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Norseman
Member Since 20 Mar 2012Offline Last Active Today, 05:23 AM
Community Stats
- Group Members
- Active Posts 135
- Profile Views 956
- Member Title Asuran Acolyte
- Age 42 years old
- Birthday February 18, 1971
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Gender
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Guild Tag
NORD
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Server
Jade Quarry
Contact Information
#2197376 T2 - Dragonbrand,Fort Aspenwood and Tarnished Coast
Posted
chuckles79
on 01 May 2013 - 04:48 PM
That being said, it's closer than I thought it would be and TC remains the "never say die" server
#2199377 The Secret of Southsun Update
Posted
Lordkrall
on 07 May 2013 - 04:16 PM
turbo234, on 07 May 2013 - 04:09 PM, said:
Talk for yourself.
There is a rather large group of people that want stuff to be more alive on Southsun, which we are getting in this update.
There are also loads of people that want more mini-games, they are added with this update.
There are people that complain about culling in PvE, that is coming as well (although not in this patch).
There are people that want to break up zergs in WvW, and these new traps might do just that.
So clearly there are quite a few thing here that "we really want".
#2175737 How do you win against any other class?
Posted
Culture Shock
on 06 March 2013 - 07:31 PM
Murderer, on 06 March 2013 - 07:14 PM, said:
I agree with you here, many people "think" they know the class after lvl 20. And I want to commend you on your "humble" post. Anyone who can admit that they suck is my friend, welcome to the honesty club friend.... ;p
Mesmer is one of those classes that many just don't get up front. I've actually been in dungeons and people say, I didn't think Mesmers could do any damage. That surprises me since Mesmers have videos of them soloing dungeon bosses, anyway we live in the microwave age where gamers get bored easily or are just plain lazy. It takes some time and thought to really master "any" class and what I've found is that each class in GW2 has some area of depth that even lvl 80s have not discovered yet.
#2189102 Leaderboards For PvE, PvP & WvW are now live.
Posted
shanaeri rynale
on 08 April 2013 - 07:58 PM
#2185603 Survey: Guild Wars 2, the revolutionary MMO?
Posted
Lunacy Polish
on 29 March 2013 - 06:06 PM
GW2 works for me for that reason. My younger self would not have liked it. I agree it is something of a condensed experience but that is perfect tor me. There is really not another MMO I can play that lets me be as competitive as this one because /age just does not matter.
To be honest I so not expect the traditional MMO junkie who places a higher premium on games occupying his time to like it. Ten years ago I would have burned through this thing in 6 weeks. But old fart me loves it despite its warts.
#2183018 World vs. World: Introducing World Ranks and More
Posted
Lord Sojar
on 23 March 2013 - 05:06 PM
#2172772 March Patch (WvWvW) PreviewB
Posted
Lordkrall
on 28 February 2013 - 09:07 PM
Ritualist, on 28 February 2013 - 09:00 PM, said:
Toto, I've a feeling we're not in Guild Wars anymore.
How is it grindier?
You get WvW-xp by doing the exact same thing as you have done since release.
Just like how you get regular xp by doing things, but I suppose that is grinding aswell?
#2178934 Taking the R out of RPG
Posted
Heart Collector
on 13 March 2013 - 11:43 PM
Culture Shock, on 13 March 2013 - 10:57 AM, said:
It is one dimensional combat when your character only does "one thing". Perhaps GW2 does not have the perfect formula, but my question is "why would I want to just heal all the time as a character in a fantasy world if I can do more than that?" or "Is a dedicated healer a better or more fun character to play than being able to "attack" and heal?
I think those two questions haven't been talked about, but there are some views posted that lean towards the old trinity with defined combat roles. So the final question is "if not the old trinity, then what should characters be able to do?" and "does having a single role or more than one role in combat make it more or less interesting?"
Oh believe me, I dislike the trinity just as much as you do... It has its good sides of course, but in my eyes the negatives outweigh the positives.
My problem with the GW2 system is not that the combat does not have nuances and depth. I believe it does, and whilst I may not be too experienced in the more challenging content in the game simply glancing at the class forums tells me that there is indeed much more than meets the eye. And even individual abilities can have a lot of depth. Just look at the rangers axe#2 attack for example, it throws axes in a spread. Meaning you can stack 5 bleeds on a single enemy point blank, a couple of bleeds on a few enemies a bit further, and a single bleed on more enemies at max range. Quite a few options and possibilities, as well as an element of skill!
My problem is that all the nuances tend to get a bit lost in translation, in a way. It tends to feel a bit all over the place at times. The action is quite fast paced and flashy, and that can often drown out other elements in a fight. As far as the classes are concerned, whilst they are entirely different to each other in most aspects, they often feel like they're basically doing the same thing even when they're not. And the lack of class-tailored quests and distinct armor further takes away from their uniqueness.
