A team more focused on community presentation and activity, for example Xee when he was on PZ. He was a very good player but was devoting more or too much time to streaming and dealing with questions. During paids he would alt screens or etc instead of giving 110% to the game.
TL was like this too for a while and TP has became it more and more as they go on.
Except they are still pretty much the #1 eu team..
One thing I dislike about threads like this is they seem more like ads for your personal site, with little to no actual information in the OP.
Why not include a summary of your current thoughts, tricks, rotations, & techniques in the main post as well? As for checking on your build in the twitch site (which you could've easily posted here...):
Now I understand your #2 in the NA Ladder Rankings, but do you exclusively play necro in pvp? On the twitch site you mentioned that you play three classes; Elementalist, Necromancer, and Thief. If you only played necromancer then it would have caused me to think that much more on how you got to #2 with that build.
I'm not saying it's horrible, but I have some questions. I assume this is your PvP build-- but even if it's somehow a PvE build, it's equally troubling to me.
Why signet of undeath, and a major trait for 20% signet cooldown ONLY for that signet? It's such a long timer I can't possibly imagine the 28 seconds saved from 144 seconds (still around 116 second CD...very long) even making a difference, except in a miraculous coincidental scenario where a teammate goes down exactly that much earlier. I assume you're focusing the signet of undeath for revival rather than the Lifeforce gain, as I have no idea why else you would bother with the signet CD trait. It's also got a pretty long, 2 second cast-time. That means you can easily be interrupted while trying to do it, and I'd assume high-level players would save all sorts of stuns/dazes just to keep you from fearing them when they go to stomp your teammates, which is near-instant cast, let alone allow you to get off a long 2 second one.
You have a mere 10 points in toughness-- missing one of the greatest major traits for PVP, Reaper's Protection. You basically have 0 stun / daze protection outside of your elite (since it gives stability). That means near anything you do can be interrupted, and you'll have no answer for it. I'd assume good players keep multiple stuns/stun-breaks available for clutch interrupts and escapes-- I see none here, which catches me by surprise. Even in PvE, having at least ONE non-elite stun-break or damage-eliminating ability (well of darkness for constant blind, plague signet, etc) is pretty helpful in nearly any situation.
Why no axe in a power build?
Why the thief runes and not undead? Or even ruby orbs / ranger runes to go for straight crit %?
Why are you going 30 points into spite, calling it a power build, yet using plague form as your elite? Wouldn't lich form be making the most out of your 300 points pushed into power? I understand plague is amazing for chain-blinds, escapes, stability; a whole bunch of things-- but power isn't going to do much for it.
Why are you using power at all in your build? To increase the base damage of your wells?
Again, I'm by no means an expert. And by no means trying to insult. I just feel like your build is wasting points with all that power & no real power-based burst.
Basically put the build focusses heavily on positioning and not being caught out of position. Mark damage and wells are the biggest reason for running the 30/30/10/0/0 hybrid build, with the runes of the thief you can position yourself so the wells will do 10% more damage. The build isn't made for surviving in the middle of a fight, it's a build based heavily around positioning since you lack alot of defensive options.
Plus signet of the undeath is op, so you're gimping yourself in a group situation not using it, the 20% CD on signets is because there's nothing else to take from tier 1 in spite.
It is currently the top performing spec in tournaments of any aoe dps in the game.
Yes but you get *ed over by any competent team that focusses you properly, I still prefer general condi with epidemic and corrupt boon, the CDs on the 2 wells are too long. Plus the fact if you get caught by a glass cannon you're going to die unless you plague form since you don't have any death shroud generation through marks, or the 50% spectral armor. Plus your effective healing goes down and you lose the possibility of going for a shamans amulet since you're focussed so heavily on that power damage. Although i'd be really tempted to run a celestial jewel in your setup.
Edit: to person above, necro play in a condi/hybrid spec is all about positioning, forcing the enemy to go out of their way to kill you.