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GrayGardner

Member Since 09 May 2012
Offline Last Active Apr 21 2013 06:53 PM

#2055901 Thief Rebalancing hints by J. Sharp

Posted Malgonus on 01 November 2012 - 12:26 PM

Here's a hint: play a thief through 80 before making judgement. IMHO, hitting a target dummy does not seem to be a good testing method. My main is a warrior and I hated thiefs, so I decided to roll one. Yes they are a DPS class and hit hard, but they have very low armor and health. Game developer ruin games by listening to whiners. Hope Anet doesn't change a thing.




#2007348 After 100s of hours, my final Guardian Build

Posted Strife025 on 10 October 2012 - 01:42 AM

View PostGrayGardner, on 09 October 2012 - 11:20 PM, said:

could you post a picture of your stats? ^^ just wanted to see how you look, and how do that stats end up like.

Edit: See video in first post now.

View PostSlivers, on 10 October 2012 - 01:09 AM, said:

Strife - What do you use for "on demand" condition removal? I've run in to this a couple of times already and although 3 per 10Sec is generally enough, there are times when the 10Sec is, well, 9.5Sec away ... oddly enough, the thing I find missing the most is "Absolute Resolution" for those "Oh Sh**! I have four conditions on me" moments :-/

Rune of Soldier


#1963660 How to build a Guardian properly.

Posted Pipples on 24 September 2012 - 01:55 PM

View PostRed_Falcon, on 24 September 2012 - 04:09 AM, said:

I've seen many Guardians around PvE with bad builds, very poor trait choices and therefore terrible performance

Translated: 'Hi, I'm an elitist &#% and instead of simply suggesting how I prefer my own builds to work, I'm going to tell you how all of you should do it and if you don't, you suck. It doesn't matter if YOU paid for YOUR game client, you have to build MY way or you suck!'

I think I'm going to do it the same way I have for the past decade+... play with traits until I find what works for ME and if you, or others, don't like it you can give me the $60 I paid or STFU


#1961738 Post Your Official Character! (Post-Release Images Only)

Posted Edge on 23 September 2012 - 09:41 PM

View PostGrayGardner, on 23 September 2012 - 07:01 PM, said:

i know this is a strange question but, i was arguing with my brother with body structure looks best on a ninja/assassin, and you char looks awesome, so if you dont mind helping us settle this crazy argument, which did you use? =D
The skinniest body, average/medium seemed to fit a warrior more. I prefer to be light and agile like a sheet of tissue paper.


#1954425 guildwarstrade.com - Trading Post and Gem Data

Posted gewd on 21 September 2012 - 05:53 AM

Features
  • Recipe profit table.
  • Trading post news scanner.
  • Supply and demand graphs.
  • Tooltips
  • Gem/Silver exchange rate.
  • Black market Gold/$ exchange rate
  • Item languages in German, French, and Spanish.
  • Website languages in German, French, Spanish, Russian, and simplified Chinese.
http://www.guildwarstrade.com


#1961086 Post Your Official Character! (Post-Release Images Only)

Posted Imaginos on 23 September 2012 - 04:28 PM

View PostAiendreas, on 23 September 2012 - 04:19 AM, said:

Actually, I think I was wrong. The leggings are in Blood Fields from heart vendor Bronson on the Gendarran map.

@Crow Love that helm!

@Master of Fen I like that armour!

That set is spread out across pretty much every L25-40 zone. Kessek hills had all parts but recently the helmet has been changed for some reason to be a normal helmet and not that roman legionary look.

Posted Image


#1960663 Post Your Official Character! (Post-Release Images Only)

Posted Daelin Dwin on 23 September 2012 - 12:24 PM

View PostGrayGardner, on 22 September 2012 - 11:58 PM, said:

what armor are you using?

"Dark Armour" Chest and Pants from karma merchants in the Orr zones and human tier 2 cultural armour gloves, shoulders are from the "Banded" set, rares dropped around level 60-70. Not seen in the image are level 400 armoursmith boots while I continue the search for better looking ones.


