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Member Since 24 Apr 2012
Offline Last Active Oct 10 2013 08:21 AM

#2092064 3 months in and now hate paying for armor repair/travel.

Posted Krazzar on 22 November 2012 - 06:05 AM

View PostDuskWolf, on 22 November 2012 - 03:17 AM, said:


You are, and so are most reasonable people. They're completely unnecessary, Guild Wars 1 had neither and it's still as healthy as it always was. There can be arguments invented, but standing against GW1, they become clearly fallacious. In my opinion, taking both costs away from GW2 would do a lot to make it a more fun less grindy game. And closer to the original design ethos that ArenaNet had planned out.

GW1's economy was broken within one year therefore the premise of your argument is invalid. Simply existing does not make something perfect, although you can't even say GW1 has the existence of an economy, it has the shell of something that resembles an economy.  Hard to take a clearly flawed set of logic seriously, especially when it is mindlessly repeated so often. It does identify your problem with GW2 and why you like games like GW1,  GW1 is so easily broken and exploited you can be extremely powerful with no drawbacks, which is quite sad that you base your criteria of a "good" game on that.

View PostDaesu, on 22 November 2012 - 05:48 AM, said:

The cash shop (the currency exchange tab, whatever the game allows it) allows gems to be converted into gold, so buying gems is essentially the same as buying gold.  I can easily translate any gems that I have bought with real money into gold immediately.

So I (and anyone else) can inject new gold into the economy just by paying real money right?  If I have a million dollars to spare, I can inject A LOT of new gold into the economy.  This is where I would expect ArenaNet gold sinks to come into place to balance it out.  So the gold sinks should be designed to be able to balance the projected inflation resulting from the cash shop.

Thus, my reasoning for the gold sinks being there as they are and why players feel the urge to either farm or pay for gold.

In order to buy most of the materials for a legendary weapon it would take approximately $80,000. Unless you're going to use the gems there is little reason to buy them. The "buying gold" argument is extremely exaggerated.

Wrong. It does not inject new gold into the economy, it shifts gold from one player to another, which occurs in the economy anyway as that is the purpose of any economy. That is an elementary aspect of the operation of the gem trade. Ignoring the basics of how the system works doesn't help your credibility on the topic.

#2092245 What happened with Tyrian assembly?

Posted oppagundamstyle on 22 November 2012 - 09:45 AM

View PostLFk, on 21 November 2012 - 06:34 AM, said:

The problem is you.

For this, I went and signed up for an account! You are 120% right!

This is my first non-asian-based game, so I don't know Anet well enough to be fanboy. But I have played lineage 2, so i know how much I hate Nexon. The following is solely from an objective, yet personal point of view.

The problem is the community. I have been reading posts at work from this forum for months now and its surprising how complaints have changed and diversified over time. If I was a dev at Anet, I'd get so annoyed and probably press alt+ctrl+del or something.

For example, the precursor and legendary issues. When the forge rate was increased, the same people started a whole new area of complaint expertise about the rise of T6 mats because of the bot ban (one even said he would like to see bots back), not forgetting to return to the original complaints to additionally incorporate new complainions (complaints+opinions) onto the original drop rate issue by saying that they have tested it and Anet is lying about the adjusted increase. Its never going to end.

So, instead of waiting for Anet to adapt to the trillion complaints in quadrillion aspects it receives daily, why don't the complainers just try to adapt to how the game has changed. We are human and do have an innate adaptive abilities, don't we? I'm sure the most or all the worries from the community have been, are being, or will be considered or indirectly implemented by Anet. The main issue at hand, IMO, is how to satisfy the most complainer groups with one patch.

I, for one, probably am in the "satisfied complainer group." I have been stuck forever with the same set of gear for quite a while now, and faster way to acquire new shinies (ascended) for my 80 toon actually sounds better then modified old ones (new skins)! To me, its just a novel item in the game to look forward to, I don't see it's place in the gear treadmill.  What part of the game requires you to must have ascended gear to complete?

