GW2 feels like a chocolate with the best nuts around. Too bad that the chocolate itself isn't as good as the nuts.
They thought of the genre and implemented some amazing solutions, but they implemented them into a fairly bland game. I really hope the devs of the next big thing in the MMO genre look at GW2 and simply copy those solutions and put them into a game worthy of said solutions. The game is its worst enemy - you can see how amazingly good it can be and then you also see how other parts just aren't measuring up to that.
Well I'm a LOTRO player too, and already they have implemented stuff from GW2. Mob tagging, dailys, mithril coins used like gems.
Strangely I keep going back to LOTRO, because the PvE there is really good, and the story itself has so much more than what others think.
GW2 is fun, but no way as good as GW1, too diluted in new ideas it lost it's focus.
It's like making squash with the most delicious fruit you can think of. But once.you drink it you realize it's diluted and all you get is the hint of greatness.
Why give yourself something to.do if you don't enjoy it? And 2 and a half hours is still a good amount for many.