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#2359361 SPvP for beginners.

Posted Devyyl on 17 September 2015 - 09:32 AM

Disclaimer : I am not a native english speaker, so please don't go too hard on me, and it's also my first guide any feedback would be appreciated.

Hello new players this is Devyyx's attempt at teaching new players, how to do SPVP, what's SPVP u may ask? It's the Structured Player Vs Player of Guild Wars 2. How do i go there? Press the Double Swords icon and press enter lobby, there u can select unranked.ranked or choose from custom servers with the page on the left of the pvp screen. How to gain points in SPVP? Capture points to get tick of points, do unique map mechanics, and killing players awards 5 points each.

In total there are  7 maps of SPVP and an eigth to go through with Heart Of Thorns. The Seven Maps are Battle of Kyhlo, Forest of Nifhel, Legacy of the Foefire, Skyhammer, Spirit Watch, Temple of the Silent Storm, Courtyard. How do i play SPVP? Well you go on and Capture the points on the map, Keep in mind if there's anyone on the point that's an enemy, you will not be able to cap the point, you will have to kill him/push him off in order to capture a point.

Every map has there own mechanics. Battle of Kyhlo for example. Has a Trebuchet mechanic which players can shoot from a really long range to help defend the points and, assist there teammates in doing so, but you don't need to stay on the treb all the time, has that reduces pressure on the rest of the map, you can go kill the enemy treb, or help ur team somewhere else. https://wiki.guildwa...f_Kyhlo_map.jpg

However some maps like Spirit Watch, have non lethal mechanics, the mechanic for this map is the orb in the middle of the map. If you put the orb into a point you will gain 15 points and, if you own the capture point u will get 30 points for your team, Also if the enemies  own the capture point you will put it into neutral if u get the orb over there, you can not teleport or use Swiftness, But you can use skills like Rush Whirlwind Attack, Savage Leap, Heartseeker, Leap of Faith, Swoop, Fiery Greatsword skill #3 and #4 and many other skills, to go to the capture points with the orb faster. http://wiki.guildwar...t_Watch_map.jpg

Maps Like Forest of Nifhel Have a neutral monster mechanic, named Svanir and, Chieftain Utahein, both who give out 25 points for there teams, a 50 to all stat bonus and,  respawn every 3 minutes after there Deaths. http://wiki.guildwar...Niflhel_map.jpg

Now for a map that's less appreciated by alot of the community, Skyhammer has a Cannon mechanic, which can be taken over by going through the portal at the middle of the map, and you will have to commune with it to cap it, then u can shoot all over the map to help your team, keep in mind Skyhammer  has alot of places to knock people back,Fear them off, use this to your advantage. http://wiki.guildwar...hammer_map.jpg.

Now for one of the most selected maps in the game, Legacy of the Foefire,  has a mechanic in which there is a lord with his guards, should you kill that lord, your team will be awarded with 150 points, keep in mind that sometimes you DO NOT need to kill the lord. To win, just hold points the best you can, and when the opportunity arises for you and your team, now go kill the lord for 150 points, and potentially win the game from there. http://wiki.guildwar...oefire_map.jpg.

For a map i like to play on alot, Temple of the Silent Storm has 3 unique mechanics, Meditation of Ferocity which increases the points you get from killing a player by 3 points totaling 8 points per kill.

Meditation of Stillness, this meditation Double your points gained, so if u have 1 point you will gain 2, if you have 2 you will gain 4, if you have 3 you will gain 6, this meditation spawns at 11:30, 8:30, 5:30 , 2:30 The buff is effective for 25 ticks.

Meditation of Tranquility, This buff takes ALL the points on the map, it's the biggest comeback mechanic of this map, it can potentially win you the game from a clear defeat.

Now for the only Deathmatch mode in Guild Wars 2, Courtyard Only has one mechanic, it's an arena so all you do is kill the enemy team for points. You will need 20 kills to finish a match, or have more points until the timer runs out.

