Jump to content

  • Curse Sites


Member Since 18 May 2012
Offline Last Active Jun 20 2014 04:23 AM

#2280458 Colin Johanson & Mike Zadorojny Interview on Eurogamer

Posted Phadde on 14 January 2014 - 08:20 PM

View PostEl Duderino, on 14 January 2014 - 06:38 PM, said:

I think they haven't met WoW, EVE or LoL if they think sales normally drop off after the first year. Oh well...

...? On the contrary. Those are some of the most extreme examples possible and not "normal" by any stretch of the imagination.

Liked the interview though.

#2265311 The end of the Scarlet Story Line - And after that?

Posted Reason on Cooldown on 27 November 2013 - 11:13 PM

I'm pretty sure they'll gear up a new living story.  It's not like this was a one time experiment and once the story is done their taped for what to do next.

I will agree that Scarlet has been a bit underwhelming, because so far she seems content on just spreading chaos in as many ways possible, and appears totally unruffled when she's thwarted.  It makes it feel a bit random and without direction.  I can only hope that in the end, each piece was integral to a bigger plan that will coalesce when the story begins to wrap up, but we can have no such assurances so far.

If that DOES turn out to be the case, I can only hope future LS story archs will at least give a teaser that bigger things are to come, instead of ho-hum you beat me time to move on.  LS installments should throw something out there that leaves us with a few questions (some which get answered while other are added throughout the story).  So far, the only question I have is "what's the point?"

And I don't mean that in a cynical way.  We just haven't been teased with future content.  LS should be like a good mystery novel.  But to be fair, this was a new thing they were trying.  And "season 1" of ANYTHING can be a bit weak until they figure out what they're doing.

#2265239 How do human players feel about their cultural armor...

Posted Azure Skye on 27 November 2013 - 08:50 PM

View PostArchaes, on 27 November 2013 - 05:07 PM, said:

What bothers me more is that if they absolutely HAD to reskin a cultural armor, why did they use a WvW armor and random Renown Heart reward armor for the other sets? The medium and heavy flamekissed armors are underwhelming. If they were going to go there, why not make "Flamekissed T3 Seraph Armor". Everyone would've bought that.

That said, why do we keep getting "fire-themed" stuff? Why not create some earth/water/lightning(air) themed stuff for once? :l
I do understand this but when you see all of the other light amor for female and male out there, if they are just going to reskin something, the choices are bleh or meh at best.
Male Human Light: http://wiki.guildwar...ale_light_armor
Female Human Light: http://wiki.guildwar...ale_light_armor

People have been asking for this since launch and even requesting for it even as Gem Store Item. I want to use the "Human cultural armor on my other race, plz Anet even as a gem store item Or I like the Norn Heavy Armor on my Human " Well, we have it now and people are flip out and going getting mad for something that has been requested from a few people.

Links to People that wanted Cutural armor on other races:

Most people don't know what they want and when they get it they will still over react to it. Let me say this, if this Flamekissed armor sells well, you will see other reskins from different cultural armor but I hate to say it but VOTE with your money, be conscious consumer. On a side note, this is the first time they used Cultural armor reskin as a gemstore item and i think they might or were testing the water for it.

How does the Flamekissed armor look in different colors then your red,yellow and orange?

#2261240 Fractured

Posted typographie on 19 November 2013 - 10:37 PM

View PostArkham Creed, on 19 November 2013 - 08:20 PM, said:

But the simple fact of the matter is that as a community the Guild Wars 2 player base not only believes that Ascended gear makes a significant difference, but that it is completely necessary for all forms of play.

Is that really a fact? I have never, ever seen a single person express that opinion in any content or form of play. Not a pug, a friend, a guild member, or a random troll in /map chat. No one.

Edit: Aside from needing a place to put agony resistance, anyway.

#2252849 Update Notes for October 29th

Posted Fluxed on 31 October 2013 - 04:51 PM

View PostMoharis Frostreign, on 31 October 2013 - 04:00 PM, said:

I've enjoyed the update, to be honest. But for the sake of blending in around here: it's terrible.

Lol. I used to be a pretty huge negative nancy as well back when I played WoW. Wrote page long posts about gear, balance, and micro transactions ect. Then I realized that no matter what I said it didn't matter and was a huge waste of time. Just like playing a game you don't enjoy.

