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Member Since 30 Aug 2009
Offline Last Active Jan 25 2015 11:36 PM

Topics I've Started

build advice

21 February 2013 - 04:28 PM

Hey, just hit fotm level 20 and am looking to go for a more defensive spec. I figured i would do this by going axe/shield. My equipment is knights, with 2 peice beserker aswell as full beserk jewlery.

Heres what i've come up with. Please give me some feedback.


Gearing help

24 January 2013 - 10:46 PM

Currently my armor consists of Head and shoulders (Pow, Tough, Vit) and the rest of my armor (Pow, Prec, Tough) all with ruby orbs. For accessories I use the ones with berserk stats and the ancient karka shell all with ruby jewels.

I am currently on fractals 10 and plan to continue to 20. I feel my survivability is fine except when i get hit with agony (about to have agony resist so should be good after that). However, I feel my damage is lacking. My thought was to then switch in some berserk pieces. Would this be worth it or would the loss of survivability end up hurting me more as I progress into high levels? If not which pieces should I swap out, i was thinking head, shoulders, and pants. Another thought I had was full berserk and then using very defense runes/orbs? So what would be the best route to go in increasing damage without dropping to much survivability?

Also if some rangers playing fractals 20+ could share what armor and upgrades they are using that would be great.

Warrior in fractals

21 January 2013 - 08:54 PM

So currently I only have a ranger with fractals experience, I just run level 10 for the daily. But with the upcoming change to fractals where I can do level 10 with my warrior (without having to do 1-9 again) I would like to. One question I have is how to deal with agony. With ranger I can stay max range and avoid it for the most part, but with warrior I will be up close and probably eat this condition a lot. Is it removable with "shake it off"? If not I guess dodge is my only option. Is there a guide with which attacks deal agony, so I can prepare?

I am in the process of saving up for infusion, so this is until i can get some agony resist


Mesmer vs. Necro

08 January 2013 - 02:56 PM

I recently got a second character to 80 and am now interested in starting to level another. My two main characters are a ranger and a warrior. So I would like to level a light armor class next. However, I am torn between mesmer and necro. I have both at low levels and think both are fun. Can someone give me a run down on what each profession can offer me solo and in group play. Also variability is a concern as I want to be able to switch up skills often to keep leveling interesting.


Experience Reserve?

08 December 2012 - 09:03 PM

So one thing I miss most about GW1 was the fact that I could hit max level very quickly and begin doing elite end-game immediately. Now in GW2 getting to level 80 takes about 3-4 weeks for a casual player. I myself have one 80 and a few alts that I rarely play because I find dungeons and fractals to be the most fun and not being level 80 hinders your team. So I suggest a experience reserve bank idea. My idea is to have a way while playing on my main character to save a small fraction of the exp earned that can then be given to an alt. Have an option that instead of gaining skillpoints on every level up at 80, say 10% or something would be put in a reserve for another character to use. This would allow one to level up alts for eventual end-game use, without having to grind levels in the areas you've played through already.