It's difficult to balance criticism against the noise that some disillusioned players make just to kick out against their bitterness, but it's generally better to debate individual criticisms in context than trying to address "negativity" in general. The fact is that as the shine comes off a game like GW2, satisfaction goes down and irritants become more of an obstacle to people's enjoyment so people are going to complain about things.
That said, those of you who really don't think you enjoy anything about the game any more would probably do yourselves and the rest of the site a favour by trying to move on. There are lots of games out there, try not to spend your time kicking sand at people who are trying to enjoy something that you don't.
When a thread gets to a point when there's more posting about how other people are posting than actual discussion of the topic, it's safe to say we probably squeezed out the last drop of content that anyone's going to want to read a long time ago.
Let me relieve you of the burden of having to spin your wheels any longer.
If someone wants to restart this topic, they can feel free to. It's a perfectly valid discussion and I'm only closing this because it's getting pretty bogged down now.
Also, for those of you participating, please ensure that your posts contribute to the discussion. Nobody wants to read a post that simply says that you've already explained something if you refuse to elaborate or explore the other person's opinion. Don't post things that nobody wants to read.
Reason on Cooldown, on 27 January 2013 - 05:21 PM, said:
Or you can farm the dragon and temple chests. Granted it's a long shot RNG, but it is another means, and costs nothing but time. However even if there are 1000 precursors on the TP, you have to just pay the price. It's just likely that price will be much lower. But that's just supply and demand.
Although if/when ANet implements a scavenger hunt for precursors, I would assume they would remove other means for obtaining them (aside from ones already on the TP). Imagine the gripes if people spend what I can only assume would be the considerable time to run the precursor hunt, only to have some schlub get a jackpot drop from a chest for no effort.
I'm not sure what the first part here is trying to say - the fact that you can also farm random drops rather than getting random drops from the forge seems to be needlessly splitting hairs.
I doubt that anet will remove other sources of precursors because of the scavenger hunt. There are big parts of the economy and in game activity being driven by the current sources - they want to make them easier to obtain, not stamp out this activity. The jackpot aspect is no more "fair" at the moment and anet have never pointed at it as a reason to change the system.