Hi, first all Sorry for my english, is not my native language.
I just finish my Magic Find armor with my Engineer ( i had 126 MF right now ) and my first 30 Ectos, and now is time to start to make 80 exotic armors, but first all im choosing the stat to wear in each weapon/kit build but im not sure how the kits work well with "X" stats.
Right now thats the armor stats that i have in mind to the armors, i would like some advices, and i think that this post would help other Engies.
I know that the weapons dont affect the kits, this stats would be for the armors.
-Rifle: Power, Precision, +Crit Damage
-Pistol/Pistol: Power, Precision, Condition Damage
The doubs come with the kits:
-Pistol/Shield with Bomb Kit: Power, Condition Damage, Vitaly/Tougthness
Well Power seem work well with bombs , they have a direct high damage, and Vitality/Thoughtness to me is necesary to survive in melee range with engineer ( i use heal trait bombs with this build too ) The last stat would be Condition Damage because for burns, confusion and Pistol/shield damage, but i heard that preccision works great with bombs, so first doubt.
-Pistol/Shield with Elixir-Gun: Condition Damage, Heal Power, Vitality
Well, here i wouldnt have any doubts, i would go for Conditon Damagte, Heal, Power, but there one big issues, there are only 2 armors with these stats, one is only a lvl 70 exotir armor ( CM set ) and the only one ( Reyna set armor ) have Melandru runes, with i dont like to a PVE support build. So the only options left with be use Power or Preccision with Heal Power or Vitality, but i dont think that would work well with Elixir Gun
-Pistol/Pistol with Granades: Power, Precision, Condition Damage
Well this would be pretty easy, but i heard that Power, Precision and +Crit Damage works very well with granades.
-Rifle with FlameThrower Power, Condition Damage, Vitality/Thougthness
Like the bombkit, to me is necesary Vitality/Toughtness to work well in medium-short range with the Engineer in Dungeons, Power seem to work great with flamethrower, and condition damage is useful with the flamtrhower burns/bleeding, the only doubt that i had is if Preccision will add more damage to Flamethrower than Condition Damage, i used with a Power/Precision armor and works pretty well.
-Rifle with Toolkit with Power, Toughtness and Vitality
Well i would like use Toolkit like a Full damage melee weapon with power, precision and critical damage, but right now is not very good to this, i thouth in use with a full control spec to dungeons, weapon with knockbacks/CC/stuns/Cripple with turrets. If it change i woud make a full damage armor too.
Well this would be my plan, but how i said, i have doubts about some stats so a little help would be good.
Thx a lot.
Gonzo_NeoMember Since 19 Aug 2009
Offline Last Active Mar 27 2013 09:46 PM
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