Not really given up on it, but not all that interested in getting legendaries in their current state. Just seems like a waste of time to get 1 weapon I can use on only 1 character and doesn't give me better stats when I could spend time and money on outfitting all my 8 characters. Maybe once legendaries will require more... legendary deeds than just RNG and hoarding money I'll consider shooting for one...
Reduce the number of waypoints and remove waypoint fees.
But if I am going to be paying for the waypoints then I better get the star-treatment and this means warping right on top of the location I want to be in.
I'm just going to assume that's a mistake in the article until I see the patch notes.
Maybe it’s more variety in stats, like stat combos we haven’t seen before, or another upgrade slot at the cost of some of the inherent stat. Maybe new runes/upgrade components. Basically, something that is not STRICTLY better than what we have.
1) Can you get everything available to receive the Halloween skinned weapons without spending a single dollar? Yes.
2) Is increase of price (such as gems) natural during the time of a "special event", for example if Apple is about to launch a new product, will you see stock prices spike quickly in chances of a short term gain? Yes.
3) Did they state that the Halloween skinned items would be the only special event items available, or that there was only one way to earn these skins? Nope.
4) Are they giving you something eventful (Devil Horns) entirely free, no questions asked, just for accepting it? Yes.
5) Are Black Lion Chests suddenly a new item that you're going to have to grind for just for the sake of the event? No.
6) Are they throwing in something entirely extra into these Black Lion Chests that are already part of the game, solely for your enjoyment during the event? Yes.
7) Is it entirely possible that these "Acts" that are part of the event will also hold "valuable" rewards upon completion? Yes.
8) Is it entirely possible that these weapon skins will later be available for sale on the Trading Post? Yes.
9) Do you really have any room to complain? Not really.
10) Are you complaining simply for the sake of complaining, for the sole reason that this game - that you don't pay a monthly fee for, that (chances are) you've already got your money's worth out of simply due to the hours you've already paid versus a console game you wouldn't have paid a cent less for, didn't live up to your standards set by your extreme case of gamer entitlement syndrome? Yes.
Having played most of the MMO's that are and was on the market for over 12 years now, I'm starting to get tired of the same cycle. Maybe I'm just getting older and less patient though, who really knows.
Some people will probably tell me to just stop reading forums. And you're right, why even bother with complainers?
So what's my point here?
For once, i would like an MMO to either completely skip phase "One month after release where are my flying mounts and expansions" or at least decrease the overwhelming pile of blockage on our forums that it has become the last few years.
It would be unwise of me to create a thread where i cry about people crying, however.
Let me try to point you in the right direction instead!
Games are games
First of all, you all need to learn that games are made to be enjoyed as a hobby or activity outside of your daily life. (Unless you're a pro gamer)
Not all MMO's will have exactly everything that your previous MMO had. This is truth. You cannot escape this. You cannot force developers to create a game customized for you. You can give constructive feedback on how the game could improve or point out the flaws that you think they need to focus more on.
Games represent the developers vision. There are different MMO's for all kind of play styles on the market. The main issue is that people are focusing to much on "should, could, would" instead of enjoying what already is.
Guild Wars 2 is a PvP game. It does have a lot of PvE content for being a PvP game, but it is still mainly focused on PvP. There are no raids or bosses to repeatedly kill on a daily or weekly basis.
Now i agree with some of you, (t/s)PvP and WvW has a lot of work to be done to improve still. But they're not terrible. WvW for example has a lot more depth than many realize still. Me and my friends log in on a daily basis just to do WvW! Your server may not always be winning, but that's war for you, there are ups and downs and you need to constantly stay one step ahead of your enemies to gain advantages.
On top of all of this, the game is FREE. You have no monthly fees to pay and no time requirement to put in. If you're bored you can take a break and play other games and come back later to check out what's going on in the world of Guild Wars 2.
I know i sound like a fan boy. I am, to some degree. I've been waiting for over 7 years for WvW, a siege based 3 world battlefield. But I'm also terribly bored of the repeated threads of people who are bored and feel the need to plague those who are not with their emotional rollercoaster.
If you want help or feedback on what you can do in this game or maybe improve your experience, feel free to ask here and i will try to answer as best as i can. I'm pretty sure there's something for everyone to enjoy in this game to some extent.
As final advice, be patient guys. No game has launched and been absolutely flawless. (Although some have come close) Give ArenaNet time to sort out their bugs and lose ends, I'm sure they have big plans ahead for us. Remember, you're not paying a subscription fee, so patience is free.
Edit: I realize that i was being overly general when i said that this game wasn't a PvE game and mainly PvP. There is a lot to do in PvE as well, there's no doubt about that. And the PvE content is very enjoyable. I was mainly aiming at people who expected PvE to be a tier based progressive content. You won't find raid dungeons to repeatedly clear on a daily or weekly basis here. That doesn't mean you can't enjoy PvE though!
Also, please stop reading into things guys. I'm not telling you what to do here. I'm trying to tell you that you have a choice to do exactly whatever you want to do. If you decide that this game is boring then you don't have to stay and play it. I just think that if you're sticking to a game despite not liking it, the least you can do is not bother the people who actually enjoy it. If you have constructive ways of improving the game then reach out to the developers and let them know.
Dungeon finder is good in other MMOs because there are 3 predetermined roles for instances, and the instances will generally be designed for the same team format. GW2 is not like this. No one wants to get in a group with multiple glass cannon thieves, or too many highly defensive builds, so on and so on. Would a dungeon finder help players find groups? Of course. Would they be insanely unorganized and cause an intense amount of rage? Yes. The ability to manually look for a group across all servers would be a much better solution.
The high level crafting materials are in the high level zones. it's even marked on your map.
There is nothing on the RMAH worth buying and selling on the TP. And turning gems into gold is a terribly ineffecient way to make money. You would need to pay $100 to get 10 gold, or that's what it was a couple days ago.
Just play the game, it's easy. You'll figure everything out as soon as you are 80. It's not like WoW or EQ with a lot of end game complexity.