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pocho

Member Since 29 Aug 2009
Offline Last Active Feb 21 2013 10:03 PM

#2159564 Camelot Unchained

Posted Bohya on 06 February 2013 - 10:18 PM

Monthly fees are dead. There are so many other options out there now that do not require them and people have come to realise that developers do not need such a high subscription cost to keep the game running.


#202559 Best anime or manga

Posted Rolin on 02 July 2010 - 05:54 PM

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anything in the .hack series, but SIGN was my favorite to watch (even though it was the least exciting)


#1899976 Video: Power Mesmer with Portals

Posted Tiz on 07 September 2012 - 10:33 PM

Didn't realize this community had deteriorated so much .  Just for the record, there are only two straight duels that I moa in.  The first one, which I thought was hilarious since he immediately tried to use his "win"button and in the end I moa a pistol whip thief because....they are broken.  Usually I save it to kill guardians or use in out matched odds.  :)


#1899273 Video: Power Mesmer with Portals

Posted Xellial on 07 September 2012 - 07:33 PM

The amount of crying on this thread is Ridiculous... You people are pampered Babies. (Although Moa is cheap, you're crying about Mesmers as a whole)

Also..

Gvilenc Likes this, Gvilenc likes this, Gvielnc- Jesus chrsit, Rofl. The only post he didn't like was his own - Oh wait.


#1824409 Displaying wrong character and location for friends

Posted Freelancer604 on 26 August 2012 - 10:21 PM

This is causing major headaches for me. They put so much emphasis on playing together, but this makes it pretty much impossible. every time one of you use a waypoint, theres like a 1/3 chance that the party gets split up into different overflows and cant join eachother.


#1794859 Who's in worse shape? Elementalist vs...huh?

Posted Zhahz on 23 August 2012 - 09:31 AM

Another thread about how X class is bad produced by someone who's an expert on everthing.  Oh.  Yay.


#1542120 Brief update by Eric Flannum re clones and phantasms

Posted Dr Cakebread on 22 June 2012 - 08:12 PM

Now if only they'd separate the illusions and make clone the sole resource for shatters they might actually get somewhere :D


#1542089 Brief update by Eric Flannum re clones and phantasms

Posted Diogo Silva on 22 June 2012 - 07:56 PM

After the changes to clone's damage, it was clear it was their intention all along. I actually like the idea. Mesmers should not be minion masters (that's what necros are about), and shattering is already close enough to minion bombing. I prefer the similarities between both professions to not go much further than now. And sincerely, there was nothing suble, mesmery or trickery about swarming opponents with an epic army of twinbrothers.

What they need to do is to improve the decoy's effectiveness of clones (more swap chain skills, anyone?), and rework confusion so that the second shatter becomes the "better mind wrack" (it has, afterall, double the recharge). With the rise of Cry of Frustration (at least in PvE), the Mind Wrack's nerf wouldn't be so bad, as it would no longer be the only damage source from shattering.


#1543670 Speculative Release Date: Part 10 RELEASE DATE ANNOUNCED; 28th August 2012

Posted Lycan89 on 23 June 2012 - 05:48 PM

View PostAlienMagi, on 23 June 2012 - 05:46 PM, said:

Nobody here in europe that I personally know and that has gw2 is even slightly interested in the dumbass sport that is football.

If there is anyone who actually does still watch that thing and has gw2, I'm pretty sure they'll choose to play the stress test.

wow close minded and biased thy name is AlienMagi


#1540809 Speculative Release Date: Part 10 RELEASE DATE ANNOUNCED; 28th August 2012

Posted stupidboy on 22 June 2012 - 06:59 AM

27 Stress test = Great!
28 = Announcement of early start on the 29th for pre-purchase.
2nd July = Official Launch.

Retail copies were secretly shipped out a week after BWE2. Retailers do not even know about it.











ps: just trying to be optimistic.


#1532882 Speculative Release Date Thread: The Ninth Part

Posted Herr Roy Raven on 19 June 2012 - 03:20 PM

As a kid, I learned the "just say NO".  I donno if they still do that in school.  So I'm just going to say NO to...

-Asura/Sylvari being in the next "BWE"
-Having a BWE3/4/5 ENOUGH IS ENOUGH

  I really hope ArenaNet doesn't have anymore betas.  More than 3 is going way too far.  I also hope they don't spoil the Sylvari and Asura.  We need at least something to do during release besides playing the content we've already played throughout 3+ weekends.

Other than that, they've gone silent again.  Normally when it remains silent, the first thing you hear is really loud.  So, hopefully that is the case.  I'd like the game to be released.  No more betas please.

With all that said. July-August.  I really don't think and pray to God we don't have to wait over 3 months to play this game.  I'm sick of riding this rollercoaster.  It's boring as hell and I want to get off.  There's no more loops :(.


#1530142 Reporting enemy players using hacks in WvW

Posted Korra on 18 June 2012 - 04:45 PM

Already?

I hate these people who as soon as they enter a game they feel like reporting every single thing that may or not may be hack.

You are no hero mate.


#1527772 Copernicus -- What remains

Posted Babe on 17 June 2012 - 05:35 PM

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#1514172 Elite skills. Really?

Posted Mustache Mayhem on 13 June 2012 - 01:14 AM

remember early on.. you had to capture the elite while the boss was using it- good times =] kinda made sense that way too- how you going to learn a skill when he's dead


#1514983 The Warrior is OP thread

Posted Dirame on 13 June 2012 - 08:59 AM

View PostLOCOMOFO, on 13 June 2012 - 08:53 AM, said:

Every profession kicks ass against regular mobs in PvE, it's the elites and bosses that really put you to the test.  And if you've run Catacombs with a warrior, then you'll realise how UP they are now.

People trying to play PvE dungeons like PvP will always fail. If you think classes are underpowered due to a first time run in a dungeon, then you'd have to rethink your stance because that won't be the case when people figure out what is required for each dungeon.