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Member Since 19 Aug 2009
Online Last Active Today, 02:54 PM

Posts I've Made

In Topic: I get the feeling GW1 lore is incoming...

25 October 2014 - 06:21 AM

Hard to believe people still get excited over rumors and datamines.

Show me a new profession, race...  hell, a new WEAPON and I may get excited.

Even if Abaddon shows up (and I doubt it), it will probably suck.

In Topic: Thoughts on the September Feature Pack?

23 October 2014 - 06:26 PM

Didn't know about the 400 gem thing.  Nail in the coffin?

Might as well make GW2 a freemium game at this point.

In Topic: The candy wrapper raffle...

23 October 2014 - 04:19 PM

Legacy?!?  These skins are all BLC drops from years past correct?  Nobody "earned" them.  Unless you count lottery winnings as something you "earned" through the hard work of being lucky.

I suppose you could say at least this current system gives people a chance to win something w/o using gems....  but let's be real.  The high rollers will be the ones grinding wrappers in-game and buying wrappers with gems.

In Topic: Gaile Gray returns to the community team

24 September 2014 - 01:09 AM

We've been down this road before.  Promises of return to the glory days of GW1.

But unless Gaile is harkening a new era of expansions, new races and professions, nothing substantial is going to change I fear.

In Topic: Gone For 6 Months..

22 September 2014 - 02:03 PM

I really dislike the level gated weapon skill unlocks.  And am I correct the personal stories don't unlock until level 10?

Hearts are still a grind:  lost count of how many tar pools, trap repairs and drakes I killed in the Charr starting area just to fill that dang heart.

In short:  most recent changes made the game feel more grindy to me.  If the goal is to retain players, make the hearts easier to fill, lower or remove level gates, and just make the game more fun to play!