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Guardian of the Light

Member Since 19 Aug 2009
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#2202814 Welcome to Paradise

Posted dss_live on 17 May 2013 - 01:21 AM

omg me wants that armor


#2202493 On Lottery (RNG) Boxes

Posted DarkHorseKnight on 16 May 2013 - 11:26 AM

View PostEl Duderino, on 16 May 2013 - 11:22 AM, said:

to the people that are saying silently protest by not buying them, that misses the whole point of the thread of whether this is an ethical problem or not. In the real world ethical problems are usually not solved by simply ignoring them.

That doesnt miss the point. Weather or not it is an ethical problem is irrelevent. The only way we have of changing it is by not buying it.
If people continue to buy it it will continue to be offered. If we decide this RNG stuff is kind of wrong, and we collectively dont buy it then they may be forced to change.

That is not ignoring the problem that is doing what you can about it. Because no matter what the forums say if sales remain strong that is an indicator that their is demand.


#2202439 On Lottery (RNG) Boxes

Posted Azure Skye on 16 May 2013 - 05:32 AM

View PostNerfHerder, on 16 May 2013 - 01:55 AM, said:

RNG boxes do seem to prey on those more susceptible to gambling.
Money talks, don't buy them. Why did they keep releasing more and more BL Chest skins? Because people are buying them. Stop buying them. it will show them that this way isn't profitable, if you keep on buying more and more, it will just show them people want them and more, they have been doing this since halloween, you dont want spend money on it then dont buy the keys. It will take time for them to understand that.


#2202328 On Lottery (RNG) Boxes

Posted El Duderino on 15 May 2013 - 07:59 PM

It's smart psychology by ArenaNet to pad their own pockets. I mean, let's face it, no matter how many people here want to disagree, the accumulation of in game "gear" as it represents a status symbol, especially in a socially focused game like an MMO, is perhaps the biggest competition between PvE players.

So now take the psychological DESIRE for status and couple that with the psychological aspect of gambling, both as it relates to behaviorism (see: Skinner Box) and the fact that gambling addiction is a disease - and you have what amounts to a full fledged ethical dilemma.

Yes, people don't have to buy the boxes. But, that is not the question. The question is whether it is ethical to incorporate two giant psychological attractions to basically take advantage of the weak willed players in the game merely for profit.

Also, let's not assume that just because a company needs to profit, that is the answer to that question. There are plenty of ways to create profit without lowering oneself to exploiting your player base.

I just imagine the developers thinking "a fool and his money are soon parted" right as they hit the button to launch the new update.


#2200460 Birthday 2013

Posted Just Horus on 09 May 2013 - 11:20 PM

Come celebrate Guild Wars 2 first birthday with exciting new items in the Black Lion Chest! For just 500gems per birthday key you can have a 1 in 98634863246732864873246 chance of getting an anniversary mini or weapon skin!


#2199334 Rox' Tale

Posted Featherman on 07 May 2013 - 03:06 PM

That was disappointing.

I was hoping we'd learn how Rox grew such abnormally large eyes.


#2195962 [tPvP] State of the Game featuring Grouch, Symbolic, Caed, and devs Jonathan...

Posted Illein on 27 April 2013 - 03:36 PM

View Postbeadnbutter32, on 27 April 2013 - 01:47 PM, said:

The new pet archetype, boy what a bit of BS that term is.  Rangers have been asking forever that ranged pets get the smarts to stay at range and not commit suicide by running to withing the targets melee range. Instead, they hard code it so that ranged pets will run behind the target, which will usually put them in the midst of other foes and within melee range.  So now in WvW and a ranger targets an enemy at the edge of a large zerg, the pet will run around behind the target, and deep into the zerg, instant pet suicide.  Same thing in dungeons, target a boss minion at the edge of that group of minions and the boss, pet runs around behind the minion, to end up sitting right next to the boss and in the middle of the other minions.  It's obvious, this was never tested in WvW or PVE and only conceptualized in sPVP.

As usual Arenanet antagonizes players by doing the exact opposite of what is requested.

The two devs involved obviously show enthusiasm for certain classes in PVP and their demeanor gets sullen and bored when talking about other classes,

Try this little experiment, mark down the time codes for when they talk about thief, eles, warriors, rangers ,engineers etc.

The turn off the sound and make a note of the visual cues they send during those portions.  They get all animated and smile often when on the topic of thieves, eles, and warrors, and turn dour, frown, and take defensive body positions when on the topics of rangers.

