2 players still are a niche crowd. The only difference was that GW1 catered to this niche crowd by offering it something that couldn't be found anywhere else on the market, while GW2 caters to its niche crowd by offering it things that can easily be found in other games out there. Not only that, other games actually do this better.
Or do we really think that a game, where designers spent years to bring it in line with the idea of horizontal progression will do vertical progression better than a game that is designed for it?

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