The people who are complaining about the lengendaries, IMO are the people that can't figure out a way to acquire them quickly besides grinding. At the moment, i'm getting 5 clovers, 10 oris, 2 lodestones per week, with 2 hours or less of game play a day! No grind, just dungeons or events I feel like on that day, and I still feel like I'm getting closer to my twilight. Although it won't be very soon. Alternatively, Anet devises a way not to make lengendaries easier to get, but at the same time not let people feel like they're not progressing, and people start complaining about them being not trustworthy on their word? I look at it in another perspective, and I call it, being proficient. Think about it, with one patch, Anet has satisfied numerous customer groups. Yes, it may have caused numerous other customer groups to get pissed off, but that takes us back to my theory that humans have innate abilities to adapt. And in the end, it really is the communities fault for being so pessimistic.

Then, complainers compare grinding in GW2 with WoW. But, wait, where in WoW do you need to grind to get higher tier gear? In dungeons? That's not grinding, that's having fun with 5~10 of your friends while sipping a Heineken, swearing to each other over Skype, and watching porn on the top right hand corner of the screen. Or am I not getting the point of online games? Last month, a third of my guildies left because they thought there was nothing to do in game after 80 besides WvW, dancing in high places in Lions Arch, and the long slow process of lengendaries. Most of them have returned because they were blown away by the revolutionary new way of dungeoning, not to mention easier-to-obtain gear that some people blows off their underwear about on even hearing the A word. I don't get it. Would their be so much noise with a new ranged of improved, Swiss-made range of 80 rares that needed 1000 karka shells to make? Not from me! I wouldn't be playing anymore because there was no end-game and no feeling of progress!

#2092238 Water Sentry: Optimized Support build for Dungeons/Fractals

Posted Nabuko Darayon on 22 November 2012 - 09:37 AM

LOL @ Ele's being bad at Healing.

None of my teammates had any problems with my healing AND support (since ELes change attunement you can constantly grant them regen, prot, swift and might)
Definitely go Ele.
Eles Staff is the choice. People are forgeting that we lay down Water Fields and many people have some sort of combo finishersso it acctually adds more healing.
I go full Cleric's with Sapphire jewelry and 0/10/0/30/30. Basically just attuning to water you're giving aoe heal (about 2k+)l, dodging gives aoe heal (2k+), Healing Rain not only heals but also removes conditions (Even with water trait), and geysir is just a good bonus.
Evenw ith traited you can still add some healing 200 per second I think with Lingering Bonus even when you change to other attunements
You can even add Arcane Blast to use it under HR/Geysir for extra heals, plus you can focus on dps with fire/earth when your teammates don't need you. And you're very mobile while doing so.
Have ranger on team?Cast static field for mass vulnerabity to the boss.
Use Air 2 to blind, 3 to push a foe away, 4 for running

There are so many things you can do once you learned how to do it. I've barely seen a Guardian who can do the job correctly so no offense but Ele's healing doesn't suck (talking from my experience)

#2092118 How do I do 'Spoiler' in thread?

Posted XgreatArtist on 22 November 2012 - 07:19 AM


ok i tested it. i used(without the ' at the start)

[spoiler'] text text text [/spoiler]

#2089430 What happened with Tyrian assembly?

Posted Steadfast Gao Shun on 20 November 2012 - 03:35 PM

Long-time fangirl here. Been with Anet since the inception of Prophecies. I personally have faith in Anet still - I'm willing to give them time to see how this game turns out. I've clocked in nearly 400 hours - a staggering amount - and I am still discovering new things about the game.

Does the gear treadmilling bother me? Maybe a little. But they're right in that there is a part of their content that I don't have to experience to optimally engage the game. And, frankly, the fact that other players may have bigger numbers don't bother me at all. I play this game for the progress, not for the end goal. Physically, I know that I hit those buttons to achieve a particular goal of killing a mob. Conceptually, however, it feel as if I was there. Myself. Transported into a magical world and seen through the lens of my character.

Am I frustrated by the general community's behavior? Of course. But that's not going to stop me from playing my part for the community. Even if it means leaving mapchat on. ;)

#2082593 Bog Otter's Lost Shore Videos

Posted Bog Otter on 16 November 2012 - 05:30 AM

Howdy folks!

I'm going to be making some videos this weekend featuring the Lost Shores content update.  So I started this thread to keep the videos posted in one convenient place.  

Here we go:

Lost Shores Patch Survival Guide
Gem Store Experimentation:  Opening 10 Consortium Chests
Lost Shores Event Kickoff - Defend Lion's Arch
Lost Shores - The Karka Investigation
Lost Shores Phase 2 - Retake Lion's Arch
Lost Shores Finale - Slaying the Ancient Karka


#2078436 Chris Whiteside On Ascended Items

Posted Reverse Ghost on 14 November 2012 - 06:16 AM

A TREADMILL implies that each new major update will contain a higher grade of gear that is required to do the new content.

