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Aaron DemonsniperMember Since 23 May 2012
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Watching the Crimson Sunrise
Posted Feathermoore on 28 September 2015 - 01:31 PM
The Druids of GW2 were all about restoration and preservation of the immortal self (and the Maguuma). There can be no regrowth without destruction or destruction without regrowth and stuff like that. They used the waters of the Maguuma to perform healing rituals and shed their mortal forms in order to become closer to nature by becoming spirits. The skills play with the idea of balancing regrowth and destruction as a single entity.
So ANet has decided to tweak that background a bit (it seems) and liken/equal it to the original Weh No Su of Cantha with Celestial Forms. Which actually makes sense. The Celestial Forms are supposed to be the spiritual essence of the stars while the Druid spirit is supposed to be the spiritual essence of the original Druids who believed that the flesh was an illusion that detracts from the self. GW Druids are literally all about abandoning the self.
The theme makes sense when you take Tyria's history into consideration and still ties in to the real world druid mystic. No, it is not the stereotypical Druid from RPGs, but that is ANet's cup of tea after all. GW2's Druid seems to be much closer in theme to "real" druids than the standard Druid from other games ever was.
Personally? It absolutely screams Druid at me. The moon, sun, and stars are just as much nature as plants are. If you were to ask me to describe a Druid in a video game I would have gone with two options. A class that can shape shift as multiple animals, or a healer with a nature motif. Got there.
Posted Arkham Creed on 25 September 2015 - 08:01 PM
Its a monk. That's what it is; a monk. It doesn't even follow the nature theme. The only thing "druid" about the druid is one staff skill and that one grandmaster trait. Everything else has nothing whatsoever to do with the druid and certainly not the ranger. I mean that celestial form crap? What is that? Nature damn it; plants, animals, is that so hard? Freaking Angelina Jolie's rendition of Maleficent is a better druid than this crap. It is a monk, straight up, full healer white magic monk. And frankly a spit in the face to ranger players, if you ask me.
"Ooh ranger, a nature based survivalist and hunter character; pets, bows, traps...its like the ultimate guerrilla warfare fantasy class that could even exist in real life! I'm going to level one of these in hopes that one day I can completely abandon the nature theme to be a back line healer with star magic! Because those two things are totally related."
The Druid, according to Arena Net:
Posted Hobbesqt on 20 February 2015 - 01:44 PM
Resistance. See above except it's conditions this time. GW2 conditions are a DoT effect that manage to deal lethal spike damage if someone doesn't have the right button to press that instantly saves them (skill and esports™ and all that). That's not proper. Instead of relying on more rock-paper-scissors, just reduce condition spam. Load dangerous amounts of conditions into directional/delayed attacks. Punish enemies and reward players for landing condition bombs as one would direct damage instead of making conditions something that stack miles high while you press all of your easy rotation buttons. Moreover, it's not like condition cleansing will be removed.
Not gonna happen. No sense in even debating if it is a good idea or not.
This actually excites me. Taunt is something that hasn't been done in this way before in PvP to my knowledge. A unique mechanic for once in an MMO. And your non sequitor about the rune or trait is just obnoxious.
1) Specializations will become meta and stock classes will be relegated to PvE-only.
2) Specializations will never take off because they may actually make players sacrifice something in order to fit into a specific play-style (like a role... in ROLE-PLAYING game). Due to this, the stock class will end up being superior in many situations because currently nobody gives up anything ever in GW2. Every skill and trait that you take is simply a bonus. There are no role-defining trade-offs in GW2 (which is why everything plays so samey in the end).
And in either case, the stock classes will simply not be getting overhauls despite numerous individual game-play issues across all of them regarding player responsibility and roles (as in there really isn't any of that which defines any given profession). Anet seems poised to abandon them for new specializations. Even if specializations are a great success, this just may lead to another level of tedium in GW2: "Uugh, I have to get through leveling this awful class so I can finally specialize!"
Straw man. You deliberately ignore the goal they are attempting to hit, which is more options, and a balance all around. This is entirely possible, and your cynical attitude is pretty tiring here. The negativity is unfounded.
All in all, 3.5/10. The good brought in by the Revenant is simply not enough to cancel out the foreboding bad concentrated in resistance, slow, taunt and the future of classes at the throttling hands of specializations. Revenant is really, honestly, pretty amazing, though--especially considering that it came from "GW2 launch + 2 years" anet.
You should go somewhere else if you are this cynical. The expac was just announced, beta isn't out yet, and you wrote a novella on how much it is going to suck. Time to reassess your priorities.
