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Meow Ren

Member Since 20 Apr 2012
Offline Last Active Sep 23 2013 11:03 AM

#2193686 Flame and Frost: Why should I play it?

Posted Dahk on 20 April 2013 - 11:24 PM

View PostFox Reeveheart, on 18 April 2013 - 02:17 PM, said:

So all I'm hearing is that I'm doing an interactive book.  I hate reading (despite I am well versed and articulate), thus I don't even read books or novels.  ...

Umm...how can I put this delicately...

You're not nearly as eloquent as you think you are.  I'm not saying that playing through the GW2 story will fix your grammatical and rhetorical shortcomings, but you may not want to be so averse to any continuing education.  Even if you were perfectly eloquent and adept in literary composition, there's always a good reason to seek higher learning.

#2091947 3 months in and now hate paying for armor repair/travel.

Posted DuskWolf on 22 November 2012 - 03:17 AM


You are, and so are most reasonable people. They're completely unnecessary, Guild Wars 1 had neither and it's still as healthy as it always was. There can be arguments invented, but standing against GW1, they become clearly fallacious. In my opinion, taking both costs away from GW2 would do a lot to make it a more fun less grindy game. And closer to the original design ethos that ArenaNet had planned out.

#2091922 3 months in and now hate paying for armor repair/travel.

Posted Rhubarb Pie on 22 November 2012 - 02:44 AM

So far I have only missed two "dragon's up" announcements because of "insufficient funds" and sometime since launch they have started taking money from our bank if we don't have it on our toon. Still, this is a usless bleeding off of funds.

GREEN: this does nothing to prices in the TP. There are those of us that play the game and are always 1 gold or less. Then there are those who play the TP and never have less than 100 gold unless they have just crafted a legendary (try listening to those guys wine about how hard it is to start building their bank up again). 4 silver only stops us players with no interest in learning money management skills from freely traveling the map. People with money management skills are the ones that drive prices up to insane levels and wreck the economy. Ask your self honestly, should any of the prices in the TP effect a players mobility in a game? I am quite sure the TP can look after itself (not that I care if it does). Look how it says it charges a "listing fee" of x amount of coin and in reality it charges you double that.

Just because armor repair has become a staple in MMO's doesn't give it anymore credibility. unless there is a standard that all MMO's must follow for armor repair then this does not represent the cost of battle. I have exotic armor on my thief and run around Orr every day farming Orichalcum and can't remember the last time I died doing that. I do, however die often while doing FotM or other dungeons and in content that I havent been in for awhile. So I am to be punnished for trying new content and given a free pass when I am doing what Anet has many time over said they want to discourage? Anet's reason for doing away with the death penalty was to make the "cost of battle" less punitive.

Compared to paying for armor and travel give me death penalty and make me pay for area specific keys and litter the land with locked chests over this system.

As for mounts, as much as I would like them added to the game, I don't believe their function should be travel. find a way to work it into armor or boons and I am in (and of course no flying). Having unrestricted travel should be a god(s) given right. For those of you that want reality, Why does the Asura not charge us for gate access but the gods/nature/our own mental strength charges us to use the waypoints. Charge for the damn gates and make it so we can't WP outside the zone we are in... that's a way better (but not perfect) game mechanic.

#2091867 3 months in and now hate paying for armor repair/travel.

Posted Rhubarb Pie on 22 November 2012 - 01:42 AM

In beta weekends I found this charge to severly handicap my ability to solo areas beyond starting areas. They have reduced the cost for both of these at earlier levels so, at launch, I was willing to give it a chance to grow on me. But now that I am lvl 80 it is again too much. And before you WoW players chime in and say how much more it costs in that game for these two usless expenses, I have never played any MMO but Guildwars... and I expect there is a reason for that.

I work for 8 hrs per day so I can have a house and feed my wife and kids. I love my family and enjoy my house. In a fantasy world I would pay my mortgage, put food on the table and then have the rest of my money to use for hobbies, go on vacation, drugs, hookers... whatever I decide to spend it on. But in reality I have to pay taxes, pay for gas to and from work and pay insurance on my car and my house. I also have to pay a monthly charge on natural gas and electricity in addition to what I use (I live in Canada so I can't just cut it off and not use any).

The point is I get far to much reality in real life. I have yet to find a person that says they enjoy these extra burdens placed on us players. Sure there are those that say they are use to it and have learned to manage their funds but as I play this game more, this involuntary spending of my cash is going to be what drives me back to GW1.

I have my share of usless drops and lagged events but I can easily get past those. I Don't understand how other ex-Guildwars players don't rip Anet a new one for putting so much effort into taking the best aspects of all games on the market but failing to bring along one of the greatest things about their own game and, in fact, draging such a negative function into this game simply because all the other games do it.

Paying for travel and repairing armor sucks. If it wasn't for this I would love this game. I hope people don't reply to this with ways around these chagres like the travel to Lion's Arch through the mists trick or easy places to farm where you don't die. I am against ANY charge for travel and armor repair. It really hurts those of us that like to choose what we spend our money on.

