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The Shadow

Member Since 21 Apr 2012
Offline Last Active Jan 28 2014 07:19 PM

Posts I've Made

In Topic: Limited Release Dyes Return

25 January 2014 - 12:08 PM

[quote name='Neo Nugget' timestamp='1390631769' post='2285112']
I mean this in the best way possible, but I hate you so much right now <3

But really, that's some hot luck you've got. Have you been forging greatswords lately?
[/quote]

Oh hell no. I wasted around 1000g months ago when I tried to forge the precursors for my own legendarys and didn't get any. Made roughly 800g back selling the exotics and salvaged mats though. Since then however, I really haven't touched the mystic forge.

That being said, I've been lucky in other ways, I find everything RNG at some point has a way of balancing out.

I'm tempted to buy another dye back, but my brain is telling me to quit while I'm ahead. :P

In Topic: Limited Release Dyes Return

25 January 2014 - 02:40 AM

I bought a 5 pack, figured why not, have plenty of gold anyway.

Got 2 Pyre dyes. That's 160g if I sell now.

Gamble? Yeah, but, seemed to have pay off.

In Topic: Why are these forums dead?

07 January 2014 - 02:57 AM

View PostAntares, on 07 January 2014 - 01:01 AM, said:

Enjoyed the bottom piece on GW1 lore.

  The world of GW2 is lacking something. I can't  believe the difference in 'Home Pages'   I enjoy GW2 but miss the energy of  the GW1 main site... http://www.guildwars.com/  it looks great and has a ton of useful info. The GW2 site just doesn't do anything for me. It doesn't help to be lackluster.

You should watch the whole series on GW1 lore, it's legitimately interesting.

I think the GW1 plots were more intricate and generally better thought out. After beating the campaign(s), in retrospect, it really felt like a journey, like you had come to the end of something, as though stuff had actually changed, even though the game was instanced and nothing really had, there was a certain depth to it.

The only interesting thing I found, lore-wise, in GW2 was a grave somewhere and I can't even remember where or whose it was. And the funny thing is, most people remember GW1 for being a PvP game, really puts into perspective how GW2 pales in comparison.

In Topic: What are the good things about GW2?

07 January 2014 - 02:39 AM

Honestly, the best thing about GW2, for me, was it's prequel.

It's kinda cool that you can complete pretty much all GW2 content in Masterwork gear with no traits, I guess, not that you should.

In Topic: Why are these forums dead?

05 January 2014 - 11:37 PM

View PostSenatic, on 05 January 2014 - 10:34 AM, said:

No lore? Are you serious? I mean I know the lore isn't easily accessible to players and gw2 have never been good at presenting its lore but there is a ♥♥♥♥ton of lore. You should try actually reading up on it.

If you wanna delve into the lore I suggest starting with

That will give you a general overview and the basics of the lore.


That being said PvE is not dying. My guild has grown 150 members the past month alone and there is ALWAYS people to do dungeons/world bosses/temples/fractals etc etc out in the world. At most PvE is has become stagnant. I do agree we need fresh content, more meaningful content then the LS has provided, but saying PvE is dying is just not true.

Guild Wars 2



Guild Wars 1



Woodenpotatoes may title it "Guild Wars 2 lore" (probably to get more views) but most of the interesting stuff, well, it's more like "Guild Wars 1 lore with a bit of Guild Wars 2 drivel at the end".