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Dasryn

Member Since 13 May 2012
Offline Last Active Today, 12:26 PM

Posts I've Made

In Topic: Video: Meet the Consortium

Today, 07:21 AM

View PostLucci Slevin, on 18 May 2013 - 07:09 AM, said:

I hear you. There are a lot of threads that were left half finished or not really explored from both GW1 and GW2. The Mursaat? Wizard's Tower? The Great Collapse? Livia? Dominion of Winds? ect.

I guess they are saving the other dragons for expansions, which is fine, but there are plenty of side stories in the universe that could use some love.

exactly, things like Fort Vandal - guarded by lvl 80 champs and decorated with skulls, polymock arenas - i mean, come on.  i would much rather see ANet working on expansions that open these areas off to us players

In Topic: Video: Meet the Consortium

Today, 06:20 AM

i dont mind these story updates, but i would like to see story elements not finished or only mentioned fleshed out instead of this entirely new story line that im stuck trying to figure out what it has to do with anyhting

In Topic: Test of the Trinity

Yesterday, 02:00 PM

the healer role is largely removed.  its replaced by "support".  a lot of classes bring a lot of different support aspects - you technically can gear a profession towards healing and if you are in a guild that runs dungeons a lot, id talk with them and if they are keen to the idea of you being support - then go for it.

the reason you should ask for approval is because some groups dont want to sacrifice the dps for it - rather braving it on their own and relying on self heals.

a healer does make a difference though and ive found in my experience, people love them.  i think warriors and guardians get the most benefit from a healer in the group so idk.

as far as tanks - yes there are still tanks.  i have a guardian i played about 3 months ago and built him totank and he indeed held aggro.  the guardian in my guild is an effective offensive tank.  tanking happens all the time and its glorious.

In Topic: Why hasn't Anet addressed the current zerker or gtfo pve endgame?

Yesterday, 12:13 PM

View Postbeadnbutter32, on 17 May 2013 - 11:47 AM, said:

You can't be serious.   Try bringing a team of just DPS specialist classes/bulds to any MMO with the trinity to a dungeon boss fight, and that party is going to fail big time.  In other games if you don't bring some serious healing, and crowd control along with your DPS toons, your in for a very hard time.  You can QQ about the inherent downside of the trinity (no healers online at the moment, etc) but the dungeon game play is way more complex and requires way more teamwork.  In a GW2 dungeon, its simply solo dodge to stay alive, and pew pew, or if you bring the new trinity, everyone pew pews while one mesmer speeds time up.

The facts are they tried to replace the trinity method of combat, and their supposedly improved mousetrap is proving to be rather boring and one dimensional.

i said this exact same thing 3 month ago!!  people argued that trinity was not needed.  Trinity is depth!

View PostWar Siren, on 17 May 2013 - 12:09 PM, said:

Wow this thread has really gotten off track from discussing the poor state of GW2's meta game to WoW Wars.

Really You can't compare the two for this argument, WoW uses Trinity, and therefore it's a moot subject. I mentioned WoW in my post simply because it's the game I went back to for my gaming needs while Anet sorts this problem out.
*Then i read the post above me and I was wrong.

I would love to come back to this game Anet crafted a beautiful world, but I'm a support player. I love playing Tanks and Healers, etc. The fact that I'm forced to play Berserker dps in PvE or don't bother coming is unsettling. I thought we were supposed to play our way.. This is not so.

They really need to sit down and take a good hard look at PvE combat in this game, they need to
*Make Bunkers Viable in PvE, if not almost at least one needed per group (any class can be a Bunker.)
*Make support Viable and at least one prefered in PvE (no this means going back and making sure every class can fill a buff/heal/debuff role effectively.)
*Make it so bringing 1 Bunker and 1 support will make your dungeon run smoother, and quicker.

In my opinion, this is what needs to happen. I would gladly go back to sinking all my time into this game, if it did. But currently with the DPS or go home.. I'm done for now.

you can play it your way.  you can run support, you can run conditions etc - its the playerbase making it zerker or gtfo

In Topic: Why hasn't Anet addressed the current zerker or gtfo pve endgame?

Yesterday, 11:08 AM

i'd say those numbers were attributed to GW2 as the dates coincide with ANet announcing the 3 million mark for GW2 sales as well as Asian launch.

i also find it ironic that ACtivision states that the majority of WoW's sub losses are from Asian subs when they put out Pandaria FOR Asian audiences.

ive said it all along, GW2 is the golden standard in MMO genre.