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Member Since 27 Apr 2012
Offline Last Active Dec 09 2013 05:00 PM

Posts I've Made

In Topic: Which of the available weapons should be added to a profession?

07 October 2013 - 11:24 AM

Warrior: They don't need any more weapons imo, but a main hand shield would be kinda neat... using all charging, bashing, and counter moves.

Necro: Torch for sure.

Ele: Also the torch.

Ranger: Dual dagger stuff would be rad.

Engi: Big ol' ham ham.

Mesmer: don't care - hate em :P

Thief: dual swordssssssss baby. I could also see them being pretty cool with a rifle... in a "sniper" like fashion, using slow, planted shots and high damage per hit moves.

In Topic: The 9th Profession - What should it be?

24 May 2013 - 12:31 AM

I'd much rather see (in this order):

Bug fixes
Balances for PvP
Balances for PvE
Real PvP modes
Fixes/removal to grind/time mechanics and play types
adding a few weapon types to certain classes
adding new high end content
adding new classes (Ritualist, Dervish, Bard and Conjurer) ;P

In Topic: Finally, a decent balance patch.

01 March 2013 - 04:09 AM

View PostLunacy Polish, on 28 February 2013 - 04:57 PM, said:

Mostly agree however RTL needed to be adjusted somehow.   It gives DD ellies way too much staying power.   I am tired of fighting those guys for so long the fight only ends when more people show up to kill one of us.  Or how I lose by attrition when the ellie wins.  This is a step in the right direction where it will still be hard to fight them but their ability to disengage is more on par with mine.

Also while all this is good so many things still broken since release are still broken.   We need another three four patches of this magnitude to get to the point we can figure out the power each profession actually has.

I should revise that "not needed" meaning that a cooldown nerf isn't what was needed. The skill just needs changed some other way is all.

In Topic: Finally, a decent balance patch.

27 February 2013 - 02:14 PM

Ele - RTL nerf wasn't needed imho, but the staff buffs and aura buffs are dope.

Engi - holy Flamethrower pwnage. Much needed Kit balance.

Warrior - Looking solid. I liked what I saw, but I need more hands-on experience with the changes.

Guardian - ohhhhhh yeaaaaaaah. Staff looks hot baby! Empower is even nicer now too.

Necro - sweet mother of g... great update. MM's are about to get naaaaasty.

Thief - very nice balances. Very pleased.

Mesmer - Portal nerf = weeeeee! Overall, decent balance.

Ranger - Give these guys even more love next update please Anet :)

In Topic: Elementalist Update - February 26th

27 February 2013 - 02:07 PM

Auras are looking totally sick. Love it. My staff will continue to rock face so hard :D

Say hellloooooooooo Static Field!!!