Jump to content

  • Curse Sites


Member Since 25 Apr 2012
Offline Last Active Mar 02 2013 05:10 PM

Topics I've Started

WvW Gear|Condition Thief

28 February 2013 - 05:59 PM

As it stands, I'm running full Carrion gear with P/D and D/D as a condition thief.

However, I feel as if my build is not a good as it could be due to no ascension gear that is viable for such a build. Does any one else have this issue? Or can any one suggest decent condition gear at that gear teir. I would love to look forward to spending my laurals on something, however from what I can tell all of the ascension does not fit a non-crit condition damage build.

Insta-Gernade How is it done?

27 January 2013 - 11:19 PM

No intent to rage/complain here. I've never really played an Engi however, I'm curious to how this is possible...


This engi magnet pulled me, and casted all of those instantaneously  No cast animation, no explosion no nothing. Just instant death. Any one have any clue how? People complained that a thief back-stab combo was over powered, however I find this... interesting.

Any insight, would be nice. And before any one says "haste" he had zero buffs on him when he did this.

So much hate for Ascended Armor

14 November 2012 - 12:29 AM

Now, as most every one knows there is allot of hum-bug about the new armor. (Me included to some degree) however is any one excited for the new skins?

I know I am. I play a thief and the variety of medium armor is anything but abundant. Any one have any ideas of what the new armor is going to look like?

Stealth Needs to be Fixed....

08 October 2012 - 04:36 PM

Alright, I don't want to be "that guy" complaining about stealth however, it's broken and as my build realies heavily on stealth it's beyond irritating. I also want to hear other stealthy thieves share their thoughts.

As it stands, I'm running a Pistol/Dagger build. Meaning lots of stealth, and trated properly to use stealth as my main source of survivability. However, I'v been noticing a few things...

First off, the fact that channeled abilities continue to hit me when I go stealth. Even if I do a dodge mid stealth. It's INFURIATING. Abilities like the ranger's rapid fire, or short bow auto-attack with haste, or even the mesmer's spatial surge and. Or another thieve's unload.

It's simply ridiculous. I have my build set up to use stealth as my way of defense. However, say I pop stealth, most the attacks that I mentioned (and many others) still seem to finish their cast and hit me for the full ammount of damage. That is just ridiculous. In my opinion, going stealth should interrupt any channeled or casted ability currently targeting the stealthed target. As it stands now, if a ranger casts rapid fire, and I go stealth to counter that, their going to still hit me about 3/4 of the time I'm in stealth. This does not seem right, nor fair.

TL;DR- Channeled ranged abilities still hit a stealth target when they enter stealth to counter. When instead it should be interrupted.


Pistol/Dagger Runes?

28 September 2012 - 09:50 PM


Edit: Never mind.