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Member Since 13 May 2012
Offline Last Active Aug 09 2013 09:02 PM

Posts I've Made

In Topic: Update on Loot/Drops Investigation

20 February 2013 - 04:35 PM

I have found that if I stop to revive downed players during an event it results in me getting bronze or silver. However if I IGNORE those downed players and focus on dpsing the boss I get gold. That's what I call dynamic douche baggery.

In Topic: Best of Both Worlds Server

27 January 2013 - 09:59 PM

as guild leader if i move servers, do i lose the guild (does guild stay on old server)?

In Topic: After playing GW2, I decided I'd prefer a sub fee over any cash shop

04 December 2012 - 05:32 PM

View PostDuskWolf, on 29 November 2012 - 08:06 PM, said:

I don't think this proves what you think it proves at all, OP.

What this proves is that predatorial, exploitative, insidious business models can exist in both pay-to-own and subscription models. What we have to watch out for in the future isn't the financial model, but whether any of the people involved have acted like sharks. I know I won't trust an NCsoft product ever again. Blade & Soul, WildStar, and any future titles are all off my list solely because they're NCsoft. With NCsoft being obviously owned by Nexon at this point, it's clear that future games will only be more predatory, not less.

And I'm not the kind of sheep who'll roll over and take bad punishment up the butt. I actually respect myself enough to not stand for that. So NCsoft isn't getting any more of my money. So long, ArenaNet. It was nice knowing you when you were you. Back when you were the ArenaNet that put together the likes of Prophecies, when you actually believed in your passions, rather than the shameless construct of exploitation you've become today.

+1 all the way

In Topic: No Guild Wars in Guild Wars 2?

12 November 2012 - 12:36 AM


This needs to happen. Big mistake in not having this in the game already.

View PostAndemius, on 12 November 2012 - 12:34 AM, said:

And tbh sPvP is practically GvG from GW1.

I'm sorry, you must not have played GW1. sPvP has 1 map that has a Guild Lord, but the resemblance stops there.

We need GvG maps that are very similar to WvW maps, but at an eighth of the size. They should have keeps, defensive npcs, Guild Lord and all the siege mechanics of WvW.

In Topic: Mad King's Clock Tower

27 October 2012 - 11:21 PM

failed dozens of times on the start until i got my jumps right. then i was able to run my other 4 toons thru on the 1st or 2nd try.

practice, practice, practice. get ahead of the herd and it gets much easier.