Posted Kaaboose on 21 May 2013 - 10:39 AM
The guy is more direct then I'd ever be in my videos but it really makes me feel better knowing there's somone out there genuinly invested in GW2 and is not afraid to show his rage at being let down by the promises that were made to us prior to this games release.
Just to set the record straight I don't agree on the endgame grind mentality of other MMO's as he does.
However I agree hand down there NEEDS to be some challening content put into this game.
Posted Just Horus on 09 May 2013 - 11:20 PM
Posted grey_foxx082 on 05 September 2010 - 09:28 AM
Human Guardian + Asura Engineer July 24, 2012
Dragon Battle July 20, 2012
Centaur Raider (Quick Sketch) Apr 17, 2012
Engineer (Quick Sketch) Apr 16, 2012
Charr Mesmer (Quick Sketch) Apr 13, 2012
Sylvari Thief (Quick Sketch) Apr 12, 2012
Sylvari Warrior (Work in Progress) Mar 12, 2012
Norn Thief April 5, 2011
Norn Thief Sketch March 9, 2011
Posted CKABEH 3BEPOB on 31 August 2011 - 12:26 AM
Starter Fan Art: July 31, 2011 - Ranna, Human Warrior - http://3bepob.devian...llery/#/d48d83x
Completely forgot about Big Boss lol - September 09, 2011 - http://3bepob.devian...llery/#/d49bczj
Update: August 03, 2011 - Sanea Northsand, Human Elementalist - http://3bepob.devian...llery/#/d48nzzw
Update: August 13, 2011 - Raena, Human Elementalist - http://3bepob.devian...llery/#/d49pzce
Update: August 15, 2011 - Asura Guardian - http://3bepob.devian...llery/#/d49wzlz
Update: October 21, 2011 - Sylvari vs Charr - http://3bepob.deviantart.com/#/d4dfyv2
Update: January 6, 2012 - Human Ranger - http://3bepob.deviantart.com/#/d4lg0s2
Update: January 14, 2012 - Daynight Weapon Set - http://3bepob.deviantart.com/#/d4mad1n
Update: January 30, 2012 - GW2Guru Logo Contest Entry ( ) - http://3bepob.deviantart.com/#/d4o5t1h
Update: February 4, 2012 - Norn Ranger - http://3bepob.deviantart.com/#/d4okfxa
Update: February 24, 2012 - Norn Thief - http://3bepob.deviantart.com/#/d4qteon
Update: April 2, 2012 - Sylvari Birth - http://fc06.devianta...pob-d4uw6nk.jpg
Update: April 19, 2012 - Siege Devourer Charrmada - http://3bepob.deviantart.com/#/d4wxzag
Update: May 18, 2012 - Elementalist vs Mesmer - http://3bepob.deviantart.com/#/d50c2jx
Update: June 16, 2012 - Welcome to Lion's Arch - http://3bepob.deviantart.com/#/d53raxk
Update: July 03, 2012 - Human Warrior - http://3bepob.deviantart.com/#/d560eay
Update: July 23, 2012 - Human Thief - http://3bepob.deviantart.com/#/d58ge7m
Update: August 13, 2012 - Asura Guardian - http://3bepob.deviantart.com/#/d5b3lkd
I wanted to share with you guys my non GW Art, finally have some time to put them here! Hope you will like these!
Sio - April 13th, 2012 - http://3bepob.deviantart.com/#/d4w59p0
Dyanna - April 17th, 2012 - http://3bepob.deviantart.com/#/d4wk3on
Chief Eida - May 3rd, 2012 - http://3bepob.devian...ation-299821619
Lianna Netirian, Project Antharra - July 07, 2012 - http://3bepob.deviantart.com/#/d565iqm
Tavio Leanti, Project Antharra - August 07, 2012 - http://3bepob.deviantart.com/#/d5a9tkz
Dratt Elaydas, Project Antharra - August 13, 2012 - http://3bepob.deviantart.com/#/d5azz2w
Thanks for having patience through all this!
Posted Timid on 08 July 2012 - 07:21 PM
Not everything has to do with the cash shop, although this is a widely spread and largely unsubstaniated theory. ANet does not have to create mechanics to compel you to use the cash shop, because if you enjoy the game enough, you will. The problem with a lot of conspiracy theories is that they purposely dismiss or ignore evidence in order to create mystery and the apperance of subterfuge.
We know, with some degree of certainty, why the armor repair mechanic exists. Simply put: it is a penalty for repeated deaths that forces players to recognize when content may be beond their current skill level. Death penalty may have been rejected since it makes each successive attempt more difficult, whereas the current systm gives you a fixed amount of deaths before you are compelled to leave the area. It is a way of saying, "Maybe you should try a different zone or a different strategy, because what you're doing isn't working."
