I don't really understand why they are making huge one-time events all the time instead of fixing the basics in the game first? Honestly they released the game far too early, I'm afraid they will scare off most of the PvP community before they save it
The "don't quit the game, it's too early" and "you can leave and come back, there's no sub fee" from "supporters" is confusing.
The term "supporter" is equally confusing. The people who are "quitting" have given their feedback. I doubt anyone just up and left without a word. In fact that's another contradiction from "supporters". "Offer feedback and be useful, don't just quit" alongside "stop QQing".
Frankly everyone is a supporter. If you play, it's self explanatory. If you complain, you offer criticism. Even not playing is its own criticism. ANet gets the message no matter what you do.
Me, I can only "quit" playing this game until I feel like playing it again. Admittedly there's little to no motivation for that, given many things, but I sincerely hope it gets better. I enjoyed the game despite some unintended issues it had, but recent, intended changes have left me disillusioned with it.
I decided to take a break from the game for a while to play other games that came out for a while. One of the foundations upon GW2 advertised itself was that you could play and go as you choose and not feel compelled to play in order to justify a sub fee. To be honest though, I was thinking about why I haven't found myself logging in the hours at the rate I did in GW1 and it came down to features which aren't in 2; primarily the 2nd class. While I can't blame Anet for choosing to remove that for the sake of balancing issues, I realized that a lot of the time that I was "playing" GW1 when I typed /age wasn't really playing as much as theory crafting. Out of principal I never went to those build sites that they had unless I was in a group that was really stringent about running a build to the letter, and as such I would independently design builds. For example, one day I might be on my monk deciding if it would be better to do 2nd class mes for arcane echo or ele for glyph of lesser energy. Towards the end of the GW1 shelf I was just finishing up my dervish running build which used the norn PvE shouts and vow of silence. So while a lot of GW1 vets like myself understand why and don't blame Anet for dropping the secondary class, I will admit that I do kinda miss the in-game build crafting and bouncing ideas off other people who didn't just copy paste them from websites, and that those sessions made up a good number of the hours that I was in game, when I would be tinkering before logging or finding something to do in game.
But it isn’t an evolutionary step forward by any means, and I’m not convinced it goes nearly far enough to truly break new ground.
As I have said before, GW1 was the revolution GW2 should have been. Too bad nobody was paying attention.
GW2, on the other hand, is taking some of those concepts and watering them down in hopes of appealing to the WoW-crowd. And it's a shame because GW2 sometimes shows signs of brilliance - for instance "deposit all collectibles" or the ability to sell on the TP from anywhere in the world speak for a game that shits all over time and gold sinks and it's SO good in those moments.
GW2 is at its best when it's not an MMO.
* leveling...They should've done away with it all together. It's a relic from the old AD&Ds days that really has no business in a computer game. All the math can be done behind the scenes and players can still feel progression without seeing those fancy numbers. Just look at the way GW2 PvE downscaling works, your level is pretty much a non-issue.
i am.... I cannot bring myself to play other games anymore, watching videos or just about doing anything. I cannot hold for more than 30 mins without checking out the forum, wiki or playing with the skill tool.
The beta was so delicious, I just want to play this game every second of every day. I've had dreams where I'm playing GW2 for 3 days in a row, now. And I can't bring myself to play Starcraft 2 competitively any more, I just stare at my hydralisks and imagine that they're krait and that I'm slaughtering them with a harpoon gun, all the while my Terran opponent is dropping into my main base. Damn you ArenaNet for making such an awesome game!! I hope this doesn't end up like Half Life 2: Episode 3 where I'm hyped for a good 1000 posts and five months, and then the game just disappears off the radar for a five year stretch. I mean, we still don't have a release date.
Oh god, I'm starting to suffer PTSD from the thought of what Gabe Newell did to us with Episode 3. Someone, hold me.