Doing this once in no way means it's a treadmill. It has to happen more than once, by definition, to be a treadmill.

Now, if they do this again, then I will listen to your complaints.

#2078336 Chris Whiteside On Ascended Items

Posted Lord Sojar on 14 November 2012 - 04:40 AM

View PostTellia, on 14 November 2012 - 03:47 AM, said:

they already said they wouldnt introduce vertical progression, and they just did it. they went back on their word. so what if they say now that they wont release new tiers of gear every so often? theyve already let us know that not only they think its ok to do that, but that they are ALSO willing to go back on their word. everything they say can be taken with a grain of salt, from this point on.

Do you actually read anything before posting?  

I mean, really...

This outrage is so funny, it's actually coming across as pathetic.  

People are reading into things and theorizing wildly different outcomes to something an benign as adding a missing tier between the very top and the current perceived top.  They didn't add gear above Legendary status.  This is gap filling.  It's to patch an oversight not remedied before release.  Why is this difficult to understand?  They aren't going to gear treadmill us, that's not Guild Wars/ANET's style.  Sigh....

#2078453 Ascended Items

Posted Reverse Ghost on 14 November 2012 - 06:30 AM

View PostOwn Age Myname, on 14 November 2012 - 06:28 AM, said:

But why??? How does it make getting a Legendary any easier and filler till you get it? Because stats aren't the issue with Legendaries...(note: I'm not saying Legendaries should be easier to get)

It doesn't make getting Legendaries easier, and I don't believe that's the intention. What they are doing is inserting a new level of gear that someone can work for in between Exotic and Legendary, because apparently the gap was too big. People would get their Exotics pretty quickly and then be overwhelmed by how much work goes in to getting a Legendary.

But because Exotic and Legendary had the same stats basically, they had to increase the stats on Legendaries in order to squeeze a new "tier" in there. Legendaries should be just as hard as they ever were to get, but now they have better stats than they used to.

#2078246 Ascended Items

Posted sanctuaire on 14 November 2012 - 03:34 AM

View Postkarekiz, on 14 November 2012 - 03:29 AM, said:

The same reason you are posting about people posting about it?

no just really wondering about it. what's the motivation for
keeping posting in the game forum on a game you disagree with/
/uninstalled/ have no intention of playing anymore?

its like a relationship didn't work out, but you still keep
stalking your previous partner.

if things didn't work out for (in RL/game/whatever)
when you end it, end it. wouldn't do anything good for either.
move on, find something that you love to do/ play.


#2076360 Ascended Items

Posted RabidusIncendia on 13 November 2012 - 12:24 PM

View PostZiddy, on 13 November 2012 - 12:20 PM, said:

Now I'm looking forward to a new challenging dungeon with better rewards for players who can clear it.  So no, I'm not going to be bored with a new dungeon with new rewards.

Nobody's complaining about the new dungeon with new challenges and rewards.  What even gave you that idea?

#2075906 Ascended Items

Posted Ilthuain on 13 November 2012 - 07:42 AM

Hey guys I have a 5000 person guild and they all quit and got refunds and some of them self immolated and that is all your fault $$ANET$$.

Good gravy, people.  Get a hold of yourselves.  We have no idea how easy these items will be to obtain.  Also, I don't know how you guys play, but a single missed dodge or lucky combo will mean more in a fight than a few numbers shifted one way or another.  Calm down and wait to see how these things are implemented.

Freaking out about every change isn't feedback, it's noise.  Histrionics are not helpful, they are silly, and they drown out real discussion.

#2075839 Ascended Items

Posted Arewn on 13 November 2012 - 06:53 AM

View PostPrincess Fatora, on 13 November 2012 - 06:44 AM, said:

Well, there's two ways now.

1)The immature way: Stick around and keep complaining, like the people that kept crying about "Lack of progression"
2)The mature way: Leave and just find another game.

I picked 2, just ordered myself some nice games from play-asia. T'is my last post in here. I won't ask for a refund, since hey, I got more than enough fun for my bucks. I'm not married to GW2, after all, so off I go. Enjoy your fix for the number additiction, statgrinders. Just make sure you keep buying gems, because the game will need your support with the loss of people like me. You need to offset this, if you want to keep the game afloat.
There's a third option: be mature and reasonable.