Posted Doctor Overlord on 27 September 2010 - 06:20 AM
Now most comics will be listed as direct links to allow faster loading.
Ones with longer comments will still be behind the 'Spoiler' tags.
Click the Yellow 'Resize' bar above each comic to see it full size
I decided that I'd give a shot at doing a GW2 web-comic. I can hardly match some of the excellent examples of fan artwork seen here in the Library so don't expect much. But I've been having fun coming up with characters and ideas.
It's meant to be a comedy so please excuse any fourth-wall breakages or lore deviations that are taken in favor of a cheap laugh
Theodore 'Theo' Thackery - A young man who just moved to Lion's Arch. He has a family name that makes many jump to incorrect conclusions. He's somewhat naive when it comes to non-human races. He'll have much to learn in order to adjust to his new home.
His profession has not yet been revealed.
Elisa 'Ellie' Thackery - Theo's sister. An elementalist who has been living in Lion's Arch for some time and thus she is more cosmopolitan than her brother. Like many siblings, they may argue and fight but they really do care for each other.
Almme (Alm-may) Bloodfeaster - A female charr ranger who has moved to Lion's Arch for her own reasons. Theo does not realize her gender at first.
Eddard, born of the Cycle of Night - A sylvari eager to add the experience of being a roommate to his race's shared knowledge.
Mawfang Bloodclaw - A human-hating charr and Almme's rather protective, future life-mate.
Toll - An asura who seldom leaves his room because his research has made a sinister discovery.
Hilda - A norn. Norn have no need for intros.
It should be mentioned that she has more than caught Theo's attention.
Stingy - Almme's pet devourer. Deeply loyal to his mistress and always looking for entertaining things to do.
S.M.A.R.T.I.E. - A golem created by Toll called the Synthetic Mental Autonomous Reaction Talisman Intelligence Experiment. (Has a voice rather like GLaDOS from Portal).
Gurggle - The boarding house's hylek handyman/manager.
I have an page on Deviant Art with some additional stuff but it's mostly the comics that are here on GW2Guru. Still feel free to visit and leave a comment there!
Posted Garnatian on 10 June 2012 - 01:38 PM
Posted Alaroxr on 12 June 2012 - 05:46 PM
You think Renewed Focus... is a good Elite Skill?
Let me get this straight. Becoming invulnerable FOR ONLY 3 SECONDS, while LOCKED IN PLACE on a 180 SECOND COOLDOWN is WORSE than BECOMING A TORNADO FOR 15 SECONDS?
Posted Colin Johanson on 05 June 2012 - 07:51 PM
You never need to use the mystic forge Black Lion Trading company (gem store) item, nope! You can just throw your extra items in the Mystic Forge and try and get lucky and get something better in return. Think of it almost like a bonus crafting profession of awesome, that everyone gets and can use in Lion's Arch.
I'd suggest you try it out this weekend, it's pretty fun
Look forward to seeing you all in game in just a few short days!
Posted Volkon on 22 May 2012 - 05:59 PM
With this approach, it becomes not just a factor of which traits you pick to customize yourself, but also where you put them to enhance that customization further.
This... this idea I'd be freakin' giddy over. This would be an amazing enhancement to the system! (My opinion, of course...)
Posted Doctor Overlord on 27 September 2010 - 06:20 AM
Please post any feedback if you like it. And ignore them if you don't
Many thanks to Konig Des Todes for copying my original post so I put the comics all on the first page!
Edit 9/27/10 - Whoops, haven't tried posting images on the forum before. Let's try try *img* instead of attaching the file. Sorry, one more thing to add to the learning curve.
Edit 10/18/10 Hey, finally figured out how to remove that attachment, all the comics will be direct links now.
Edit 02/15/12 - Links changed to to my Deviant Art page since the original Imageshack ones are dropping.
Sept 27th 2010
(Typo edited thanks Tearsdale! I can't seem to remove the original attached file with the typo - oh well)
Konig Des Todes also suggested the comic images should be put behind spoiler tags so the first page will load quicker. I'll do that but leave the very first one and the newest one each week out.
Oct 4th 2010
Oct 11th 2010
Oct 18th 2010
Oct 25th 2010
Nov 1st 2010
Nov 8th 2010
Nov 15th 2010
Also this one shouldn’t be seen as a jibe about the amount of GW2 info that’s been revealed. See my comments in the thread.
Nov 22nd 2010
Good thing he's housebroken.