Now for the last map and the new mode of GW2 SPvP Stronghold. The way this map works is there's one side that Has Archers and Doorbreakers, The other side is a defence only side. The objective of the game is to Kill the enemy lord, To achieve that you have to summon Doorbreakers to break the gates leading to him so you can attack him or summon a mist champion with mist essences, side note DO NOT Summon Archers unless the gates are down. Mist essences take 30 seconds to be active and take 10 seconds to fully channel, they also spawn for the losing team for the first spawn. and then you get them randomly you can have one for each side. you must interrupt this if you see your enemy channeling it has a champion can swing a game. Ideally have 1 defender for the Doorbreakers/Champions and the rest on attack and supply duty. Supply is gotten from the middle of the match and you can also Kill the enemy for them, You have 1 supply has you begin the match so have everyone use there's so 5 Doorbreakers spawn at the beggining.

This has been Devyyx with my first guide i will be waiting for you feedback.

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#2326109 GW2 has a content, not a feature problem.

Posted Phineas Poe on 03 June 2014 - 02:53 PM

View Postilr, on 02 June 2014 - 09:28 PM, said:

Tequatl gives neither options.  It's a formulaic Zerg fest that took into account NONE of the feedback provided to Anet by it's players on how to actually improve their PVE zerker fest.  (hint:  No one said "just disable Crits and Conditions ... yeah that'll fix everything").

As a world event, it is content that is more about higher-level organization and less about individual skill. You can join one of the EG Teq kills at 10 EST, refuse to get on our Teamspeak, range him like a moron, die repeatedly, and proceed to get carried the entire fight and call it a "formulaic zerg fest." Testing the individual is not the purpose of Tequatl/Wurm. That's the purpose of content like Liadri.

And for what it is designed to do---demanding higher level organization---I think Tequatl does that quite well. And I think it's appropriately challenging given the fact that there is a very short list of guilds outside of TTS that actually kill Tequatl on a regular basis. Since the megaserver was implemented, this is so much more obvious.

Whether or not it simply replaces a Berserker meta with a Soldier meta is not really my concern. At least it makes all eight classes feel appropriately meaningful, and allows classes like ranger and necromancer the opportunity to showcase their strengths in ways differently from most everything else in PvE.

View PostI post stuff, on 02 June 2014 - 06:24 PM, said:

Really Tequatl isn't mindless. It's exactly what a raid boss should be like in this game; takes a fair amount of organization, but not too much.

I think people get away with shit-talking Tequatl like it's some mindless content precisely because the game allows them to latch onto organized kills and contribute nothing at all. So because they didn't need to contribute to succeed, they think these kills require zero contributions at all to be successful.

I feel if Tequatl was closed-doors content like WoW raiding, where you couldn't just latch onto TTS kills to get your loot, players would have a different tune about it. But because they can, they're allowed to make a mockery of it and think they have the credibility to do so.

#2193261 Game Exploit Closed

Posted AmyLynn on 19 April 2013 - 12:47 PM

Mike OBrien said:

It was not possible to perform this exploit with an unmodified game client. Those who performed it knew exactly what they were doing.
As a normal player of the game, you shouldn’t have to worry that you might get banned for doing something that you didn’t think was wrong. We know it’s a very serious action to ban an account, and we don’t want to take that action arbitrarily or subjectively. Our goal is to only ban when we’re sure that the account maliciously participated in the exploit, or was used for muling or distributing the proceeds.
In this case we made a mistake and banned some unrelated accounts. It was human error, and we apologize. We unbanned most of them in a batch last night. But, upon reviewing appeals, we can see that we missed some, so we’re going through and unbanning those too.
We review appeals thoroughly. Anyone who believes he or she was unfairly banned only has to write to us to get a clear answer.
~ MO

Hopefully this answered everyone's questions.

#2140506 Snowflake: Just got resolution for my banned account...

Posted I've got your kisses on 11 January 2013 - 07:37 PM

They refunded me all my gem purchases. $320

Looks like the book is closed. It's bittersweet for sure. Nice to have the money back but I would have preferred my account to be un-banned. A couple of friends have offered me accounts that they aren't using but I don't want to jump through it all again. I had 4 level 80's fully geared in exotics, all crafting mastered, and just needed the precursor to complete my legendary.

Anyways- the point of this post is not to argue if it was an exploit or not, or if I'm a horrible person or not. But just to show that ANet was serious enough about the ban to give me a good chunk of change back so that I wouldn't play my account anymore.

Hopefully some other peeps can also get their gem $ back.