#1847264 Structure PVP's "best gear-highest level-all abilities" system fe...

Posted Obsituus on 30 August 2012 - 12:11 PM

No.

This is one of the biggest selling points of the game. Keep the structured/tournament style PvP its own entity and let it be based purely on skill. At no time can anyone lose and claim gear as the reason, etc. If your team wins in sPvP, you earned it through skill as a team, not have the "phat lewts".

If you want PvP using YOUR gear, go to WvW and do some small group roaming instead of following the zergs. Yes, you are given base level 80 stats, but you are nowhere near as powerful as a true level 80.


#1692507 Characters and you; Do you ever see them as yourself or separate entities?

Posted Shayne Hawke on 07 August 2012 - 09:08 PM

If I'm truly able to absorb myself into the game, I see my different characters as extensions of different emotions/attitudes/ideas of mine and my main as a more direct extension of myself as a whole.


#1675675 No love for Charr?

Posted Syncline on 04 August 2012 - 04:03 AM

View PostDuskWolf, on 04 August 2012 - 03:55 AM, said:

Superficial and less interesting people will just want the work done for them, they'll pick the easy option, the one that requires the least work or explanation. But for someone who really relishes getting into their character and making their character something worthy, something that is theirs, then the charr present a really unique challenge. This is a challenge that creatively minded people tend to veer towards, and more superficial people veer away from.
Dude, there are enough nerd hierarchies in the nerd hierarchy. You do not need to make more by blanket dismissing people based on what races they play.

Some people like giant cats. Some people like plants. Some people like short nerdy folks. Some people like big vikings. And some people like playing humans. And then you iterate concepts from there.

The grizzled veteran Charr, who's fought many wars but still has some fire left in him; the newborn Sylvari who's overwhelmed at how vast, complicated and old everything about this world is; the Asura who's trying to come up with the next world-changing invention but is still just some unappreciated apprentice; the Norn who committed a shameful misstep so overcompensates by getting in over her head to try to pull off something to redeem her rep; the Human who wants to return glory to her people because of everything they've lost.

Go and read the character concept pages in the relevant sections in GW2RP; you'll see a ton of well-thought out concepts for each race. People are actually trying to think about these things, are actually reading the lore and wrangling out different concepts.


#1674808 No love for Charr?

Posted Eqo on 03 August 2012 - 11:23 PM

It seems the charr fans are a lot more vocal than the others. Either that or I just notice them more, because I will never forgive them for the Searing.






FOR ASCALON!


#1664262 If Guild Wars 2 had monthly fees....

Posted Darkobra on 01 August 2012 - 08:35 PM

Nope. The appeal of Guild Wars is the lack of monthly fees. Always has been. I don't do monthly fees. I bought the game and that should be enough. Anything with monthly fees and I don't see a reason to eventually pay £200 for a game.


#1508937 Guild Wars 2/ArenaNet did fail at one thing...

Posted Trei on 11 June 2012 - 04:06 PM

View PostHerr Roy Raven, on 11 June 2012 - 03:45 PM, said:

Been following this game for awhile, and one of the most popular online memes about this game was Colin Johanson saying "I swung a sword, I swung it again, hey hey! I swung it again!" or whatever.

Basically, he was mocking other games where you just sit there and auto attack.   Problem is, this is in the game.
Well, the difference in GW2 is:
"I swing a sword, I swung it again, hey hey! I swung it again! dodged."


#1469439 Guild Wars 2 Fatal Flaw

Posted Dilum2444 on 24 May 2012 - 01:53 PM

Because I'm studying and shouldn't be here, I'm gonna keep it short: I played a decent amount of Guild Wars and even got to a 30/50 HoM and not once have I been in a serious PvP match. I just played PvE and was the best PvE I've played so far ... I don't think they can do much wrong with Guild Wars 2.

As a mainly PvE player, I'm planning on enjoying WvW and PvP too and I haven't seen any bad thing about one of the three game types so far in beta. On the other hand, I'm just a casual player that doesn't note ANY nerfes or changes if they appear. Oops, I have 1k less health ... a well, it just became more challenging :)