Nov 29th 2010
Dec 6th 2010
This one is behind the spoiler. There is nothing really naughty, just trying to be careful
This one is for the ladies! Don't worry guys, I'll get around to some cheesecake, just be patient.
Dec 13th 2010
There won't be a comic next week because I'll be going out of town for the holidays.
Maybe next year I'll plan it better and actually have a seasonal holiday pic Well, there is still a chance with New Year's coming up.
Almost forgot, the comic reference does require familiarity with this cool feature ArenaNet revealed a while back:
Jan 1st 2011
Jan 10th 2011
Jan 24th 2011
Sorry for the title pun. It really didn't occur to me until I had finished the comic.
Jan 31st 2011
Feb 7th 2011
NFSW. It's not that bad, but just in case.
Sorry this one is actually a week before the holiday. And the fan-service is meant to make up for doing a Twilight joke.
Feb 14th 2011
No update next week.
My apologies to everyone. I have a business trip so I'll have to miss next week's update but the comic should be back on track the week of Feb 26th.
Feb 26th 2011
Early update to make up for the skip last week.
Mar 07 2011
Mar 14 2011
March 21, 2011
I know I warned the comic might be late because my new motherboard died, but One ancient, out-dated PC + One harddrive + One USB/SATA adapter = One technically on time comic!
Note - In the situation of the comic 'Organic' means free of any magical additives And anyone whose owned a cat knows how innocently evil they can be
One other note - With my main, art-making PC getting repaired this week and my in-laws coming to visit this weekend, it is very likely next week (Mar 28th) will skip a comic update. Really this time. Just wanted to warn everyone. I appreciate all the folks reading and enjoying the comic.
April 4th, 2011
Sorry for the skip last week everyone. My PC is back up and so is the comic!
Thanks to Pear for posting the idea with Stingy
April 11th 2011
Also thanks to draxynnic for the idea of Mawfang 's Tyrian-centric view the Interwebs.
April Fool's bonus one-frame.
April 18th, 2011
April 25th, 2011
May 2, 2011
At last, the cast is complete.
Thanks to Baktwerel for the posting the idea that inspired the last frame. http://www.guildwars...p;postcount=191.
And I know that' s a different door than what Theo used back in #1. It's a big house. There's more than one entrance. Lion's Arch must have confusing architecture, they make dwellings out of wrecked boats for pete's sake.
Also I should warn everyone reading that it looks like the comic will go on a hiatus of a week (or possibly two) because of the Ambassador Video Contest announced by ArenaNet. http://www.guildwars.../video-contest/ I have a silly idea I really want to try to make.
May 9th, 2011
It looks like this week's comic will be delayed while I work on ArenaNet's 'Become a Guild Wars 2 Ambassador' video contest. Here are some images that will be used in the video. You might recognize the players
May 11th, 2011
Work on this week's comic has gotten supplanted by the stuff I was doing on my contest entry. Apologies to everyone. I guess the video will probably be the update for this week:
May 16th, 2011
We'll return to our regularly scheduled plotline next week. I just wanted to get the last bits of inspiration from the video contest out. (That was a great community event ArenaNet!)
Originally I only meant to post the first comic (anyone else notice all the stretching NPCs do?) The second one came to mind so I thought I'd quickly drum it out. It helps keep Theo's character consistent.
May 23rd, 2011
After that little diversion let's get back to our story still in progress.
May 30th, 2011
For this comic, I though I'd include a link to a larger image version. I rather think my art is better if one doesn't see it in that much detail But what the heck, let me know which format is best and I'll go with the popular opinion.
Jun 6th 2011
Some cats actually do eat cheesecake. It's not good for them but then neither is whiskey. I figured if that didn't stop the charr from drinking, why not indulging in some desert too?
Edit - It looks like I have to work this weekend, everyone, so next week's comic will be delayed.
Jun 20th 2011
Big group shot to make up for the skip last week
ArenaNet's lore is filled with so many amusing possibilities, particularly how the norn regard sylvari.
(And no, Theo and Ellie haven't turned into questgivers)
Jun 27th 2011
I have another business trip this week, I'll let everyone know if it looks like it might interfere with next week's update.
July 4th, 2011
Happy Independence Day for the US and Happy Canada Day for Canada and happy new comic to everyone!
This is a bit of an experiment, the details are in the post linked below. If you don’t want to worry about it, then let me still say thanks for reading!
July 11th, 2011
Theo takes a bit of initiative on his pest-control problem.
My company is doing a big meeting/gathering this weekend so there will not be an update July 18th, apologies to everyone.
July 25th 2011
And after last week's skip, we're back! I still haven't found out whether norn can change into full wolves but it's too late now so I'm just going with it. Enjoy!
