Glory of War on Piken has started recruitment for WvW intrested players to get better numbers for the upcomming WvW changes. Looking for atleast 5 more players. So if WvW is your main intrest send pm ingame to the Following players.
Ravezaar
Arcath
Emperor Glory
Jands
Rhunon
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Arcath
Member Since 04 Mar 2012Offline Last Active Yesterday, 09:53 PM
Community Stats
- Group Members
- Active Posts 225
- Profile Views 1024
- Member Title Vanguard Scout
- Age 39 years old
- Birthday April 20, 1974
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Gender
Male
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Location
Sweden
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Guild Tag
GoW
Contact Information
Topics I've Started
GoW Piken recruiting WvW players
17 January 2013 - 07:41 PM
Insane Necro Bugs
03 October 2012 - 10:37 AM
After yesterdays patch I have some sick Bugs happening ingame.
Deathshroud stops to work ( all abilitys vanishes) or sometimes they are there but you press 1-button and DS resets itself and nothing happens.
Consume Condition stops working and u have to actually slot another heal then reslot Consume Conditions again for it to work, if this happens during combat well you can figure it out.
Plz Look into this ANet
Deathshroud stops to work ( all abilitys vanishes) or sometimes they are there but you press 1-button and DS resets itself and nothing happens.
Consume Condition stops working and u have to actually slot another heal then reslot Consume Conditions again for it to work, if this happens during combat well you can figure it out.
Plz Look into this ANet
Still least played (latest poll)
12 August 2012 - 12:03 PM
Leaked Changes to DS & Condition Scepter
09 August 2012 - 11:40 AM
Here is some leaked changes to Necro for this upcomming Stress-Test, I saw them on Reddit and this person have bin right before:
Necro:•Death Shroud skill 2: Now adds 3 stacks of bleed so that condie spec’d necro gets more out of death shroud. Plus Dark Path just sucked.• Skill 1on scepter, combo 1 and combo 2: 7 sec → 5 sec bleed (was too good)• Skill 2: 5 sec bleed → 7 sec bleed (picks up the slack from the nerf to Curse)• Dagger 1: Combo damage changed from .3/.6/1 to .6/.6/1
I like the DS change NOT so sure for the Scepter changes ofc, will se how much we loose then... Iam useing Bleed Duration Sigils anyway but yea loosing 2 sec
Necro:•Death Shroud skill 2: Now adds 3 stacks of bleed so that condie spec’d necro gets more out of death shroud. Plus Dark Path just sucked.• Skill 1on scepter, combo 1 and combo 2: 7 sec → 5 sec bleed (was too good)• Skill 2: 5 sec bleed → 7 sec bleed (picks up the slack from the nerf to Curse)• Dagger 1: Combo damage changed from .3/.6/1 to .6/.6/1
I like the DS change NOT so sure for the Scepter changes ofc, will se how much we loose then... Iam useing Bleed Duration Sigils anyway but yea loosing 2 sec
I like most changes
03 August 2012 - 12:33 AM
Necromancer
Blood Magic
Feels like Life Steal finally got buffed but didnt really test it, anyone with some info on Dagger MH and Lifesteal ? Also I would say a solid Condition/Bleed specced Necro really does slaughter ppl in sPvP now. Also for my Power/DD build I like the Axe Trait and Life Blast Pierceing changes. Still think Wells are almost pointless and dosent seem to be boosted, maybe I missed something here but.
DeathShroud seems still suffer from the Nerf in BWE3 tho it got some love in forms of trait-changes to LB and Dark path
Blood Magic
- Blood to Power Gain +90 Power Deal 5% more damage while health is above 90%.
- Bloodthirst Siphoning health is more effective. 50% more effective.
- Fetid Consumption Each minion can draw one condition every 10 seconds.
- Quickening Thirst Move faster while wielding a dagger. Move 10% faster while wielding a main hand dagger, move 5% faster while wielding an off hand dagger.
- Vampiric Rituals Wells also siphon health.every time they pulse.
- Barbed Precision Critical hits cause Bleeding. have a 66% chance to cause Bleeding.
- Deep Breath Warhorn skills recharge 15% faster.and the duration of all warhorn effects is increased.
- Pitch Black When you Blind a target, you also apply Confusion. Chill.
- Spectral Attunement Spectral skills have longer durations.and grant a small amount of Life Force on use.
- Target the Weak Increases 2% increased damage for each condition on a foe.
- Weakening Shroud Cast Enfeeble when entering Death Shroud. Cast Enfeebling Blood when entering Death Shroud.
- Withering Precision 25% Chance to cause Weakness on critical hits.
- Fateful Marks Marks are unblockable. When disabled (Stun, Daze, Knockback, Knockdown, Sink, Float, Fear, Launch) you fear all enemies near you. This effect can only trigger once every 90 seconds.
- Greater Marks Increases area of marks.and marks become unblockable.
- Reanimator Chance to summon a Jagged Horror whenever you kill an enemy. Summon a Jagged Horror whenever you kill an enemy. 30 second cooldown.
- Decaying Swarm You are Surrounded by a Locust Swarm at 25% health.
- Gluttony Life force fills faster. 5% faster.
- Path of Midnight Dark Path recharges 25% faster. All Death Shroud skills recharge 15% faster.
- Soul Marks Marks generate life force when triggered. 3% Life Force when triggered.
- Speed of Shadows Move Move 15% faster while in Death Shroud.
- Strength of Undeath Gain up to +100 Power based on how much life force you have. You do 5% more damage if you have at least 50% Life Force.
- Unyielding Blast Life Blast pierces.and causes Vulnerability.
- Axe Training Axe damage is increased.and axe cooldowns are reduced by 15%.
- Spiteful Talisman Increases focus range.and reduces focus skills cooldowns.
Feels like Life Steal finally got buffed but didnt really test it, anyone with some info on Dagger MH and Lifesteal ? Also I would say a solid Condition/Bleed specced Necro really does slaughter ppl in sPvP now. Also for my Power/DD build I like the Axe Trait and Life Blast Pierceing changes. Still think Wells are almost pointless and dosent seem to be boosted, maybe I missed something here but.
DeathShroud seems still suffer from the Nerf in BWE3 tho it got some love in forms of trait-changes to LB and Dark path
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