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rusticgamer

Member Since 02 Apr 2012
Offline Last Active Today, 12:32 AM

#2206612 Guild Wars 2 In Five Seconds: The Abridged Series

Posted Eon Lilu on 27 May 2013 - 04:06 AM

Haha, that is pretty awesome, Anet should hire you for their PR department, would probably do a better job. :P

Looking forward to seeing what else you come up with lol.


#2206479 Guild Wars 2 In Five Seconds: The Abridged Series

Posted Desild on 26 May 2013 - 07:08 PM

I may be many things, but talented isn't one of them. Or funny for that matter. But I've taken up to me the paramount task of making internet parodies, for my personal entertainment. And coping over the dreadful state of the game.

And these videos are pretty lousy if you ask me. Hey, I'm not exactly Wowcredor, so give me a break will you?

If you want to check out the entire series, you can do it right HERE. It's a playlist!

Or check my latest video bellow!

What The Kitten Am Doing In Five Seconds




Like my videos? Well be sure to toss me a comment!

Hate my videos? Tough luck. But toss a comment all the same! I'm receptive to criticism after all.


#2331821 Back to GW2: need some help!

Posted Satenia on 13 July 2014 - 09:20 AM

As you may already have noticed, the trait-system got a major overhaul and this also affects new characters. Generally speaking, they have fewer traits available (unlocks!) and at later levels. This limits your build-options significantly.

Therefore, when leveling a new character, I would suggest to focus on trying out each weapon to get a feeling for their advantages and disadvantages. In open-world content anything works really, so you cannot go wrong at this point.


#2331890 Back to GW2: need some help!

Posted Obal on 13 July 2014 - 11:41 PM

GS/Sword+focus would be the most damage.  Hammer/GS would be tankier since it gives you perma prot and isn't too much of a dps loss so I guess that seems like what you want.  This would be what you would want to run http://intothemists....r_guardian  Put points to get 3 in radiance first for blind spam then 4 in honor for shout cd for more aegis and swiftness to get around faster as well as symbols last longer for more damage and perma prot.

This would be the full guide.  It goes over all the weapons, builds, traits, etc.
http://www.dtguilds....dian-build-5914


#2284476 entropy or genesis

Posted Misty Six on 24 January 2014 - 11:22 AM

Legendary hammer looks like a ♥♥♥♥ing lamp post, the only thing nice is the chrome/reflection.


#2344437 whats the point of level 80?

Posted Andemius on 14 December 2014 - 03:33 PM

View PostArtimas, on 11 December 2014 - 06:39 AM, said:

So whats lefts PVP?   Great so i got to waste more time and gold cause the rest of this game is basily unplayable now?

Side note: PvP costs you nothing. (or less than 5 silver if you don't have full armor/weapons)


#2344404 whats the point of level 80?

Posted Knuckle Joe on 14 December 2014 - 06:19 AM

I'd say people who start years after a MMO is launched have a harder time adapting to a community that has already done everything. GW2 is a prime example of this, with its low content for a level 80.

8 dungeons means a huge chunk of the people you will be playing with have already done everything there is in the game. Most of the people doing dungeons are not newbie friendly, they expect you to follow them and know all the mechanics. I've been playing  since closed beta and I've never had more fun in this game than I did in launch, where everyone was new, everyone was exchanging tactics or even making their own in the heat of the moment when you couldn't pass a point in a dungeon. A fond memory is when I was playing Elementalist and we were getting our asses handed at path 3's burrows part, I discovered all by my own that ice bow was amazing for it. A new game meant there was little to no guides on the internet on how to do stuff, so most of the time it was experimenting and actually having a craplaod of fun.

I would say that that is your problem. You are not enjoying the game because the people you play with are simply doing everything in automatic more than to have fun. My advice would be to make your own LFG for dungeons and put "New to dungeons" or "Newbies welcome" or even "Learning run". Search for people who are playing the game like you, maybe invite some IRL friends and you could have an experience as many of us did in launch.


#2344136 I hate jumping puzzles.

Posted Miragee on 10 December 2014 - 10:15 AM

To everyone their own. For me, jumping puzzles are among the most fun things to do in gw2. I leave it at that.


#2342174 I get the feeling GW1 lore is incoming...

Posted Konzacelt on 06 November 2014 - 04:03 PM

View PostEl Duderino, on 05 November 2014 - 07:13 PM, said:

I thought that it had been determined that ANet is not really interested in resurrecting much from the GW1 glory days. Hasn't it always seemed that the new ANet is a bit contemptuous of the old ANet and seems to want to do their old thing?

To some extent, yes.  But remember that the ANet of Nightfall, and especially EotN, is largely(at the core anyway) the same ANet we have today.  As opposed to the Proph/Factions ANet, which is mostly gone.  The whole "Abaddon did it" thing didn't even exist until Nightfall, he was retro-actively written into the reasonings behind the Cataclysm, The Searing, and Shiro.

