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Member Since 15 Mar 2012
Offline Last Active Nov 18 2015 02:06 AM

#1903813 Post a Picture of Your Warrior.

Posted Renrawr on 08 September 2012 - 09:53 PM

Primeval armor set  :3

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#1891588 Post a Picture of Your Warrior.

Posted Haseo666 on 06 September 2012 - 03:33 PM

my lvl 70 warrior on bear statue in hoelbrak
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#1981956 rifle/bow war vs sbow/lbow ranger

Posted Fawkes November on 30 September 2012 - 05:49 PM

Warrior Longbow is so much better, not only you have better AoE but, well, you're a Warrior. Rifle is much better single target damage too.

Longbow Ranger has better range but honestly, Longbow ranger is so incredibly boring it's not even funny, the only AoE you have is Barrage which has a 30 second cooldown, the auto attack is slow and it sucks, your pet is useless because he dies so fast to all the AoE around so you can't use him, the Warrior is so much better designed than the Ranger it's not even funny.

The extra 300 does not mean a lot unless you're one of those people who just want to stay back and do something every 30 seconds and wants to take no risks but contribute little to the fight outside of barrage, honestly, a very boring play style, I would even take a Shortbow thief with 900 range over a Ranger with a Longbow at 1500 to be completely honest.

#1958273 why are there so few people around now?

Posted Domynic on 22 September 2012 - 12:08 PM

1. Name your server so we can actually discuss that part of your question.
2. You're in a dead zone. A place the majority of players haven't yet reached. Or the majority of players have already moved on from.
3. You're in a crappy zone. A place where people have access to but don't because, well.. (I'm looking at you, Lornar's Pass)
4. You're playing outside of prime time.
5. The people in that zone simply don't want to do whatever you're doing. (I'm looking at you, Megalodon's)
6. Everyone is dead. You're the last person on Earth. This is an automated message.

#1950539 Thief is broken atm...

Posted Andyman on 20 September 2012 - 03:58 AM

I believe stealth should not be able to be used in combat, only to enter and engage. Stealh initiates, stealth getaways and stealth stomps are just too much, they should be able to stealth in, but not be able to use stealth to get out of a fight.

#1942167 Dungeon Finder - Yes or No?

Posted Robsy128 on 18 September 2012 - 12:40 AM

We all have guilds... some people prefer just one guild. It's easier to manage. The fact is that at the moment, you technically have to queue to get into content. You literally have to wait any time between 2 minutes and 45 minutes to get a group going in order to enter a dungeon. To do this, people have to spam 'LFP' in the map chat.

The only reason the dungeon finder feature failed in other games was because the designer and developers nerfed the content. Let's keep the content the same, but make it easier to form groups. It's really not a game-changing feature to ask for. It's not even a surprising thing to ask for, considering many games allow you to find players who want to play the same content as you within 30 seconds - 2 minutes.

#1941483 Dungeon Finder - Yes or No?

Posted skooterodin on 17 September 2012 - 08:19 PM

I was actually thinkin something like this this weekend as I sat around looking for someone to do story mode becasue most were doing explorable. So I was out of luck.

I would like it to put into a que if the person wished and be autogrouped and teleported to dungeon. That way kinda like queing for WvW I could go back to what ever i was doing untill enuff people que for storymode.

This shouldnt get rid of the ability if people wish to form thier own group tho.

Not sure if arena net looks at these forums or not tho. We may have to post this in the GW2 forum on thier site.

#1940578 Dungeon Finder - Yes or No?

Posted Robsy128 on 17 September 2012 - 03:42 PM

Hey guys :)

So how many of you have stood outside a dungeon spamming 'LFP so and so dungeon!' or seen people do it? Quite a few, right?
I think it'd be a good idea for Arenanet to implement some kind of dungeon-finding utility which we can all use. I remember them saying in an interview that they don't want people standing around spamming: 'need monk for party!' but at the moment people are standing around just spamming: 'need party!' It's not fun. I'd rather queue up for a dungeon and then go off and do some dynamic events, or some WvW. I don't want to sit outside Ascalon Catacombs and wait half an hour for a party to come together.

So, who agrees with me? And who doesn't agree with me? What features would you like the dungeon finder to have? Feel free to discuss below :)

Also, for those who say it ruined WoW - why did it ruin WoW? Did the developers and designers just nerf every dungeon to make it super easy? What if Arenanet implemented a dungeon-finding utility without nerfing the dungeons whatsoever?

#1916780 GW2 and eSports, Do You Want It?

