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phineas

Member Since 18 Apr 2012
Offline Last Active May 27 2013 09:59 PM

Posts I've Made

In Topic: GW2 and the Trinity

03 January 2013 - 04:28 AM

If I have it right, Rickter is not referring to static tanking, just the ability to maintain aggro.

The whole group still remains mobile with his caring wife only concerned with healing whilst I presume the remainder are using ranged damage to take down the mob(s). This fits the brief set out by ANet that any player can fulfil any role, with the benefit of team members being certain of their responsibilties.

The team can then optimally spec their toon and forget issues such as wondering if it's his or her turn to heal/buff/debuff/etc. Still got to do the dodge/roll dance, but then back to the given role between-times. The outcome really is no different to what everyone else is doing already except the 'Tank' runs a merry dance, and thus has the busiest time of it, but overall the repairs costs are reduced.

The damage gained from the high-DPS members is offset (perhaps moreso) by gimping the Tank and Healer's damage output in return for surviveability and job satisfaction. Satisfaction perhaps being the real driver here.

Current game mechanics don't allow for the face-rolling tank-and-spank of yore. I doubt even 4 dedicated healers could keep 1 static tank alive in GW2.

I think the game is neither broken, nor in need of fixing, with regard to 'roles'.

In Topic: Constant Disconnect since event went live : error 7:11:3:189:101

25 December 2012 - 03:11 AM

View PostBloodSF, on 17 November 2012 - 05:02 AM, said:

Seemed to be happening to a guildmate of mine as well. And the game keeps lagging like crazy. In WvW i see 20sec lag spikes.

Is anyone else having this problem as of tonight?

I am getting this issue as of yesterday (23rd Dec). Europe, Piken Square server, but not many others seem affected. My connection's great, and other games (e,g, LoTRO, AoC, but with the peculiar exception of GW1) are just dandy.

It becomes unplayable within a minute of a character loading in.

In Topic: Present Etiquette - snatch and run?

19 December 2012 - 12:52 AM

View PostSheepski, on 19 December 2012 - 12:44 AM, said:

Don't you think that's pretty selfish though, expecting other people to fight 2 groups of mobs that you've just said you believe are too difficult to even fight 1 lot?

But I guess that's what's wrong with people, only interested it what'll suit their own needs....

Who said we had to kill the mobs? When you open a present you usually get something nice. So take the 'nice' and leave the 'nasty'.

In Topic: Is a Ranger 'fun'?

09 December 2012 - 08:03 PM

I find that the F2 skill for Hawk/Eagle(/others?) needs hammering repeatedly until the pet decides to execute it. This is as annoying for me as the aggro-walking.

I am also finding it somewhat tricky to get through Orr solo with my ranger whereas the rest of the game has been a breeze. This is due to being overwhemled by multiple Risen as a result of pet-aggro.