Aug 1st, 2011
As I mentioned, I'm not sure if norn can even change into wolves in GW2 so I'm just going with the idea that it's a unique ability, which comes with other unique traits. It's magic, yeah that's it!
Aug 2nd, 2011
Aug 8th, 2011
Finished this part of the story just in time for sylvari week!
I'm pretty sure there are no werewolves in Tyria. I just thought it would be funny that even in a world filled with dragons and ghosts, people would still have stories about scary, mythical creatures that go bump in the night
I thought it would be particularly amusing for a race of shape-shifters to worry about the curse of lycanthropy. Losing the ability to control their shape-shifting might seem like a scary story to them.
Aug 11th, 2011
With Sylvari Week in full swing, I'm interested in what DE readers think of the ideas for Eddard's new look!
To see more, jump to this post: http://www.guildwars...2654#post842654
Aug 15th, 2011
First, could I please request that people look back at #39 (Aug 8th) and let me know if you cannot see the comic anymore. I switched the link from Imageshack to my Deviant Art page and I'd like to know if I can use that or if I need to keep uploading the comics to both. Thanks!
Now, back to the fun stuff. Sylvari week is over and Dynamic Events will never be the same!
I'd like to once more say thanks to Ree and Kristen and everyone at ArenaNet for such an AMAZING job with their race update. There were so much cool information, I've never been more interested in playing and learning more about the sylvari. All the details in the blogs really helped enormously when I went about giving Eddard an updated look.
The other result of the new race design is that I get to pull out the comic ideas I've had stashed away ever since we first heard about the plans for the re-design. Unfortunately I also get to move out of my apartment this month, but I'll try to get the comics out on schedule. Enjoy!
Aug 22nd, 2011
I realized that apart from the New Year's pic, this is the first time all the roommates have shown up together in the comic. It seems appropriate Eddard's re-design would be the reason for it.
I'm moving to a new apartment so there will be no comic update next weekend. My apologies to everyone! I hope I can get settled in my new place quickly enough that I won't miss two weeks in a row /crosses fingers. There's still more fun to be had with Eddard's new look
Sep 5th 2011
In before midnight (Central US time at least) so technically it's not late!
There will not be an update for Sept 12th, sorry everyone. Business trip kept me away from home.
Sep 18th 2011
Stingy has gotten a re-design too to make him look more like the devourers seen in the GW2 videos. But he's still the same Stingy.
Sep 25th 2011
Wow, has it really been a year of doing this comic? How time flies!
Thank you to all the regular readers of the comic and everyone who has posted kind comments regarding it! The reaction Dynamic Events has gotten has made me very glad that I decided to start it a year ago. You folks are the reason I've been able to keep doing it for this long.
There is a one-year anniversary surprise in the works, but in the meantime here is this week's comic.
Sep 27th 2011
Special Anniversary Update!
I asked a couple of fellow, Guru forum artists who previously had done Dynamic Event pics if they might donate their time to do something to celebrate the comic having run for one year. I couldn't be happier with the results
Many thanks to Qvi/Baktwerel and ActionJack! You rock!
Check out Qvi's Deviant Art page:
http://invincibleove...nJack-260455427 ActionJack has a DA page too:
(Some are kind of NFSW - It's ActionJack, would you expect anything less?)
Oct 3rd 2011
Charr have really long tails! (Which is why I usually have to cut them out of the frames) This was inspired by a picture done by Tmaiken a while back
Oct 10th 2011
If anyone was wondering, Almme is wearing a norn apron because charr don't have them
Oct 17th 2011
Many thanks to CM Regina Buenaobra for asking Kristen Perry if norn were-forms follow the charr 'Six or none' rule. ArenaNet is so awesome to provide an answer for something like this fan-made web-comic.
(The answer is that they do, at least at this point. I really hope they stay that way )
Oct 24th 2011
I guess I should have checked if the norn were-forms have tails. Ah well
Oct 31st 2011
I have a business trip to Chicago all this week so there will be no comic next week.
Nov 14th 2011
I have no clue what the level of internal plumbing technology exists in Tyria. I just wanted something that burns wood. This will obviously be continued
Nov 21st 2011
NFSW - not to get anyone shocked, it's only PG-13. Just playing it safe.
Nov 28th 2011
In case anyone was wondering, Mawfang is bringing some fresh fish for Almme. Lion's Arch must have a terrific seafood market. Fishermen just need to watch out for the aquatic zombies.
Dec 5th 2011
Long one this time, sorry for the loading lag
I'm trying to decide whether to do Dynamic Events next week or wok on an entry for the GW1 Wintersday contest. I'll post whichever one I end up doing.