Companies do need feedback but there is a difference between constructive feedback and bitching. Most people on here do the latter.

#2249438 Pretend you worked at Anet...

Posted davadude on 23 October 2013 - 08:20 PM


1) I'd add a world event with an interesting boss fight to every zone, without timers (using random number generation, creating large windows), and using a notification system alerting players when a map is beginning to play the world event system.
2) Re-write the game's scaling algorithm to make all enemies a good challenge, but to cause enemies such as Tequatl and elite veterans to be fairer and beatable by smaller groups.
3) Make southsun cove and all new maps part of the world completion.
4) Re-write the AI scripts to allow enemies to use a mechanic called "voice," in which they can form groups during encounters, and have scouts that can fetch like-specied back-up.
5) Re-vamp dungeons to REQUIRE completion of all events and removing ability to skip parts or glitch out sections.
6) On a dungeon related note... fix that damn ball-disappearing graphics glitch in CoF.
7) Focus on optimization for larger groups, continue removal of culling.
8) Begin creation of new game-modes for organized PvP, add support for GvG.
9) Allow community to create custom game-modes based on existing variables, and allow them to edit maps and objectives.

Community Team

1) Maintain current foruming policy for official forums, keeps it nice and clean of circlejerk discussions.
2) Hire a small group of bug testers (like GW1 firstlook group), to play patches and test content.
3) Allow all staff to freely express their feelings to the community without repercussions, to ensure good communication.

#2249063 Why you Can't Ignore Ascended Gear

Posted El Duderino on 23 October 2013 - 12:04 AM

View PostGraka, on 22 October 2013 - 11:41 PM, said:

Not sure why your telling me what I just said, It was NOT suppose to be run the mission 5 times to get full infusion, that was never the intention, it was a BUG that when discovered was left in cause it was too late to do anything effective with it. The other 3 seers around the world became ignored, and the one seer in Abbadon's Mouth mission became a sidenote that people wondered why they were there. The intention was that you got one infusion from Iron Mines, one from Mineral Springs, one from Ring of Fire mission, the other from Abbadon's Mouth mission, and finally one from Ice floe where there were a ton of Mursaat. It was suppose to be harder, even the end missions were suppose to be harder then they ended up being because of this one bug.

Ah, I gotcha. I thought you were saying that it took 5 missions to get a full set of armor, which wasn't how I remembered it. I never actually knew that the intention was to have 5 different infusion missions. Interesting.

#2247092 ArenaNet clamps down on open speech

Posted MisterJaguar25 on 18 October 2013 - 11:11 PM

View Postilr, on 18 October 2013 - 09:39 PM, said:

You DO realize don't you, that the only person who could fill this request right now.... would have to own a Time Machine...
Right?  ....just wondering... b/c most of your retorts here fall under the logical fallacy category and perhaps some constructive criticism on building a better argument here, might help you to be a better communicator in the future?

I'll say this once, and only once, in the clearest way I possibly can:

If the person asking you for evidence of your accusation, and you are incapable of providing any, meaning it's your word that must be trusted, than you cannot use it as an argument. I'm not being illogical by asking for evidence, it's how a logical person has an argument, I'm not going to trust your word alone when making such an accusation, I need more than that. Instead of acting like I'm being foolish you should provide evidence of your claims or stop making the accusation.

#2246744 ArenaNet clamps down on open speech

Posted Miragee on 18 October 2013 - 02:21 PM

View PostGraka, on 18 October 2013 - 09:48 AM, said:

1. I have no problem with this, most of the hate and insults is directed at Anet, I personally have not seen users targeting eachother on the forums, only users targeting anet. So not a big concern.

2. Have not seen these rules wishy washy or abused to stifle dissent, those that complain about such usually when they link their stuff its quite obvious where they acted out of bounds and should have not done so. So also not a concern.

3. You get a week ban for being an idiot the first time, you get a perm ban for the second if you still cant contain yourself.  Well, then people going to learn quick arnt they. and as with no 2 I have not seen this abused yet, only the most vicious of users have been stifled.

4. Whether or not an insulting person has a good point, they are abusing the rules and being a ♥♥♥♥. I hear about this all the time from people when they try to talk politics, when they have a good point it doesnt matter if they treat those they want to convince like dirt. It does not make anyone want to listen to you, nor does it help the cause your trying to support.

