My problem is I just stopped caring after a certain point... I think it was Nightmare Tower. The idea that Scarlet had somehow tricked the Krait and Nightmare Court into working together just killed it... and I found the actual tower lever design awful and basically stopped playing for a few months.
I logged into the Destruction of LA with low expectations... and was not surprised. While I admit the actual design of the ruined LA was nice, the grind for 250 missing heirlooms and other stuff certainly dampened things.
And the "final battle" with Scarlet was a joke. The instanced battle with her in Divinity's Reach was done better (and probably the high point in the Scarlet storyline for me).
So I am left wondering what the future of the LS will be: more zergs and grind? Or more controlled instances, with hopefully better stories?
If you die in an event like the Marionette or even the Hologram.... there is no waypoint back to the instance. So, in Marionette you could only join another lane (with a cooldown that prevented you from entering the gate).
With penalties like that, there is no room for error in certain Living Story events.
No, because as master21 pointed out "Are We All Equal", the free content is BAD and you shouldn't pay for a game that can't deliver GOOD content when offering FREE content. Because otherwise you're just whining about how BAD FREE content is. And I wouldn't want to be a whiner, because even if they're marketing a free service for a one-time fee, you shouldn't expect that free service to be good. That's just raising expectations too much.
Since the free content is admittedly bad, shouldn't we expect paid content to be good?
So therefore a paid expansion must have good content! /sarcasm
I completely see where you are coming from, but must disagree. If you're in ANY overflow where people are even remotely trying to complete the event, you can beat all three of the physical marionettes with time to spare if you focus on Red --> Blue --> Green. Then, you get a whopping 25 minutes for the hologram fight, which even in terrible overflows is beaten with 10+ minutes left to spare.
You really need to almost try to fail the event in order to fail it. If you're five minutes early, you're guaranteed to make it.
The portal was created for people like you and I who still care about the story aspect of the Living Story. It requires you've been following the story intensely in order to gather the materials required to shortcut your way to the end.
Well, my first group really sucked then because we failed the Hologram fight.
And it doesn't take any knowledge of the story to create the backpiece.
You just need to have done a few events the last two weeks, and looked at Dulfy.
The question is: if the event is supposed to be good, why would we need a backdoor?
I'd rather they just kept the Escape from LA events, which were much more fun than fighting Holograms, and then spent more time making a solo Dungeon instance to actually fight Scarlet.