#2121889 The moment I lost my faith in ANET

Posted Hep on 18 December 2012 - 03:14 PM

View PostHeroYouFear, on 18 December 2012 - 01:31 PM, said:

At that time i decided not to react, because i didn't care, and still don't.

If people's level of "care" was at the same level of "willingness to complain", the internet would be a nicer place.

#2118866 Gallery of Wintersday weapon skins, outfits, and minis

Posted dulfy on 15 December 2012 - 08:59 AM

Hey everyone, with the help from quite alot of GW2 players, I was able to finish up my gallery of all the weapon skins, (both in gemstore and in the vendors that sells them for socks/hats/sweaters), outfits, and minis I managed to find for Wintersday.

I hope this should help those deciding if they wish to purchase those skins/outfits/minis. All of the weapon pictures are high res ingame screenshots as the preview window doesn’t show the particle effects (all the gemstore ones have a frosty effect).

Enjoy and let me know if you find anything missing! Huge thanks for everyone that helped me to complete the gallery!


  • Baby Quaggan – Foostivoo the Merry
  • Mini Snowman
  • Mini Infinirarium
  • Mini Festive golem
  • Wizard’s Hat
  • Holiday Ear Muffs
  • Festive Hat
  • Fancy Winter Outfit
Weapon Skins
  • Wooden Dagger Skin
  • Bell Focus skin
  • Candy Cane Hammer Skin
  • Pop Gun Skin
  • Princess Wand Skin
  • Slingshot Skin
  • Toy Staff Skin
  • Toy Sword Skin
  • Winter’s Slice Sword Skin
  • Winter’s Edge Greatsword Skin
  • Winter’s Needle Dagger Skin
  • Winter’s Shelter Shield Skin
  • Winter’s Cutter Axe Skin
  • Winter’s Blunt Hammer Skin
  • Winter’s Sting Pistol Skin
  • Winter’s Reach Longbow Skin
  • Winter’s Arc Short Bow Skin

#2088849 So Andrew Macleod Threw His Jughead Crown In On Ascended and Gear Score / Checks

Posted bcbully1 on 20 November 2012 - 06:14 AM

I saw this.

They talk to the community like we are dumb. What he spoke of prior were artificial barriers. What is in the game now is a real barrier. He knows this, yet still keeps typing out rhetoric.

#2084710 Best dungeon experience ever!

Posted powercozmic on 17 November 2012 - 09:51 AM

For some reason everytime I open this forums, there's about 90% whine and moan and doom threads. I'm gonna be the ugly ducking here.

Don't care what enyone else things. Fractals is imo the best dungeon experience I've had ever - also one of my best gaming experiences. Maybe I'm just not into the loot or something, the dungeon design and the mood it created was awesome!

This is just an appreciation thread. Feel free to post what you feel about the fractals dungeons.

Thanks Anet. Take my money!

#2067541 Deleting posts

Posted Rhododendron on 07 November 2012 - 10:15 PM

And that creates the awkward situation of sending a private message to one of the 3 section moderators who probably doesn't know what you are talking about. This if you remember what you are talking about .

Because when a post is deleted you have to askyourself :  " i was here yesterday?; wtf just  happend ?; am i less likeable then before ?; is this a dream ? " In any case , obviously the PM'ed moderator is going to do a thorough investigation, contact his friend who made the abrogation under scrutiny  and carefully debrief him about the one post he deleted that day sometime between the raging pvp-er on 7 November 2012 - 06:13 PM and the awkward lolcat on 7 November 2012 - 06:27 PM.
This may take a while.

Some day, a few years from now, a stranger is going to slip a note under your door
Posted Image

#1996419 Gearing up at L80 - a semi comprehensive guide to endgame gearing

Posted dulfy on 05 October 2012 - 10:20 PM

Updated Feb 27, 2013 to include items from the latest update

Hey everyone, it has being more than a month since GW2 was released and alot of you are probably reached or about to reach L80. I thought this would be a time to release my endgame gearing guide that I wrote in the past week. Basically, if you are not sure what to do at L80 to get all exotics, then this might be a worth a read.

