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Zhahz

Member Since 07 May 2012
Offline Last Active Dec 21 2012 05:09 PM

Posts I've Made

In Topic: Do you care about town clothing?

21 December 2012 - 05:11 PM

No.  They don't look good, I'm not spending cash on them, it's tedious to switch to them.

In Topic: Hottest character in GW2

21 December 2012 - 03:35 AM

Queen Jenna and her overflowing....personalities.

In Topic: Disappointed

18 December 2012 - 05:58 PM

Humanity is made up of all kinds of people, even some that never did fully evolve from a caveman like state.  I'm glad ANet didn't create special servers to cater to these special people.

In Topic: Why won't they bring dueling into the game?

18 December 2012 - 05:53 PM

Go out and PvP.

It's not a 1 v 1 game.  Dueling hones nothing.  You should be improving your teamwork.

Even though I consider dueling to be utterly stupid and useless, some people like to do it for entertainment, and the game is supposed to be fun, right ANet?  Right?  Well, they seme to be missing on that concept more and more but that's another thread.  Would it really be so bad to allow dueling in the mists, or to support some kind of little instance type scenario where 2 duelists can duke it out in a small area?

The thing I hate most about duels is having to see them, having people dueling all over me/people in towns, and/or duel spam.  I don't ever want to see "idiot 1 has defeated idiot 2 in an utterly pointless and useless test of epeen that has nothing to do with the group-oriented combat featured in the game"

Actually, the thing I hate most is pinheads spamming me with duel requests.  It's worse than random guild or group invites.  So if they ever do impliment dueling of course they have to put in an option to auto decline duels.

But I wouldn't care if dueling was supported in some way that wasn't obnoxious to others, even if it is pointless, useless, has nothing to do with how PvP in the game really works, and would lead to a lot of whining about how class X can't win/lose vs class Y.

In Topic: The Best PvE Universal Armor Is...

18 December 2012 - 04:29 PM

View PostVysander, on 18 December 2012 - 04:00 PM, said:

I think when people say something like power/vit/toughness is "best" it just means its the laziest stat combo.

I'm not sure I'd agree.  In dungeons melees seem to get hit more and there's no way to dodge every hit with a limited ability to dodge.

I don't think all classes need to gear like tanks but it helps to invest some into survivability if you do anything other than solo - but IMO it varies by class, role and style.

I do think too many are gearing like tanks regardless and it's something ANet has noticed too.  It's really due to their design moreso than anything, IMO.  The difference in dps effectivness between say, a full or heavy berserking set against a tanky set isn't as noticeable as the knockdown/death rate you experience between the two.

It doesn't matter at all what gear you're wearing solo since soloing is ez-mode and the only difficulty involved in it ever is completely by choice (or lack of any ability to play at all).