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christiansoldier

Member Since 09 Apr 2012
Offline Last Active Today, 05:43 AM

Posts I've Made

In Topic: Did you buy gems and still haven't received minis? Wait no longer, cause...

14 June 2013 - 06:26 AM

View PostSpecialK, on 14 June 2013 - 05:21 AM, said:

Because i opened a Support ticket with Anet and they specifically said that because i purchased gems before Aughst 28th, i am not eligible for the promotion. They have it on record that i bought them. I told them that was unacceptable and to escalate the issue to a manager and he said the same thing. I would cut/paste the ticket conversation, but i don't know if that will get me banned or not.

But feel free to open your own support ticket if anyone reading this has the same issue. i'm sure you will get the same response.

I do not doubt your statement that you were excluded from receiving the free minis because you purchased the gems before August 28th.  Where I had trouble with your allegations was the idea that someone wanted to exclude you simply because they thought you were less loyal than a customer that purchased gems a month ago.  Your post implied there was some sinister motive for punishing a subset of customers.  I simply suggested there is probably a more logical and less devious reason for why people that purchased gems before August 28th were not eligible.  I guessed it could be the result of a technical short coming.  The beta period was probably crazy for them.  People were probably dealing with issues from every direction.  Maybe the purchase data collected before August 28th was incomplete or missing fields or information they started storing after the 28th.  Maybe the data was stored in another DB table with incompatible data or could not be linked to the utility they used to generate the mailing list with the minis. Another possibility is oversight or human error.  Maybe whoever was setting up the criteria or date range for people to received the minis simply forgot about the beta period. They just picked the live date to the present overlooking the beta period. I am really just guessing but I think my guesses that they excluded you due to technical reason or error is probably a better guess than them taking pleasure in upsetting some of their customers on purpose.

In Topic: Did you buy gems and still haven't received minis? Wait no longer, cause...

14 June 2013 - 04:59 AM

View PostSpecialK, on 14 June 2013 - 04:43 AM, said:

So, if you are like me and bought 2400 gems before August 28th during the Head Start time, you aren’t “loyal” enough. Apparently the $30 i spent on top of the $80 i spent for the deluxe edition isn’t being as loyal as buying the regular edition for $30 and then $10 worth of gems a month ago.

Really?  Do you truely believe that the reason you are not getting the free minis is because you are not loyal enough? How is this the first theory that comes to mind?  Do you watch Foxnews all the time?  Isn't it possible that they simply do not have the data for people that purchased gems in the head start period or the data is not as readily available as purchases after August 28?  I will be honest I have no idea why purchases before August 28th were excluded but I seriously doubt it was due to someone thinking that everyone that purchased before August 28th was not loyal enough.  If I had to guess I would go with a techical reason before a vendetta type of conspiracy.

In Topic: Dragon Bash Festival Thread!

12 June 2013 - 05:52 PM

View Postthallanos, on 12 June 2013 - 05:41 PM, said:

You shouldn't have to spend 12-24 hours of time grinding for some skins in a game that claims/ aims to be free of grind. I don't actually mind if the drop rate is very low provided it is in the game permanently but as it is at the moment someone could spend the whole month of the dragon bash farming 12 hours a day and not get 1 weapon skin, there really is no defense for it; at the drop rate of 1/5000 that's 25 days of solid grinding at your figure of 200 chests a day for 1 skin on average.

I would agree with you.  If a developer was to tell me that the proper ratio on the coffers was to spend 12 hours a day for 25 days to receive one ticket I would say it is too low.  Just as if a developer was to tell me that for 2 hours of play time per day for 25 day the users would end up with 15-75 tickets it would probably be too high.  Don't forget the current expectation.  We are in day 2 of the event and people are disappointed that haven't met their goals.

In Topic: Dragon Bash Festival Thread!

12 June 2013 - 05:33 PM

View Postthallanos, on 12 June 2013 - 05:21 PM, said:

and how many people are willing to spend a full day farming coffers for a weapon SKIN?

I have no idea how many people would.  I know many people spend a lot of time farming for other weapon skins that are no better than weapons that are pretty simple to aquire. But that is not really the point of my post. The real point of my post is the event lasts a month. If you set the drop rate at what many people want they would get their tickets in 1 or 2 days.

In Topic: Dragon Bash Festival Thread!

12 June 2013 - 05:08 PM

View Postthallanos, on 12 June 2013 - 08:23 AM, said:

between 1 and 5, many people want multiple weapons, Id personally like 6 or so. That's 2 months worth of gold I've just spent without a single reward and before somebody says that its my fault for "gambling", what else am I meant to do with my gold in this game? Seems like nearly every good skin/item is purely based on luck.

Out of interest does anybody know if MF works when opening the coffers?

I didn't realize you spent gold to aquire your coffers.  I assumed the OP farmed them like many others.  In the chat windows people are farming 200 or more of these coffers per day.  The reason I asked if you were a developer how many weapon tickets would you set to drop per 400 coffers was to illustrate a simple delemma.  You said between 1 to 5 for the 400 coffers and stated you wanted 6 total.  That implies from 1 to 2 days of playing  time you have achieved your goal.  The event is meant to run for a month.  Do  we want everyone achiving their goals for the event in 1 or 2 days? Also we have to assume some people are going to abuse or farm these coffers.  if they get 1 to 5 tickets per day at the end of the event they could have between 30 to 150 tickets.  Now as a developer you have to deal with the issue of people complaining about over saturation.