That been said, I still prefer GW2s system over the trinity. Though my "perfect game" would have slightly slower paced, more deliberate combat with different types of attacks and damage, active blocking, parrying as well as dodging, combos for melee classes and actual aiming at weak points for ranged, a lot of environmental factors like high ground, quicksand, bushes offering some camouflage, climbing... I could go on and on
#2177345 IGN: How Guild Wars 2 Plans to Survive.
Posted
Sans
on 10 March 2013 - 06:56 PM
#2173419 Anyone else kinda /prefer/ low-level armor?
Posted
Omedon
on 01 March 2013 - 09:48 PM
As a result, GW2 exists for me as a zero pressure game, and I feel no "compulsion" to log on to grind for anything, playing only to scratch the "GW2 is fun" itch, and to hang out with the guild on Sundays. It's glorious!
#2173551 Tier 1 NA
Posted
MikeSr
on 02 March 2013 - 04:01 AM
crowea, on 02 March 2013 - 03:28 AM, said:
I am SURE it wouldn't be a JQ person...
U still in this match?
#2167411 WvW NA T1 Final score gaps between Gold and Silver
Posted
DeagarFA
on 20 February 2013 - 04:55 PM
#2167639 Bye Orange Swords
Posted
johnhock
on 20 February 2013 - 09:33 PM
#2159397 Arenanet - Is Mark Jacobs consulting?
Posted
Lunacy Polish
on 06 February 2013 - 07:17 PM
1. THANK YOU for the link to Camelot Unchained. DAoC without its grindy and terrible elements would be a very good game. One that goes a step further to balance things more could be fantastic.
2. DAoC is good memories for me but that is all I want from it any more. The game had a lot of cool stuff GW2 does not but major items were utter kitten. When I quit I was playing a caster with a speed buff who could throw huge area of effect mez a country mile away And I had buffs and spells and a pet and it was just silly.
Why was it silly? Because my other spellcaster threw little poofs of ice that did a lot of damage once upon a time but after spellcrafting went in everyone had Max resists to everything. So he did like 100 a cast.
I was not even playing the most broken class. Bards Enchanters Critzerkers etc were all insanely powerful.
There were a few gems in the game. The Friar was such a cool idea for instance. But then you had healers who were more useful stacking buffs on you and staying in the portal keep and going AFK than they were coming with you. Blade turn characters speed song and power song characters could just /stick and go Afk and no one would complain.
There was a ton of other ridiculous broken kitten too like an economy based entirely off of salvaged door hinges (I am not making this up) and the incredible ease of griefing other players (like getting a Telamon in Cotswald Hills where the level 35 guards nor the level 10 players can kill it and the constant mob training to kill people) and how spellcasters couldn't move and some characters could solo purples and others could not do yellows and on and on.
I loved it but so many systems are janky old relics or created new problems (realm ranks basically created a two tiered PvP system with incredibly powerful no lifers roflstomping anyone who plays normally) and Mythic would never admit there were any problems with class balance (some Team Lead reports were not changed for YEARS at a time).
It had huge problems. But it was amazing at the time and many of the glaring flaws are only obvious in hindsight because at the time I loved it. But there is now no way I Can ever go back.
3. ANet can't really do what DAoC did. In Dark Age the open world pvp was a persistent zone and your opponents dis not change. In retrospect this is a superior system but it is too late for that. I am enjoying WvW for what it is and patiently waiting for the promised revamp. ANet is not 100% but they try and I have been pleasantly surprised before.
#2138705 The End of Bad Videos is Here!
Posted
The Mighteous One
on 09 January 2013 - 12:21 PM
This forum post has been viewed 817 times, and accounting for AKGeo, my first official fanboy, who has probably clicked this thread 500 times by himself just to look for updates, that leaves approximately 900 views generated just by word of mouth & other means. That tells me that I'm probably the biggest thing on the internet right now. Little Pokemon lovers are calling their friends up on Facetime or whatever the Hell you kids use, and asking each other if they have seen the greatest GW2 video since launch! That's what it tells me. I guess I would do the same thing if I were an impressionable youth.
I don't know when I'll be putting up another tape of the proper way to play the game. Since this one, I've transferred to Tarnished Coast mainly to try out a little PvE. I hear this and that about how you can only PvE if you stand there laying traps all night. I've seen videos of that nonsense. More nonsensical than the videos is the Pokemon lovers in the comment section applauding that type of silliness!
It's evident to me that the Ranger is by and large being played the wrong way. Don't worry. Mighteous is on the case.
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