They go on and on about adding more micromanagement to thieves as a good thing, while they pooh pooh a single additional improvement to Ranger pet control as too much micromanagement.  That's just plain bull. Seeing those two stances so close together just illustrates how biased they are against Rangers and PVE balancing in general.

If you listen to the stream backwards it repeats "WE HATE YOU, YES YOU!" nineteen times.


#2190674 Flame and Frost: Retribution

Posted I'm Squirrel on 11 April 2013 - 11:49 PM

Quote

Take the battle into the enemy’s weapons facilities and defeat a final hybrid menace unlike any Tyria has ever seen!

We'll most likely be fighting a villain similar to this:

Posted Image

With Rox and Braham pairing up and most likely dueling the "final hybrid menace" like this:

Posted Image

Braham will most likely die in battle like this:

Posted Image

And Rox will most likely be enraged and fight the hybrid menace like this:

Posted Image

The player most likely jumps in at this time of the battle, fatally wounds, and knocks back the hybrid menace down a hole like this:

Posted Image

And the living story will most likely end like this:

Posted Image


#2190557 Flame and Frost: Retribution

Posted MazingerZ on 11 April 2013 - 06:47 PM

Quote

final hybrid menace unlike any Tyria has ever seen!

A giant flaming mole creature.

It'll look like Cyndaquil.

Spawns in Blazeridge Steppes on a timer.

One guaranteed Rare a day, with a chest.


#2168161 Bye Orange Swords

Posted DreadlockrastaGW on 21 February 2013 - 06:45 PM

View PostCalmLittleBuddy, on 21 February 2013 - 04:22 PM, said:

I'd like to see zergs of 30 plus get tagged automatically no matter what they're doing. Like, with a big skull and crossbones with a dumb look on its face... and a sound affect that gets louder as it gets close to you, like "DERP DERP! DERP! HERP DERP! LOOKOUT!!!"

Or they could use the JAWS themesong, and it gets louder and louder the closer the zerg is.


#2163748 Introducing the New Spirit Watch PvP Map

Posted jazzbrownie on 14 February 2013 - 01:10 AM

Anything that means less time spent in Raid on the Capricorn is good in my book.


#2150437 The Continued Crusade on Kaineng & War Machine

Posted MrZero on 25 January 2013 - 06:05 AM

This guy just may be the single most humorous poster on Guru.


#2143939 Guesting Arrives January 28th

Posted Gerroh on 16 January 2013 - 07:37 PM

View PostKilian, on 16 January 2013 - 07:21 PM, said:

Really?

This feature was in Guild Wars 1, what is their reason for this?


Another reason for players to buy gems?  If that's the case, what a shame.

In GW1, everything was instanced and people only ever met up in outposts and towns. The server design is so drastically different in GW2 that I'm baffled you're even asking why it'd be different in GW2.

View PostPerm Shadow Form, on 16 January 2013 - 07:26 PM, said:

Is that so?
Well, I have no idea, however it looks suspicions to me, seems like they just want to cash in more.

This is sheer madness. People need to cut this shit out.
"I didn't get exactly what I want, Anet must be conspiring to steal my money."
How the * are they going to "cash in more" from limiting this? People are only going to switch servers once in awhile and I seriously doubt their income is going to be affected in any noticeable way by limiting it to either Euro or NA. It's likely a technical issue, or something else we might not be aware of. Don't be so quick to pass judgement, instead you should ask why Anet is limiting it, or wait for someone with programming experience to come along and give an explanation of what may be the reasons for this.


#2114887 Can we return to the old lore?

Posted Gilles VI on 11 December 2012 - 06:30 PM

Oh so you don't like it means it's directly bad?

I for one find the GW2 stance on Charr much better than in GW1.
In GW1 they were just the bad guys, while in GW2 there are differences.
Charr are a society, where different people have different opinions.

What feels better?
1) A pure good/bad portrait like we had in GW1. Charr were evil that killed the good humans.

or

2) A more variable society, where some Charr are hostile to almost everything (flame legion), some only accept the peace treaty with the humans, and where some charr just live among other races.
This feels much more realistic/mature to me..


#2115067 Raids in GW2?

Posted MazingerZ on 11 December 2012 - 09:48 PM

View PostGrandmaFunk, on 11 December 2012 - 09:44 PM, said:

how would a "raid" be different from the dungeons we have now besides allowing more players in the instance?

Apparently people associate greater skill with the ability to herd cats.