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flameseeker

Member Since 10 Apr 2012
Offline Last Active Aug 29 2013 06:05 PM

Posts I've Made

In Topic: Are You One in a Million?

04 July 2013 - 02:41 AM

How does this work?
If you get to 1M likes everyone gets the achieve or if you liked you get the achieve?

I'm one of the rare breed that doesn't have a facebook account but i don't want to miss any achieve, so i'll probably create one to delete it right after if i have to.

In Topic: How would you like ascended armor to be?

16 January 2013 - 10:32 AM

I just don't want the armor to be all bright and sparkly.
I need my necro to look dreadful like in that concept art, there's no way i'll dress him to be a fairy.

In Topic: If Charr and Asura went into all out war.

29 December 2012 - 06:28 AM

Also regarding full military group vs small cell unit operations we got enough cases in the real world on how that develops.

Vietnam is a fine example on how a larger, organized  and more technologically advanced military group got their asses kicked no matter how much time passed.
Now in the middle east we're just watching a similar campaign, where it seems they might be "winning" or doing something when it's actually just a black hole of resources with the excuse of war on terrorism and prospects of cheaper oil.

Having the more powerful gun when you can't use it or the largest army when it works against you isn't the best conditions to go on an attrition fight, and that's pretty much why in the long run asura would win.

In Topic: Toypocalypse Hotjoin? Wtf...

21 December 2012 - 03:04 AM

I found the event boring actually, it was so slow paced i most of the time was checking the achievement tab to know how much longer this would take to be over.
Our team never spoke but we did our work pretty well. We made the "toypocalypse canceled" on 1st try without our dolyaks ever reaching below 50% hp and only 5-7 deaths in total i think.

We had 1 guy mostly running around for upgrades, i was mostly on kill duty with a rifle and the 3 others were juggling between searching for upgrades and killing duty.
With toxx we kinda got lucky with aggroing him before he reached the center (he only made it to dolyaks on last wave) and in terms of buildings we had lots of walls and catapults aimed at their spawn point (2 shots from fully evolved catapults took pretty good care of a lot of waves).

I hope next year instead of this slow paced defense they just make quick recharge skills and 1 kill shots (with more mobs obviously) but keeps us constantly on the move with a bit of delay between spawn so we can catch our breath.
A true apocalypse should feel more like the fast paced "defend the castle" map style of warcraft 3 instead of a "tower defense" style.

In Topic: If Charr and Asura went into all out war.

19 December 2012 - 04:29 PM

View PostNorn Osprey, on 19 December 2012 - 03:20 PM, said:

Even if the megalasers are good, pffft, how easy would it be to take them out?  Very. They require a big blue-glowing power source with cabling to the megalaser's base. Do you honestly think, any war minded charr would let those soft targets go unmolested?

The megalaser is a long ranged weapon that outranges the charr siege engines, or theoretically should outrange.
For closer range there's an assortement of turrets and other traps, not to mention shields and forcefields that no other race as available.


View PostNorn Osprey, on 19 December 2012 - 03:20 PM, said:

Of course their isn't functional flying machine outside of Orr. Storywise, it has taken years to get there. In the personal story, it was stated to have taken over 10 years from the time you complete your first tutorial intro, until Ft Trinity.

Over that decade, Charr kept advancing their tech.

If the charr have evolved can you guess how many light years ahead are the asura?


View PostNorn Osprey, on 19 December 2012 - 03:20 PM, said:

Look at every single Asura encampment.  Open sided cube with wide stairs leading right up to it.

Charr -- walls, gates, turrets.

The open camps are poor defended, or not defended at all but look at their hideouts and look how many charr would die if they invaded one the same way as they march on the warfield.
We've never seen rata sum defense system, but i bet there's a lot of hidden defense systems that would make the enemies stay far away from the place. And with their love for explosions the city would come with a self destruct button i guess.


View PostNorn Osprey, on 19 December 2012 - 03:20 PM, said:

You mention that none of the charr vehicles are mobile. Of course not. That would be coding the Devs need to do for nothing gained. Just because the vehicles inside Black Citadel and numerous ones around the charr zones arent mobile does't mean that they don't work storywise. In several of the camps, those vehicles are mentioned as bringing them there.

I'm not saying they don't move but the way they're built allow for a rather limited mobility. As a siege weapon they're sturdy and pack quite a punch but as a vehicle they suck.


View PostNorn Osprey, on 19 December 2012 - 03:20 PM, said:

What does the asura Mist Warrior say to the charr Mist Warrior as soon as you enter Rata Sum? "These asura have no stomach for war."

Asura aren't cowards. Just because they don't like to fight doesn't mean they aren't good at killing.


View PostNorn Osprey, on 19 December 2012 - 03:20 PM, said:

Territory.  How many areas do the Asura have?  Three and they share them with the Sylvari. They simply don't the population. Their are more areas, 2 more, listed for the Asura/Sylvari but a player would be -very- hard pressed to find more than a single asura or sylvari camp in those zones. Char? Six areas and all have a strong charr pressence.

Besides their capital and their hideouts the asura don't have much ties to land anyway (i think). They just search for places with potential for their investigations and stay there, sometimes hidden for years so nothing bothers them. The charr on the otherhand are in constant expansion because of the resources needed for their militaristic society.


View PostNorn Osprey, on 19 December 2012 - 03:20 PM, said:

Know why there are so few Asura?  They kill off each other as lab rats assistants. They are culling out their own numbers.

They kill each other to develop new technology (and they don't murder each other, just some dangerous lab procedure went wrong, usually). Now if hordes of charr come gladly to be test subjects of asura weaponry can you guess how fast all the asura would turn to weapon research?


View PostNorn Osprey, on 19 December 2012 - 03:20 PM, said:

If there was a fight, every asura death would cost them dearly because they simply don't have the numbers to spare. Charr are everywhere, technologically slightly behind, but they are more focused on war and war machines, they have all the working war machines except for the two types of Pact flyers.

Charr have the numbers (racial population), the mindset (constantly fighting), machinery (now with flying helicopters), guns/turrets, and lastly, possibly, fire cauldrons and Fire Legion if that group could be convinced.

I have to agree and disagree here.
You're absolutely right on population assessment, for every asura death 20-50 charrs if not more had to die (just making numbers since there's no records of population registration for each race) but asura would be very difficult to find on the open field. The small bastards would probably use traps, ambushes and drones on the open field while staying in their hideouts developing new ways to blow up charr.

Technologically charr are years behind to reach the asura, at bare minimum, and the asura develop new technology way faster so there's no hope for the charr catch up with them.
Their mindset and numbers would be the only thing to keep them moving forward and if by any chance they start burning the forest with searing cauldrons you can bet that the sylvari would join the party.