In conclusion, unless there is a massive influx of people to GW2guru which I doubt, for on a personal belief almost every day there is some new thread about how Anet has slighted, offended, or done something people claim will end a game which they also claim is already dead, this will help foster a better community on the official forums as it did on the Bioware forums. Already have posted some stuff on teh official forums complaining about some issues I've found and have not been shut down, banned, or otherwise treated 'harshly' for my criticism. I've found that the peopel that really seem to be upset about this the most are those that used to go on the forums, call out devs, mods, and whoever else on some issue, then try to ride the wave of popular sentiment of the minority that agree with them and try to make mountains out of molehill issues.

1. For me it's a general point. It's a point about justice more than anything else. I think it is pretty wrong that the punishment of the same action differs in order to which kind of person it was applied to. Everyone should be equal in that regard.
Though I have seen (in my few visits of the official forums) insults targeting other poster, not anet.

2. Well they are there to be interpreted in some way and that is wishy-washy to me. I made an imaginary example in this thread, about stating the fact they didn't say the truth about an added feature. This is equal to calling them liars and is bannable if interpreted this way because it's an insult. But it's not an insult actually. And I think that is just one example.

3. Pointing to my second point there is more than one way to get mistakenly banned but I think you are generally right. A ban as a warning is still quite hard.

4. I can understand your point of view. It's not my intention to justify insults. Like the first point (and I already mentioned it in this thread as well) is more of a general nature. People are insulting, no matter what you think. And ignoring them won't make it better. You bring the example of politics? Well, pretty good example because it is the same here. People don't speak with each other because they are in a hundred year back and forth insult-war. No one knows who has begun and it really doesn't matter at all. The fact is that they blindly "hate" (for the lack of a bette word) each other, don't listen and insult each other regulary. I watch conferences of our parlament from time to time and I really don't know what to say about that. People that should define the rules of our land play on their tablets, listen music, shouting insults and ironic commentary at the speaker. And that won't end, if not for at least one side making an end to it. And that's how I see discussions about every topic as well as criticism. Those won't ever be on a good level if people that havn't learned to be respectful right now being diesrespected by ignoring or banning them immediately. Learning is a part of the whole life and telling people to gtfo if they didn't learn something already isn't helping in the long run but only for a short time. The acception has to come off of both sides but someone has to make the first step. That's it what I wanted to say.

To your last comment I say as much as I don't count me in that category. I only post on the official forums when I feel it is of major importance anyways. My point here, as mentioned above, is more a general concern. I'm not arguing because it would personally affect me (I think it almost certainly wouldn't...almost).

#2246726 ArenaNet clamps down on open speech

Posted xarallei on 18 October 2013 - 02:01 PM

I have dished out some really harsh criticism at Anet's actions on the official forum. Not once have I been infracted. Though I might have been tough on them I never resorted to useless ad hominem attacks. However, I'd like to see what the new rule brings about. If I can post just as critically as before then I don't see any reason to be claiming it's some attempt to silence critics of the game. It might be a simple attempt to curb all the real jerks on the forums. Which is their right.

#2245913 ArenaNet clamps down on open speech

Posted Swoopeh on 17 October 2013 - 08:27 AM

View PostFeatherman, on 17 October 2013 - 12:24 AM, said:

The thing is, I don't believe they're looking for that median. They're looking for variations of praise in order to make their forums more like Reddit, thereby creating the illusion of everyone being content with their decision. It's a blatant abuse of power. I suspect they're doing this to appease their marketing division as criticism is a turn off to new players and might be taken as a sign of poor health by their investors. The very carefully worded Martin's post to give them complete discretion over which posts constitute "attacks" and ilr has already shown how abusive this is. It's really no different than from the game's Manifesto.

But you base this on an assumption, doesn't mean it's true. If it was that would be pretty bad, but it would also be very transparent and they'd only be hurting themselves by cutting off possible helpful feedback. There's plenty of criticism on their forums that doesn't get moderated so I'm pretty sure it's not for ulterior motives, no need for tin foil hats and such.

It's simply them trying to prevent their forums from turning into a cesspool that legitimate posters will start to spurn because of the constant negative vibe, losing quality feedback due to an over abundance of simplistic posts about "lazy devs" and "slap in the face". It's no different than any other company; follow the blue tracker on mmo-champion for a while, there's at least one post about evil moderators pretty much every day, only Blizzard starts with a 72 hour ban (though sometimes they do perma ban people immediately). The Bioware forums are another example, moderation there was light and because of that the only people who were left posting there after a while were trolls and griefers.