Posted AetherMcLoud on 11 September 2012 - 12:24 PM

I never got why people would watch other people doing sports (no matter if e or rl sports). So meh. Playing yourself > watching others.

#1831910 Show Us Your Ranger!

Posted Inraged Twitch on 28 August 2012 - 05:08 AM

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#1830940 Mini-pets to not count as collectibles

Posted Dew on 28 August 2012 - 01:16 AM

View PostNeonArlecchino, on 27 August 2012 - 03:26 PM, said:

I like the idea of a toggle but I'd prefer a slot in your Hero Panel that lets you equip it and auto-summons when you transition places.

This I would love :D
Should be added together with the ability to automaticly wear towns clothing when entering any city ^^

#1526252 Fun with Ride the Lightning

Posted Drokk on 17 June 2012 - 02:27 AM

Single greatest ability in the game.

#1428309 GuildCast

Posted Jarimor on 09 May 2012 - 10:50 PM

View PostVahkris, on 09 May 2012 - 09:45 PM, said:

Maybe you're forgetting: The vast majority of the known information on GW2 is "generalized info released ages ago".  You can't really talk about GW2 without including a ton of information that falls under that.

And you're misunderstanding Jesse.  He's tired of the basic tasks style questing from MMOs and obviously is confusing hearts with normal dynamic events (not like that's difficult for someone who hasn't been closely following GW2).  No, they don't explain everything of what hearts are, but not many people can whip out rehearsed full explanations when put on the spot while sounding like they know what they're talking about, especially while live on a show.  I doubt you're one who can either.  Jesse is just getting tired of that style, and was believing that GW2 was going to be this constant brand new style he wanted to experience.

The hearts really aren't that much of a break away when you really look at them.  Sure, there's multiple ways to complete them and you don't actually have to do them since they're more a magnet for bringing people in to hot spots, but he mentioned he's a completionist and seeing the % completed and all those specified activities drew him towards those instead of exploring.  I'm one too, and I can tell you he's not incorrect about that.  Despite knowing full well that exploring would be more rewarding I went straight towards those hearts because of that completion aspect.

As far as being without research and disorganized, you do actually realize they don't rehearse the show, right?  They may have small discussions and a show outline for what they're going to cover, but I really don't think they work out every question they're going to ask and how they're going to answer (Jarimor, obviously correct me if I'm wrong), so it's not like they can research and provide full answers...for all I know they're not supposed to look the info up while on the show.  It's a closer to a response panel than a rehearsed show, of course it feels unorganized. Honestly I do have to wonder what would you have actually responded to all the questions, and could you have actually dropped all that information without going over an hour or two.
You're pretty much spot on Vahkris, we avoid doing rehearsed, scripted shows because it turns into reading out patch notes or just feels dull. We try to be light, bring some information and talk about it while having a bit of fun. Jesse wasn't entirely clear on some aspects, we explained the main focus of those aspects in order to elucidate for him and the viewers who experienced the same issues or misconceptions (of which, there are many).
Is everything we say on the show aimed at an audience completely full of people who know the game inside out? Of course not, as frankly there wouldn't be much point in doing it in the first place. We would like to grow the Guild Wars 2 community (and of course our viewers) and being inclusive to those who don't already know the game back to front is part of it.
I know people get annoyed when "their" game is compared to another game. But for many, it's simply the best way to illustrate a point.
All I'll say is please don't be quick to damn people for not having an answer on their tongue with the immediacy of an encyclopaedia .
Though saying that, other than Gary committing the heinous crime of having a number slip his mind for a second (he does know the max level, I know this first hand) I'm not quite sure the massive holes in knowledge that we displayed last night.
We weren't entirely sure about the full functionality of guilds across servers, so we discussed the possibilities (since then I've spoken to folks who were in the Gamebreaker guild who transferred across servers and could still have guild functionality, very cool) and the possible ramifications.
I am drooling with anticipation at getting back into Tyria, just as much as anyone else. I am very much passionate about the game, have written tens of thousands of words on multiple aspects of it and I love doing GuildCast each week, particularly in light of being honored to carry on a legacy began by Shawn and Rubi.
Do we make mistakes in the midst of doing a live show for sometimes up to two hours? I'm afraid so. My brain farts as much as anybody.
But for crying out loud guys, don't be so quick to pile on when the best thing about the game is the way it fosters community.
Not everyone can be as knowledgeable as many of you obviously are.
But I don't think we do a bad job in the meantime.

#1378689 Whats your desk for GW2'ing look like?

Posted Got3n on 27 April 2012 - 01:56 PM

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