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Briar

Member Since 31 Aug 2009
Online Last Active Today, 12:26 AM

#2204035 Consortium is Nexon/NCSoft?

Posted Desild on 20 May 2013 - 03:46 PM

Guys, guys. We're missing the point here. Obviously the problem is that ArenaNet is evil, so is Nexon and NCSoft. They have their poor employees sequestered and we are ignoring their cries for help.

In the past, ArenaNet was formed by rogue developers from Blizzard. Defectors from decadence, as I like to call them. And maybe those gold-hearted souls that pulled off GW1 might still be out there, somewhere. We have to call them out, give them support.

So that one day, a new ArenaNet (pure and incorruptible, not this shade that took over the Guild Wars franchise) might be formed, and hushes us into a new dawn of MMO gaming. Now wouldn't that be sweet?


#2204015 Consortium is Nexon/NCSoft?

Posted Dark on 20 May 2013 - 03:00 PM

View PostLordkrall, on 20 May 2013 - 02:58 PM, said:

Incorrect, they added "needed" PvE titles that required quite a bit of grinding in Factions.
Are you trying to say that GW dies with the release of Factions then?

Are you talking about the luxon and kurzik titles? Cuz those were not needed at all...


#2204009 Consortium is Nexon/NCSoft?

Posted Dark on 20 May 2013 - 02:52 PM

View PostGilles VI, on 20 May 2013 - 02:33 PM, said:

Do you know howlong it took to grind 1 platinum? Do you realise the hp rune costed 50 plat and more? and alot of mods costed 30 plats and more?


Man you must have really sucked at that game to think that 1 plat took a while to get...


#2205182 Xbox One Thread

Posted Featherman on 22 May 2013 - 09:10 PM

I was already rolling my eyes at the PS4's streaming service, but this...wow. Looks like this this generation's console war will boil down to which console has less built-in corporate nonsense.


#2191023 Add another Game Mode already!

Posted FoxBat on 12 April 2013 - 11:23 PM

View PostAndemius, on 12 April 2013 - 11:08 PM, said:

Spirit Watch is relatively close to CTF, and it doesn't work very well. So I'm not in favour of that.

It's almost as if Anet actually tried other modes out before settling on conquest, just as they had said.

It may be shitty but it's basically what their PvE design mechanics forced them into. For example I don't get how you can suggest GvG without monks, as if it would be even remotely comparable to GW1, or a decent format at all.


#2202471 Why does XP suck unless you do Hearts or DE's?

Posted Ritualist on 16 May 2013 - 08:48 AM

The non-existent XP for killing trash is starting to bug me more and more: the drop rate in this game simply isn't good enough that it would make sense to additionally dissuade players from running around, killing stuff. It's like the only function trash currently has is to put you into combat mode, forcing you to run slower.


#2204869 Permanent Price Drop for Guild Wars 2 & New Gem Store Items

Posted Desild on 22 May 2013 - 12:03 AM

View PostStormDragonZ, on 21 May 2013 - 11:47 PM, said:

You know, I might just think about trying this game now...

You should man. It will be a most remarkable experience. You won't regret it.

But do be careful. The moment it starts draining on your soul and feel the crushing weight of despair over unreachable goals and unseeingly frustrating mechanics whose sole purpose is to chip away at your mind, that's the time you should consider taking a break. Or something...

By the time that feeling kicks in, you should join us and complain. Vote with your wallet and all that stuff, you know? Chariots chariots.


#2203451 Test of the Trinity

Posted jthamind on 18 May 2013 - 04:44 PM

except if the ranger is the sniper in that analogy, then the sniper would be pointing the gun the wrong way and shoot himself in the face. the bullet would pass through his head, hit a fuel tank, blow up his entire squad and a stray puppy walking by.


#2203197 ArenaNet ceases Guild Wars 1 live development, automates game

Posted Grey on 17 May 2013 - 10:29 PM

The last day dawns on the Kingdom of Ascalon. It arrives with no fanfare, no tolling of alarms. Those who will remember, will speak fondly of the warm morning breeze. People carry on with their daily lives, unaware that in a short while… everything they have ever known will come to an end.


#2202185 Update Notes for May 14th

Posted Ritualist on 15 May 2013 - 11:17 AM

View PostJairyn, on 15 May 2013 - 11:02 AM, said:

I think I preferred paying a monthly fee to having a game run like a carny ring toss.

I think I preferred playing a CRPG over a half-assed MMO or a P2P MMO. ;)


#2202183 Update Notes for May 14th

Posted Jairyn on 15 May 2013 - 11:02 AM

I think I preferred paying a monthly fee to having a game run like a carny ring toss.


#2199808 So much for counter-play...

Posted Eon Lilu on 08 May 2013 - 01:15 PM

Anet sucked at balancing in GW1 and they suck the same in GW2.

I doubt they would ever sort it out. It's been 8 months...more if you count beta..

I have given up on hope of decent balance in this game with professions and just play whatever I like. If I lose I lose.

Also they probably get more money from the PVE crowd which is why there has been so little focus on pvp and wvw.


#2192782 Let's Talk About: Largos

Posted Trei on 18 April 2013 - 01:43 AM

Humans like to hunt for sport too, even in real life.

Which trophy would be more prestigious? Rabbit or tiger?

The latter would of course be considered much more honour worthy, but when have a tiger hunter ever announce to tigers that he is coming for them? Call for a duel? Hand to hand with a tiger?

No.
We would stalk the poor innocent cat, try to bring it down in the safest way possible to self, by taking it unawares.

It's a sport.

The largos may simply not regard sentience as highly as we do.
So what if the prey has self awareness? Wouldn't such a trophy be a logical step up in worth from tigers?

Just because their values towards sentient brings are different does not necessarily make them evil.
Maybe they feel they are yet another step above mere sentience.


#2199418 New Gem Store Items

Posted Xunlai Agent on 07 May 2013 - 05:50 PM

I am of the genuine conviction that the Gem Store side of things is dictated to ANet by NCSOFT. I would not be surprised if that's why half the original team including two of the three original founders quit before Guild Wars 2 was even released. I wonder if we will even know the full story behind all this...


#2199383 New Gem Store Items

Posted Wickity on 07 May 2013 - 04:31 PM

View PostMazingerZ, on 07 May 2013 - 03:52 PM, said:

Of course not, but the simple fact that is that the gem store is the only portion of the game that is generating after-sale revenue.  The content updates are loss leaders.  Free samples.  They have a much lower bar because people rationalize "it's not the best, but its free" and therefore keep playing and being invested and increasing the chance that they buy from the gem store.  The emphasis is the gem store.

There were tons of people willing to both buy a sparkling pegasus pony and continue to pay 15 bucks a month for a certain game.  Why?  Because the 15 bucks was worth it for what they got and they wanted a sparkling pegasus pony.  I'm not inferring GW2 needs a subscription, it's that there are games that managed to make content worth the while of people to pay a recurring fee... because they focused on game development and not as a low-quality framing for their main revenue source after-sales.

Exactly this. WoW kept me interested for 6 years due to patches introducing actual relevant content that made me progress in one way or the other. Gw2, with all it's monthly updates so far made just one thing right-Fractals. Everything else is just eye-candy to cure the persistent fact of not knowing what to do in this game.