In short, their forums are for them a means to communicate with players and they can't do that when there's a constant group of people shouting abuse at the top of their lungs.

#2245781 ArenaNet clamps down on open speech

Posted NerfHerder on 17 October 2013 - 01:53 AM

View PostMisterJaguar25, on 17 October 2013 - 01:04 AM, said:

....Also it's not really what you say, but how you say it.

I think this what Anet is trying to tell us. I wouldn't read too much into it.

#2245766 ArenaNet clamps down on open speech

Posted HawkofStorms on 17 October 2013 - 01:35 AM

No human being should be exposed to slander or death threats over a video game.

Any person who thinks they have a right to say such filth is a terrible, terrible human being.
I mean it.  Look into that dark pit where your heart used to be and step away from the keyboard.  Some time spent on self reflection is worth it.

#2237731 ANET employee trolling GvG

Posted El Duderino on 29 September 2013 - 02:50 PM

View PostGraka, on 29 September 2013 - 02:37 PM, said:

Actually my post was more an overall question not just at you for what is wanted.

And as a customer I have been treated badly in the past, when this has happened I have asked for an apology, when one is givin that is sincere as the red post on the official forums is, I accept it and  realize that people are human and make mistakes. And still one person out of 400. I'll be sure that if I meet one of your family members in the future that is a dick to me to paint your entire family as ♥♥♥♥♥♥♥s. See how that takes something and blows it out of proportion. But even though I'm more of a Walter than the Dude "Let's go bowling." Because I understand that you feel slighted, I may not agree but I understand.

If the the guy who did it offered a sincere apology, I think that would be a good start. I realize humans make mistakes, but I don't feel this was a mistake. It was intentional.

#2237520 ANET employee trolling GvG

Posted Azure Skye on 28 September 2013 - 06:02 PM

View PostEl Duderino, on 28 September 2013 - 05:50 PM, said:

Exactly. If you don't play the game the way they want you to play it you are doing it wrong. All that, "Play the game you want it" was just another crock of shit that didn't mean anything.

And, he is most certainly trolling. Also, what's wrong with fighting structured fights in WvW? Are they any less legitimate than people fighting in zergs? Where is the sign with the rules written on it about what we can and can't do?

I can't actually believe you think there is nothing wrong with a developer telling players they aren't doing it right. /facepalm

if you loved Guild Wars

not the same old MMO

empty promises

You actually fell for a marketing gimmick/ploy. WoW. He isnt trolling, wait (He is just saying,"Go play, Go have fun and Go fight")! He or anyone else would get torn apart for just "playing the game" because some people want to play their game their way.


Hi All,
I wanted to comment about the incident that happened recently in-game, surrounding some negative community interaction from a member of the ArenaNet staff.

Simply put a big mistake was made by one of our employees, for which he is both very upset and sorry. He allowed his personal feelings to affect his interactions in-game whilst representing ArenaNet, and this is absolutely unacceptable.

Like all players, we are human, and all have our opinions on the game. However these opinions should never disrupt other player’s enjoyment of the things they love. On top of this we have worked very hard to create a community that is respectful to one another, and for this behavior to have occurred while a developer is representing ArenaNet is doubly saddening.

We all cherish the opportunity to play with the community, and we absolutely rely on you all for in game feedback, and personally I hope that this incident does not hamper what has so far been an amazing relationship and opportunity for us all.

I would therefore like to sincerely apologize for this behavior on behalf of our staff member. We are taking steps to address the incident and for his part, he is very sorry for behaving in the manner in which he did.

Regarding Guild game play, please understand it is extremely important to us, and an area we are paying a great deal of attention to, so please do be patient with the developers who work tirelessly on making WvW the very best it can be, they have a great deal of respect for you all, and value your collaboration in pushing this pioneering mode forward. Also please note this member of staff is not on the WvW team.

Finally, World vs. World is a free-for-all battle. Our expectation of staff is that they should be playing, and enjoying the game like everyone else, and not being disruptive or disrespectful to others.

And in this spirit I hope we can move forward, and continue, what has up to this point, been a great community/developer relationship. One that I know our team massively values and loves.

Thank you all for your time and i hope you have a lovely weekend,