Looking at it in that light, it's not very surprising to recycle him a bit.  I mean, he worked great for them as a cure-all the first time, right? ;)


#2155316 Master of Overkill 300K?

Posted Firebrazer on 31 January 2013 - 03:51 PM

Critters in WvW. Environmental weapons in CoE.
http://wiki.guildwar...ter#Acquisition


#2155314 Master of Overkill 300K?

Posted Evans on 31 January 2013 - 03:47 PM

I got mine in CoE story by blasting the air elemental things with the radiation gun (part of the story progression). It easily hits over 300k damage.


#2203140 I just miss Guild Wars

Posted smoke070z on 17 May 2013 - 08:03 PM

wow i've just read the news of no further development! predictable yet extremely saddening. at least the game will still be available to play, but still its far past its prime quite obviously.

i wish just guild wars 2 had the complexity, charm, and atmosphere the original did. i think there's something about those big green fields in pre-searing that'll always have a place in our hearts. :) i've had some of the best gaming moments of my life in this game.

i can't be the only one who tears up when they hear this song :D


#2203115 I just miss Guild Wars

Posted Rabbit on 17 May 2013 - 07:05 PM

Although I enjoy GW2, I would much have preferred to see a GW1 styled sequel. I can't put my finger on it, but GW1 had that "stickiness" that made me play for thousands of hours, and even though I got bored of GW1 I always came back after a few weeks. And like I said, I do enjoy GW2, but I does not have that "stickiness" and I seriously doubt I will spend as much time in GW2 as I did in GW1.

Like someone said before, GW2 feels so incredibly dumbed down. I thoroughly enjoyed making builds for a 8 man party, even though the builds wasn't always the best, It was a lot of fun. I also miss missions, dungeons, elite areas etc. That truly was social group content. I have many great memories and favorite moments while doing these types of activities with my guildies.
Heck, GW1 made (most) farming FUN, something that GW2 failed completely.

Someone also said that the replay ability in GW2 isn't there, which I kind of agree with, sure the DE's in GW2 makes it a bit more fun to map another character, but it is tedious.
I am a very lore driven player, and can see past rather boring game play if the story is good. From a story aspect the replay ability is only there until you get to your order, after that the story is not only boring (imo) but also incredibly non interesting and lackluster. I liked the mix of quests and missions in GW1.
Dragons are boring
. They would have been more interesting if they actually inflicted some kind of fear or horror, like Abaddon or Realm of Torment. That place was scary! The looks, the feels, the reasons you were there. The only thing I feel when I think of the dragons in GW2 is annoyance.
GW1 had so much fantastic lore that just isn't there (yet), I do understand that the game is still young and plenty of lore will be added and expanded upon, but we have to get rid of these bloody dragons first. Hopefully ANet have heard that the dragons are not very interesting and will spice things up a bit.

And not to bring up GW2's gemstore and it's RNG bullshait, but that is starting to get to me as well.

I do enjoy the game, but for how long? I'm starting to get a bot bored atm, but log on to hang with my guildies that I got to know a few years ago in GW1. The living story just doesn't do it for me. I'm not really interested in the new Southsun stuff, but after reading some of the stuff about Consortium representing NCSoft and Nexon, I might actually get in there and explore some :D


#2203112 I just miss Guild Wars

Posted dimiguel on 17 May 2013 - 07:01 PM

View PostCaptain Bulldozer, on 17 May 2013 - 03:11 PM, said:

I agree.  And the problem really is that, when players feel betrayed, they cease purchasing products from that company permanently, and even actively work to stop others from purchasing new products from said company.  Sure, GW2 might have gained Anet/NCSoft some customers fleeing from the disintegration of WoW (due to age), but its not a strong enough game in my opinion to keep them coming back for more (and the sales figures from NCSoft in the last quarter support this).  So the increase in customer base is temporary, but its also combined with a longer-term trend of pissing customers off, quite possibly losing them forever.  It very well may be that Anet set its sights too high and will pay the price for years to come.  Time will tell.

This. This a million times.

I was so supportive of ArenaNet as developers and all I wanted was to see them succeed with the Guild Wars franchise. I thought Guild Wars 2 would be the game to trump all MMOs, simply because the design of Guild Wars is genius. It is such a beautiful game in so many ways, to the point that if it was only made a little more accessible to other players they would have had a titan of a game.

Guild Wars 2 is not what I wanted at all. In fact, I feel kind of... played for a fool. It's almost the same feeling I got when I played Diablo III. I do not recommend Guild Wars 2 to anyone at all. In fact, I even mention to my friends how much they should avoid Guild Wars 2. All of my friends have stopped playing it. ArenaNet has lost a customer in me and it's going to take a lot for them to get me back...

If only they would have stuck with the original formula and created a persistent world around it... they could have changed MMOs forever.


#2203053 I just miss Guild Wars

Posted tagomago on 17 May 2013 - 04:44 PM

Thread of the Year!
They should make a new GW already!