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Member Since 31 Aug 2009
Offline Last Active Jun 12 2013 09:34 AM

Posts I've Made

In Topic: EA Get Named "Worst Company In America" Again

10 April 2013 - 05:46 PM

View PostGilles VI, on 10 April 2013 - 07:06 AM, said:

Mybad, didn't know USA had so few restrictions on this subject. :)

That seems weird, aren't alot of their products "programmed" to be infertile? So if farmers want to use their products again they really have to buy them?

And sorry for bringing this thread off track.

it's complicated as Monsanto's methods have changed  over the years. Originally the "infertility" was just strengthening of the seed coating. The seeds would be incapable of spiting if they germinated and no plant could grow. The seeds sold to farmers were just normal seeds that had been mechanically degraded so that they were once again capable of splitting.

When these GMO crops started appearing in the fields of farmers that did not pay for the seeds it made them look like they had collected up the previous years crops and then mechanically altered the seeds themselves (which was actually happening in some cases)

But these are living organisms we are talking about! They have mutations, the seeds from several years earlier may have degraded naturally from the weather or any number of other causes.

But if you are the judge who would you believe? The uneducated farmer or the Genetic Engineer who is telling you that is impossible.

But yeah Monsanto is pretty bad. Even now many employers in that field will not give you work if they heard that you worked for them or so I have been told

In Topic: Should Anet bring back Rune only drops?

19 February 2013 - 05:28 PM


They just need to increase the drop rates of everything worth having and stop making the game into a stereotypical stat grinder

In Topic: Is GW2's combat system a step backwards from GW1?

19 February 2013 - 01:51 PM

View PostDirame, on 19 February 2013 - 01:26 PM, said:

If you think weapon swapping is a cheap mechanic in GW2, then your opinion just got downgraded to "must be talking out of it's arse". I loved seeing people use weapon swapping in GW1 and it just made sense that Anet would adapt that and make that part of the gameplay in GW2. Saying it's a cheap mechanic disrespects GW1 and the people who did it so effectively in GW1 because it is very obvious the GW2 mechanic was developed due to them.

I am also of the opinion that weapon swapping is a cheap mechanic in GW2. In GW1 weapon swapping was a counter move to your situation or your enemy's actions for example using a low energy set for "energy hiding" when a mesmer is e-denying you.

In GW2 the mechanic is cheapened in that >80% of the time weapon swapping is just something you do to give you another row of cooldowns to blow "For max DPS lols"

The only time weapon swapping is as meaningful as GW1 is if you are playing a thief IE see initiative

Now what they could/should have done is instead of putting a cool-down on weapon swapping itself weapon swapping should have always been available; but the process of swapping prevents you from using skills for three seconds as you ready your new weapon. That way it would actually be a strategic choice that may actually lower your DPS if you use it like an idiot

In Topic: Lunch with Colin Johanson - Give Us Your Questions!

15 February 2013 - 08:29 PM

Ask him if the current stat variety on ascended gear is going to continue to be the "gold standard" for gear while other distributions continue to be second rate/alternative/non supported or downright prestige (I am looking at you Passiflora Jewelery)

In Topic: Make Eternal Battlegrounds JP Non-Hostile.

25 January 2013 - 02:40 PM

View PostAndemius, on 25 January 2013 - 02:25 PM, said:

Sounds like a nice workaround, but would that not de-stealth you?

Actually deploying the siege will de-stealth you. Holding the siege in your hands and using the targeting circle does not.

I can attest to this as I have done it