#2086780 Your funniest screenshots

Posted Steadfast Gao Shun on 19 November 2012 - 01:48 AM

That "oh, shi -" moment when you realize you're by yourself and they're ALL coming for you...

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#2075801 Linsey Murdock Unveils New High End Ascended Gear

Posted Basharic on 13 November 2012 - 06:23 AM

The people saying this is ok haven't really thought this though. Once this gear is in game those who want to maximize their stats will have to have this gear, it isn't about the infusion slot. Look at the two rings side by side. Every single stat is better than the exotic. Is it marginal? Yep. But it is still flat out better. Those stats are going to count, not just in dungeons, but in the open world, and more importantly, in WvW.

Unless you need exotics to create the ascended items, there is no ladder, no one in their right mind is going to put in even the effort exotics take now when they know they don't represent the best stats. People are going to go from rare to Ascended because rares are far less odious to get than exotics

The better stats mean a number of things:

1) Unless they give crafters the option to make these, every single gear crafting profession will become even more worthless than they are now.

2) Unless they are going to provide multiple avenues to get the Ascended gear, they are forcing anyone who wants to maximize their stats to participate in the dungeon.

3) Based on what they are saying, if and when they put in Ascended weapons the stats will be better than exotics, that means they will be better than legendaries.

The infusion slot alone should be providing the dungeon-related progression. The stats should be the same as Exotics. Then it won't matter if a player has Ascended gear or Exotics.

This isn't a game breaking deal for me, I'm big on every aspect of the game, but it is deeply troubling. It is going to create shockwaves throughout the game. All to fix a "problem" that only existed in the minds of people who didn't understand the game they were buying. I get that MMO's change. But this isn't a change for the better, it's a change to cater to the part of the community that is never happy.

#2054187 I want to get "into" the game!

Posted Arduin on 31 October 2012 - 11:58 AM

Adding to Saintray1: get into a guild. MMO's are meant to be played with other people and in my experience this is best done with guildmates. You can have a look at our guild recruitment-subforums here.

Other than that, forget the 5/6 years of WoW and what you are used to. You will enjoy this game (and lots of different things for that matter) far better when you are not (subconsciously) comparing what you are doing to what you have been doing in another game. Approach this game with an open mind, like for instance the amount of skills will limit your ability bring all your skills, but it emphasizes the choice of what you are going to bring and the following execution of how you are going to use said limited number of skills.

In my opinion GW2 is about exploring, travelling, adventuring and doing whatever floats your boat at the moment. The entire world is geared to this type of gameplay If you enjoy doing this the fun is definitely there. It's less about getting that new skill, new piece of armor with better stats etc, less about getting +10 damage on your weapon. If you focus only on the latter, you will quickly exhaust that type of content because this game was not designed to offer that kind of content and you will only be left wondering why there is not more to do for you after a month of playing.

Let me know if you need some more clarification.

#2022881 Anet sad that more people aren't charr and asura

Posted jonasklk on 16 October 2012 - 02:21 PM

View PostThe Josip, on 16 October 2012 - 12:17 PM, said:

* Charr. The supposed-to-be-cool bad*** race. It partially fills that purpose. If you want an aggressive and savage-looking yet technologically and magically advanced race (unlike Norns), this is it. The problem with the Charr is they are a niche race. If someone likes their distinct look they will be a nice choice. Personally, I don't like it, but they are the only race other than Human that actually fits GW world (logically and otherwise) and is made properly. One important downside: this race has visually only one gender.

0.o The Char is probably one of the first MMO race's to ever have a female gender that does not focus on the boobs. For once i'm able to make a female that looks like a beast and not some sort of super-model.
This is what made me respect A-Net. They actually made a proper Female gender to a race that is supposed to look like animals.

#1988800 Where else can I buy salvage kits and mining tools with Karma?

Posted Linfang on 03 October 2012 - 12:54 PM

View PostKalx, on 03 October 2012 - 12:19 PM, said:

the weaponsmith master in Lion's Arch

She was selling those under the table for karma and was busted earlier this week by the Lionguard. The other vendors were losing business because of her and they filed an official complaint.

#1976405 Ceiling cat in GW2

Posted Red_Falcon on 28 September 2012 - 12:08 PM

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ROFL good one Anet.

#1965818 Hidden/Secret Areas?

Posted LavaSquid on 25 September 2012 - 03:33 AM

Hidden cabbage farm owned by bandits. (I thought they only rob haha)
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This is a DE which starts with helping a giant to collect mushrooms to craft a shrink potion for him.

Why does a giant need shrink potions for?
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Poor giant.

#1816780 Warning: Do not create offensive names

Posted RyuujinZERO on 25 August 2012 - 12:36 PM

I still think Allods Online handled this best; whenever they caught someone with a dodgey name instead of banning them, the GM would rename them things like "Cuddlebear" or "Huggyfluff" and other shame inducing names which they were now stuck with essentially forever.

#1929932 Sounds in GW2 that throw you off

Posted Albione on 14 September 2012 - 07:46 AM

The sound of a jet turbine when I'm anywhere near Godslost Swamp. I imagine it must be the "Portals to the Underworld" that make the sound. I guess Kryta is screwed if the creatures there have achieved that level of technology.