Dec 12th 2011
No comic this week, sorry everyone. Instead I thought I'd show the early draft of what would have been my entry into the Guild Wars Wintersday contest.
I've posted it over on the GWGuru Wintersday Workshop which seems to have become the contest for this year. http://www.guildwars...-t10497641.html
Not that I expect to win anything looking at the past examples of entries, I just needed to take a break and do a single, detailed picture for a change (no text balloons either!)
I'm going out of town this week for a conference and then flying out to see family for the holidays which means I'll probably have to end up working on this right up to the Jan 1st deadline. And that will cut out any work on the next comic.
My sincere apologies to all the Dynamic Event readers. After the holidays I should be able to get back on schedule. I'm looking forward to the New Year and continuing the story of Dynamic Events!
Edit - Jan 1st, 2012. Final colored version done!
Jan 9th, 2012
This installment includes a little experiment I wanted to try. If it works this format could help me progress the story at slightly faster rate than the current snail's pace.
You'll need to click on it to expand it enough to read.
Edit - It looks like my effort at formatting should have been more, shall we say horizontal. My apologies to everyone for needing to scroll down so much. You have to love experiments!
Please let me know what you think of the format. It won't be used regularly but it could help with some of the story elements I like to try in the comic.
Meanwhile, here is the regular comic. Last year I did a New Years party, I thought I do the morning after this year
Jan 16th 2012
Please excuse the horrible attempt at perspective in frame 2
Jan 23rd 2012
I'm making some guesses in the lore regarding the policing of Lion's Arch. I have no idea if that's how it actually is, of course.
Also it looks like another business trip to New York this week so the next comic might get delayed. Just wanted to let everyone know.
Jan 30, 2012
It turns out my business trip last week was cancelled so I could work on the comic after all and I thought I’d try another experiment.
ArenaNet's recent announcement really drove home the fact that we have less than a year until we will be able to play the GW2! (Woohoo!)
This also made me face the fact that the game will likely be a serious drain on my time If I want to keep doing the comic I realized I needed to do something different.
So I thought I would try to doing it in B&W since I believe that will move the story along at a better pace and allow me to do the comics after GW2’s release. This week’s comics would have taken me three weeks to finish the old way and instead you get them in just one. I still plan to do occasional color comics as specials too.
If you want more details, I’ll be discussing it in this thread. Please let me know what you think. You readers are why I’ve kept doing these Dynamic Events comics for this long.
February 6th, 2012
The B&W format seems to be working. I don't know if I can keep up 3 every week, but we'll see!
EDIT - It's looking like the next comic update might get skipped. RL work rears its ugly head once again. Apologies to everyone!
Feb 20 2012
I have no idea if elementalist spells work like that (and I know Ellie doesn't have anything equipped )
I also did a little ret-con on the first frame in #55 when I realized Theo was walking around in the middle of winter.
Update - Apologies to everyone, it looks like the next comics might be delayed as I work out some PC issues and upgrade to Windows 7. I hope that thing is better than Vista
February 27th, 2012
Last week inspired me to do this comic (That and listening to all the press beta info)
The B&W format is nice since at least I can get out something in spite of the Windows 7 upgrade that ate up my time.
March 5th, 2012
I'm going to try something different again. I'd like see how it works to spread out posting the comics rather than all on Monday. I'm thinking of posting another one by Friday, I'll see how it works.
Meanwhile, more asura-ness.
March 9th, 2012
Surprise Friday update!
Actually this plan didn't work as well as I had thought. I'll probably just go back to posting 1-3 comics on Sundays/Mondays.
March 12th, 2012
Back to the usual schedule. I think I'll be sticking with Sunday/Monday updates.
March 19th, 2012
Yes, those are clowns. Evil clowns.
March 26th, 2012
Update - Got sick this weekend, but I should still be able to post a comic on Monday evening!
Updated update: Experimenting with a little color for effect even though RomanR147 is still coloring them.
Late April 1st Joke
April 2nd, 2012
April 9th, 2012
April 16th, 2012
Looks like I got one in late Sunday afterall. Doing (mostly) B&W is quicker.
April 23rd, 2012
I should warn everyone there's a good chance there won't be a comic next week. Three words. Beta. Weekend. Event.
I would like to be able to balance playing GW2 and keep doing the Dynamic Events comic, but this is the first open beta so I have to spend an absurd amount of time in it! Hope to see you in there!
April 30th, 2012
In the meantime, I wanted to share this screenshot with everyone. I had to put it in this post because I can still edit this one.