Guide here: http://dulfy.net/201...-gearing-guide/

The guide is fairly lengthy and and to reduce the amount of vertical scrolling, I have enclosed most of the information in dropdown boxes. This allow you to skip the sections you don't want to read and jump onto the important bits right away. I will also include a TL:DR summary here.
Those who care only about exotics might find these three charts helpful Basic Information

· Item tiers (White (trash) < Blue (fine) < Green (masterwork) < Yellow (rare) < Orange (exotic) < Ascended (Red-pink) <Purple (legendary)

· Item affixes (Berserker, Rampager etc)

· Salvage everything that is L70+ for rare mats w/ discussions on salvage kit usage

· Map Completion your 60-70 and 70-80 zones for L70+ exotics

Trinkets & Backpieces

· List of masterwork, rare trinkets you can craft or buy from TP

· Mats you need for exotic trinkets and guide to getting Ascended ring

· List of masterwork, rare, backpieces with guide on geting ascended backpiece


· Fine/Masterwork: Cursed Shore karma vendor location and stats

· Fine/Masterwork: WvW karma vendor location and stats

· Rare: What mats you need to get a full set crafted (1.5-2 gold for the full set)

· Rare: WvW karma vendor also sell a rare set for 95k karma

· Exotics: Select sets based on your stats preference

· Exotics: Four ways to get full exotics: crafting (10-12 gold for full set), Dungeons (token grinds), WvW (Badges of Honor grind), or Karma (Orr Temple karma grind at 42k karma/piece)


· Fine/Masterwork: Cursed Shore Karma vendors or WvW vendors

· Rare: WvW karma vendors or T3 cultural vendors if you got spare karma

· Rare: How to get them crafted w/ full mat list.

· Exotics: Full mat list for regular crafting, mat list for mystic forge crafting, you can also get them from dungeons and wvw


· A list of most exotic runes/sigils in the game with methods on obtaining them (mat list for those that are crafted)


· Peach tarts for 26% magic find and +60 power (<20 copper each)

· Onomnomberry stuff if you want 30% magic find

· Lotus Fries are a cheaper alternative if you just want 30% magic find (1/3 price of Onomnom stuff)

#1931261 Orichalcum Nodes (Gate of Madness) @ 14/10/2012

Posted Alexandriea on 14 September 2012 - 03:52 PM

Dropping all the found nodes for this update.

Malchor's Leap
-Beacon Torch: 1 (North of Skillpoint)
-Pagga's Waypoint: 1 (Southwest)
-Murmur Waypoint: 1 (Near)
-Doric's Waypoint:1 (West)
-Hope Falls (Jumping Puzzle)

Cursed Shore
-Harrowed Sea: 1 (North)
-R&D Waypoint: 1 (North)
-Anchorage Waypoint: 1 (South)
-Temple of Grenth: 1 (Entrance)

-Augur's Touch: 1 (South)
-Desmina's Hollow: 1 (Far end of the tunnel)


#1920174 Game addiction, or lack thereof.

Posted DanteGalileo on 11 September 2012 - 11:59 PM

View Postwiredone, on 11 September 2012 - 10:18 PM, said:

Then you have people who have played MMO's before WOW existed...played gw1 for years...and still find gw2 lacking.

Has there been a video game ever made that some people don't find lacking?

#1920072 Game addiction, or lack thereof.

Posted Neato on 11 September 2012 - 11:35 PM

GW2 most definitely isn't PvP-centric. They dropped the PvPers from GW like a rock with GW2. It's all about the casual PvEers.

#1912703 Official Guild Wars 2 Trailer: Our Time is Now (Zhaitan Spoiler) & GW2 Sa...

Posted subaru on 10 September 2012 - 05:53 PM

Not going to lie, that trailer was unbearable to watch. The only good part was at the end, around 1:43 and after. They should have stuck with in-game animation like they did with other promos.

At least they didn't pull a SWTOR where the in-game graphics are no where near the CGI promotions/trailers.

#1755137 Account Names can now be changed.

Posted zeroseany on 17 August 2012 - 07:33 PM

I just logged into my Guild Wars 2 Account on the website, and it let me change me account name,

I don't know if everybody knows and I'm sorry if this is like some 3 day late post because everybody knows but if you didn't know, you do now.

But also if somebody hacked my guild wars 2 account (which they haven't), does that mean they can just change the account name and it cant get password recovery because it's not linked to my email any more?

+ IS ANYBODY Having an a issue with logging into the forum, I am getting a 503 error service message and the page automatically refreshes when I enter my information. (I can log into the accounts page.)