Jump to content

  • Curse Sites


Member Since 30 Apr 2012
Offline Last Active Mar 18 2013 08:50 PM

Posts I've Made

In Topic: How to deal with stealth/bleed spamming thieves?

14 January 2013 - 07:07 PM

View Postcruzydub, on 14 January 2013 - 10:01 AM, said:

I have more Problems with D/D Thiefs that can manage the steal-CD-backstab combo. cause they hit for 8k+ and then one HS and you have real problems. Especially as they hit hs most of the time at least one time also if you stealth

I find D/D thieves much easier than P/D thieves in WvW.  A D/D thief must get in close to deal damage, at which point you get a free round of shatters in his face.  He's probably dead now -- or close to it.  A good P/D thief unloads his damage at range and can restealth using CnD on a clone, rabbit, or any other mob.   Much, much harder to kill to kill since very little of our damage is instant.

In Topic: Frustrated: Tell me how to beat Perma-Stealth Thieves

11 January 2013 - 05:15 PM

View Postdynia666, on 10 January 2013 - 01:08 PM, said:

l2p rly ? you tell ME to l2p BWHAHHAAHHAHAHAHAHAHHA ? I can kick your ass in 1v1 any time >_>
your l2p argument is so freaking awsome and made me don't know how to say rly ...

and any of you leave wvwvw is garbage its rly pro follow to zerk and fight 30v5 ^^ you will rly l2p there :D

Hold on guys, I think it's trying to communicate.

Seriously, all you're missing is #YOLOSWAG.  Grow up and stop derailing the thread because you can't stroke your own 12 year old ego.

View PostProfGast, on 08 January 2013 - 10:23 PM, said:

in WvW I don't enjoy playing against *any* -/D thieves simply because they are so hard to maintain target on especially given the visual bug.  That said I have the theory down on how to take them, just have to work on the practice.....

I've pretty much accepted that */D thieves in WvW are exploiters and have simply stopped caring about them.  Maybe someday ANet will fix this, maybe they won't.  It's just one of many problems in WvW right now.

In Topic: Post Your Mesmer!

10 January 2013 - 04:49 PM

Recently completed my mesmer's new look:

Posted Image

Posted Image

Posted Image

In Topic: Elitist vs. Objective

01 January 2013 - 03:39 AM

View PostRickter, on 01 January 2013 - 03:05 AM, said:

this is my favorite:

"LF2M AC Exp all paths speed runs skipping kohler MUST BE 80"

bunch of wannabe elitist.  "must be 80"?  what a joke, just because you are 80 doesnt make you a better player.  you can have all 80s with all traits spent, but their build has no synergy, or they dont know the dungeon, or they cant think on their feet, so what good is the level?

you wanna talk about moronic, its expecting your party to be comprised of nothing but 80's and auto assuming all the 80's are specced the way they are supposed to be and know how to play the game.

Speed runs are for speed.  If a character is not 80 they are not optimized for a speed run period.  Sure a lot of 80s are terrible -- but I'd rather take a chance with an 80 on a speed run rather than take a sub-80 who absolutely cannot contribute on the level required for a good speed run.

It's not elitist.  You're being a dick if you join a group that advertises as a speed run and you build isn't optimized.  Join another group.  Don't waste other players' time.

In Topic: So, you grinded 650+ hours for you Legendary and....

30 December 2012 - 08:44 AM

View PostFalfyrel, on 26 December 2012 - 11:38 PM, said:

B-tier (This grind was okay but I wouldn't do it again)
Incinerator (Dagger)
Frostfang (Axe)
The Predator (Rifle)
The Moot (Mace)

C-tier (why the hell did I just grind for a month for this POS)
Rodgort (Torch)
All underwater legendaries (Trident, Harpoon Gun, Spear)
Meteorlogicus (Scepter)
The Minstrel (Focus)
Howler (Warhorn)

Rodgort is easily in your B-Tier.  It has a very obvious particle effect (better then Incinerator), sets you arm on fire, has fiery footsteps (slightly less noticeable the Incinerator), and changes some of your torch attack animations.  Easily better than the Moot and IMO better than Frostfang.