Many thanks to Konig Des Todes for finding this NPC in the beta this weekend and letting me know!
May 7th, 2012
Bleah, finally got the comic posts back in order. What a pain. I'm really not liking the new forum editor, it's not friendly to posting images.
It seems that there possibly may be variable appearances for NPCs on different servers (or it's just a beta bug).
The version of Phil I encountered looked rather like Theo only with a rather smarmy mustache so I just had to go with that. And I discovered moas are really fun to draw!
May 14th, 2012
The roommates go out for some spring activities. I'll be honest, the last couple of comics have been giving me time to try to work out how to do the next part of the story that I'd like to do and I think I finally have a plan. Things can move on now I hope.
Naturally, next week the comic might be skipped because I have a business trip. Oh and there's that GW2 stress test on Monday, I'll be playing Mawfang again. (And maybe I've been getting distracted trying to get a few more HoM points)
Also there's now an emoticon limit on posts so I can never post them again here /sadface. People were probably getting tired of them anyway.
Happy Memorial Day and sincere gratitude out to all our veterans!
So this represents a step in developing a bit of a story that I've tried to set up. I'm not sure how it will go over but it has been in my plan since I thought up the comic. Let me know what you think!
(I usually don't care much more esoteric puzzles but it seemed appropriate. I'll post the meaning to the gibberish next week /grin)
(Gurggle's nightjob was hinted at a while ago.)
June 2nd 2012 update
UPDATE EDIT to the update - It looks like I'll be able to post the comic Tues/June 12th if all goes well. Sorry about the delay!
This month is turning out to be absurdly busy for me with going to work on the weekend, a move to a new apartment, a last minute business trip to Michigan that will eat another whole weekend and now the BWE.
If I posted a comic this week it would be two whole weeks before I could get another so I decided that I'll skip this week, post next week then skip the next. I figure this would be better than a large two-week gap. My apologies to all the Dynamic Events readers, but I thought I should let everyone know.
June 12th 2012
We're honored to bring on a special guest.
Cue dramatic music - http://invincibleove...-Pt-2-308056605
JUNE 25th UPDATE
I haven't been feeling well this weekend so the next comic will be delayed. Apologies to everyone. I will see about getting it updated as soon as possible.
Edit - okay I failed miserably getting the comic out. Sorry everyone, I'll get the next one out back on schedule!
July 2nd 2012
I'm still excited over hearing about the release date last week! Great to have a solid date for it and I'm planning my characters. And how I'm going to keep doing the comic while playing.
I'm also thinking about starting up a guild of Dynamic Event readers since we can belong to multiple guilds. Let me know what you think!
July 7th 2012
Thing got unexpectedly busy, my apologies everyone. The comic will be late this week if I get it done.
July 11th, 2012
I actually intended this to be two separate comics. This week has been so chaotic I already drew the second comic before I realized I needed to do the other first lol The next comic might get impacted from work, I'll have to see how it goes. Toll isn't done expousing his theories yet.
July 16th 2012
Yup. Late again. (It is being worked on so there should be one this week)
July 17th, 2010
Long exposition I'm afraid. And I decided to slightly alter Toll's design after seeing the cool asura character creation videos. I'll have to decide if I want to modify more than just his limbs.
July 23rd 2012
Three words. Beta. Weekend. Event. Hopefully comic will be out later this week.
July 26th, 2012
Sorry for the tardiness! I'll keep this comic out of the spoiler tag for a bit longer so people won't miss it.
July 30th, 2012
Second verse, same as the first. Looks like the comic will be late again. I don't want to get behind by a whole week again, but we'll see what happens.
August 6th, 2012
This was the original idea behind the entire comic when I first thought of it (was it really two years ago?)
ArenaNet had said how cooperation between the races was a central theme to GW2 and the idea for Dynamic Events was simply taking that theme and applying it to one of those roommate reality shows I guess it's appropriate to finally do a comic explaining basic idea behind it right before the game starts.
August 13th, 2012
No comic this week, instead I made an entry for rue-bot's Great Charr Collaboration. Plus I thought Almme and Mawfang deserved a little time by themselves away from the rest of the cast.
They're both armed because I figured a charr picnic would likely involve shooting something to add to the basket. /grin
August 20th, 2012
I couldn't get the comic up late-night on the 19th, but a new one should be up on the evening of the 20th.
The International Section with the translated comics and colored B&W comics has gotten eat by the forum for some reason. I've PM-ed Khajila and she is helping formulate a work-around.
Edit - Comic is up and the International Section is back!
Edit edit - By complete and utter coincidence, this comic happened to be posted right before the Stress Test that introduced the /dance emotes. Neat!
