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Aaron Demonsniper

Member Since 23 May 2012
Offline Last Active Nov 10 2015 04:43 PM

Posts I've Made

In Topic: [Answered] Halloween Event, Mad King's Labyrinth - Any Way To Reach The N...

25 October 2015 - 07:08 PM

I'm not sure why you don't have access to it, but it's only another staging area. It's exactly the same as the other corner's waypoint, with the boatman and portal down into the maze. I'm not sure, but you might randomly appear in either corner when you enter so you'd get it that way. If you feel a major need to get it, you could always use a Teleport to Friend on someone that does have it.

In Topic: The Druid; ranger is dead to me.

26 September 2015 - 07:43 PM

Ranger is my main in GW2 and was in GW1 as well. I'm pretty disappointed by the druid, but I won't stop playing ranger because of it. I won't equip the druid spec unless absolutely necessary for raids or other difficult content that could use a dedicated supporter. Most of the time I'll just stick with my current build.

In Topic: Heart of Thorns releases 23 October, 2015

28 August 2015 - 08:51 PM

I figured they would be releasing it fairly soon; what's surprising to me is how they announced the date. I mean, no article, no interview, no stream, just a banner on the homepage. I thought they'd be announcing the date tomorrow at their big stream. Maybe they put the banner up early by mistake?

In Topic: legendary weapons pricing

02 September 2013 - 10:49 PM

I've been going for Bolt since day one, and now have every single thing for it. Except for the precursor. What once was going to cost me 300g is now up to around 600g and still rising. I've worked hard to get everything else, but the precursor is getting ridiculous.

In Topic: Skill Division: WvW and PvE

13 April 2013 - 12:09 AM

I kind of wish they wouldn't split skills between WvW and PvE. WvW is meant to be combining the fun of PvE with some elements of PvP. Moving into skill splits make the two that much farther apart. I'm well aware of imbalances between professions in some builds, but I'd say that makes the game more interesting. We don't need to be perfectly balanced to be able to win - the professions are close enough that skill will determine the winner.