Thanks, I've just remembered, they said: much higher level cap or no level cap at all.
I don't like what I read about the sidekick system, because in GW1, you dont need it because you dont have to grind to be max level. Does it mean that in GW2 will be much work get to "max" level?
By "max" I mean the level when your power stops growing.
I want a game where most areas are a challenge all the time, not just the first days of each character.
The higher the "max" level is, the fewer max-level areas there will be :S
pochoMember Since 29 Aug 2009
Offline Last Active Feb 21 2013 10:03 PM
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