The thing isn't even out yet, most of the new content doesn't require Ascended gear, and the gear itself is only netting you some 50 or so extra attribute points, hardly game ruining.

Try it, make your judgement. If you find yourself needing against your will to get the three ascended gear slot upgrades in order to enjoy the game, and are required to grind far more floors of this new dungeon then you want to in order to do so, then understandable. Otherwise, there's a lot more content in this patch then a floored dungeon for the hardcore crowd to knock their heads against.

#2074436 Ascended Items

Posted Hellspawn2323 on 12 November 2012 - 05:30 PM

View PostAndemius, on 12 November 2012 - 05:06 PM, said:

oh ffs why... no gear grind is one of the main reasons i play gw2

Ive always found this mentality interesting... "I dont like gear grind" arguement. Well news flash when you make a charector untill you hit level cap its a gear grind. at level 45 you cant run level 80 dungeons. So everyone levels toons oblivious to the fact that they are excited too reach max level to obtain all they can obtain. But Once you hit max level once you obtain your easy mode exotics and grind unchallenging dungeons and craft your easy bake oven legendary, whats left too do... Rinse and repeat WvW / PvP / Grind...

Why cant that epic journey of leveling continue, the excitement of OMG i just hot level 50 got this new sword its more powerful im pumped feeling. Well guess what you can its called a Tier system, or as you call it a gear treadmill.

Ill be honest when I took a long break from WoW and heard about the none gear grind system in GW2 I was excited, I was like sweet A game I can play casually.

Well here I am a few months later. With a Chainsawgreat sword, Grining Shield, Fully CoF Geared / Fully Karma Exotic Geared and half way too Legendary and im bored out of my mined. And you know whos fault that is for being bored... Its not ANET fault its my fault, because im the one who appluaded and praised the idea of a none gear grind system. I Bashed WoW for nearly 2 years talking about how those are old ideas and that the thrill of titles in GW2 would be enough to offer me replay value.

But the truth is it wasnt. myself like so many others have hit that wall. GW2 is too casual and filled with too much grind. I mean come on even so called legendaries require no skill and minimul effort too obtain. Infact by sheer dumb luck youll eventually obtain one.

The legendary precurser is based on RNG in the forge no skill required just Grind.

All the legendary mats are just grind.

Karma is just grind

World completion if just run around and grind.

Dungeon tokens Grind.

Infact the only item you obtain for legendary that requires any skill and i mean minimul skill because you can just sitt on a cannon and eventually youll get enough, is the WvW tokens.

Can you honestly say that feels heroic or epic. After obtaining my chainsaw great sword and seeing a Signet Warrior with a legendary with only rare gear not even exotics. I was like why waste the time theres no prestige at all for owning a legendary. why am I playing this game. its not crazy over the top epic like the cinematic trailer made it appear too be. Ive killed The Shatter / Tequatile while AFK auto attacking with rifle.

All the dungeons are easy mode. so why am I playing, well the answer is im not really. i log in once a day farm in Orr do some WvW then log off. I could literally put this game down for a week and not think twice because I have no sence of want too play.

Say what you will about no gear grind being good. But really sitt back and think about it...

#2074421 Ascended Items

Posted Momochi7 on 12 November 2012 - 05:27 PM

Im really starting to hate the GW2 community.. first off, they are implementing new armors be happy. It seems as if your mind sets are completely off. Then this is wrong, then thats wrong, im serioulsy considering this community to be on par with that of WoW, filled with 12 year olds on mommys creditcard. Grow the hell up, enjoy the game, and if you dont. Please spare us who like it, and just keep it to yourself.

This is unneccesary QQing so would you people please stop. GW2 is still in its infancy and if this trend continues, im afraid of whats to come for this games future stages, im loving this game, its fun, and no im not a fanboy, i just enjoy the game, simple really. So the people that constantly complain, should seriously be a little mature and respect they can't cater to everyones pleasure. Constructive creatique is good, but this..this is just sad. I know it's not everyone and i rarely lay voice to the forums, but after reading the gw2 forums and now this, im sincerely concerned for the game if these people keep chopping at the devs. stop QQ about pointless things