August 27th, 2012
I'm usually apologetic about missing a comic update but not this week! /grin Headstart all the way! And the game is as fun I had hoped! Although my leveling is somewhat slow because I'm constantly side-tracked exploring and listening to NPC conversations but I'm loving it.
Actually I would like to do a quick GW2 art project that I had in mind, but that login screen is calling me with its siren song......
Sept 3rd, 2012
What? You know where I've been /grin. I think I've gotten the first rush out of my system, now begins the balancing act of playing and continue doing creative stuff (I hope!)
Sept 12th, 2012
Hi everyone, I finally pulled myself away from the game to do a design for a card I'm planning on printing and sending to ArenaNet as a way of saying thanks for making what is proving to be a very fun game.
And I had this silly idea that I just needed to draw lol
I still have things I'd like to do with Dynamic Events so I'll see about getting back on a comic producing schedule. As long as I can avoid that little GW2 icon on my desktop that keeps calling me.
Thank you card
Sept 24th, 2012I sent the card last week. Here's a nice blurry pic (which also shows why I never became a photographer)
Thank you card picture.
FYI - The comic is now being posted over on the official Guild Wars 2 forum as well, please feel free to post comments over there well! *grin*:
Official forum thread link
I'll keep posting here on GW2Guru so people can choose where they want to read it.
Oct 15th 2012
I haven't vanished! Well, I have but it was vanishing into Tyria. I finally managed to get another comic done but I realize that I'm going to need to do something different if I intend to keep telling the story of the characters while playing Guild Wars 2.
So let me introduce Dynamic Events Mk II! This new style may be quicker and allow me to keep sharing mis-adventures of the Dynamic Events cast while playing Guild Wars 2.
Please let me know what you think! You readers of the web-comic have been the main reason why I've kept doing it for this long.
New method test
Oct 22nd, 2012
Almme reminds everyone that she is a charr.
And here's another test with the new style. The 3D models allow perspective and background props which I never had time to do (as if I could even with the time). Unfortunately, the lines will probably never be really clean but I'm happy as long as the visual idea is conveyed.
As always, let me know what you think!
Nov 30th, 2012
"It's been a long time."
Hi everyone! I'm sorry I haven't done a comic in a while and this isn't exactly a comic but there are DE cast present.
I promised to do this pic for Aaron Demonsniper here on the GW2 forum. Aaron was kind enough to help me get a good chunk of HoM points for which I am grateful. I plan on coloring the pic and I'll post that here as well.
I do intend to have Dynamic Events comics return! (After I do my contribution to Perynne's Wintesrday calendar).
Dec 17th, 2012
Feb 18th 2013
Sometimes there are neat coincidences in life. I come back to finally post again on this tenacious, old thread and it's on the very same day the kind folks here at GW2Guru vote Dynamic Events as a winner in the GW2 Biggest Fan contest! Many thanks to everyone who voted and congratz to all the other winners!
I'm sorry if anyone was expecting a Dynamic Events comic. I'm doing something a little different now that I can make some time for creative stuff. I sort of wrote myself into a artistic corner with the Dynamic Events story but never fear, I will be returning to the story.
In the meantime, I always thought it would be fun to have Toll do a podcast. This will be one-shot jokes based on gameplay experiences in Guild Wars 2 and separate from the storyline of Dynamic Events. I'll show what I mean in the next one.
I'm still trying that art technique I've previously used. It utilizes 3D models and I'm hoping this will allow quicker turn around and more interesting (and far more accurate) use of perspective.
I expect people here will remember the source of the name for Toll's podcast?
Feb 22nd, 2013
This won't be the normal rate for updates on these comics I regret to say. I just needed to get this done before next Tuesday and the Living Story update. I won't have time this weekend so I did the grind to get it out *grin*
And I know the analogy to those Mastercard commercials is not correct, but it's Toll podcast and he doesn't know any better.
Posted Noxdus on 24 May 2012 - 01:58 PM
1. GW2 has more PvE content than PvP content by far. (as we have been allowed to see up to this point)
2. You seem to think PvE alone is a small part of the content. This is clearly a blind statement made by someone who hasn't played the game.
3. WvW is not secondary at all, you can level entirely from level 2 to 80 and earn appropriate gear for your level without ever leaving WvW. This is NOT a secondary system.
There are 5 deviding factors atm, and each thinks game is designed for him:
- SPVP, WvW, PvE, Casual, Hardcore
Combine them in whatever combination you like and see how your perspective on different issues changes entirely. I`ll give you one noticeable example - people that want casual friendly WvW vs people that came in GW2 for WvW only