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Member Since 28 Apr 2012
Offline Last Active Sep 06 2014 02:14 AM

Posts I've Made

In Topic: Everything you love to hate and hate to love about GW2 | www.grindwars2.com

26 October 2013 - 02:16 AM

Has anyone clicked on the link?

In Topic: Does GW2 need damage meters?

22 October 2013 - 04:52 PM

Does GW2 need a damage meter?  I say no, the game has enought problems without adding a damage meter.  This topic should be closed since the pros and cons of damage meter are well known.  Cheers!

In Topic: Perception of "Grind"

15 June 2013 - 09:59 PM

View PostTranquility, on 01 June 2013 - 11:39 PM, said:

I've come to the conclusion that people only drop the "grind" bomb when the content itself is not intrinsically fun. When people aren't enjoying doing X content for Y item, they complain about "grind", whereas if they were doing Z content for the same Y item, even if it took longer, they wouldn't complain about the grind if they were having fun doing that content.

I'm not going to repost that Extra Credits episode that has been overly used, but it is kind of the  same vein. People will pursue extrinsic rewards even if there's no intrinsic satisfaction. The people complaining about grind just can't see through it. When something is intrinsically entertaining, then you don't even need extrinsic rewards. Thousands of people have played Team Fortress 2 for hundreds or even thousands of hours, and there is literally no "reward" for doing so. They do it because the game is actually fun to play.

I'll not continue ranting, but I'll just sum it up as, grind only exists because you let it. You're playing a game that you don't like to get "rewards" that don't matter. Once you learn to see through that you'll have a lot more fun in your games, and avoid games that simply replace fun with a skinnerbox loot treadmill.
Game is grind the only way to keep from the grind is not to play, to say there is no grind in GW2 is silly, who are we trying to kid.  Yes parts of the game is not a grind but grind is a build in feature.

In Topic: Perception of "Grind"

04 June 2013 - 03:57 AM

View PostJazebel, on 02 June 2013 - 05:43 AM, said:

All these thread I see about grind this and grind that.... it's simple GW2 doesn't have a grind. It's real simple as that. When I maxed my first level 80 he was full exotic armor, trinkets and weapons with superior runes and sigils. Just through leveling and doing events, and crafting my weapons and armor.

At that point I had the best stats I wanted for my build, the best gear you could get. BUT there was one problem. I looked exactly the same as another player who did the same thing as me.

Now on the other hand YES there is a grind in GW2 if you want to look different than the player with the same class as you. BUT does that grind for looks give you better stats....NO. It just makes you stand out.

GW2 doesn't have a grind unless you go for looks. It's the same for the gem shop, it's just looks. It doesn't make you better if you waste money on gems, it just makes you look better...

And on a sidenote, I have been in parties with players who multilple legendaries, and to be honest they died just as much if not even more...

If you want to look good, go ahead and grind,.. but don't complain on the forums afterwards saying there is a grind. Cause it's not A-net's fault you loose to someone in full crafted draconic gear, when you have 6 legendaries....

No grind you are just nuts - GW2 is all about grind - grind grind grind -

In Topic: My Beefs w/ GW2 & ArenaNet

18 May 2013 - 04:49 AM

View PostSoki, on 17 May 2013 - 04:34 AM, said:

And yet there you were months ago arguing that ANet's polish and dungeon design would be solid enough to include every single ass-backwards builds any old nobody could dream up.
You were wrong; but not in the way that would make me enjoy GW2 (if it were more tightly-tuned and challenging).

Joke's on the both of us, m8. How were we to know that ANet had turned into ricer KMMO scum between GW1 and GW2?

I was not wrong, I see you have not changed - you are still think you know everything - what more can i say.