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Silent The Legend
Member Since 24 May 2012Offline Last Active Yesterday, 01:41 PM
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- Birthday November 12
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#2212042 Effigy Lighting Ceremony - June 18th
Posted
KlaatuZu
on Yesterday, 04:14 AM
People who complain, safe a few exceptions, do it out of passion for the games potential, and frustration by seeing it go down this path.
It is a shame what is happening, and you have to get out to see the big picture.
This game would be perfect if it was actually growing: GROWING in size, diversity and polish!!!
..... Not with these invisible increments, only noticeable on the gem store and L.A. fireworks.
Like fanboys will say, just don't play it, it's p2p bla bla "casual-player-cliche-sentence" bla bla "casual-player-cliche-sentence" bla bla.... Thing is, if we all leave, who is going to play with you?
#2209936 Do you still play GW2, and why?
Posted
Specialz
on 07 June 2013 - 07:01 PM
#2209875 Do you still play GW2, and why?
Posted
Sir_Iceman
on 07 June 2013 - 03:11 PM
No I’m not a cheap SOB. But fast tracking the mortgage, HD payments and private school for our daughter eat our funds.
For a few months at the start, GW2 wasn’t too bad. Never did get over the fact that GW2 <> GW1. But I realized I’d have to live with that fact. Should have known something was up when the Beta kit was full price of the game. GW1 was only $15 refundable “IF” you chose to by the game after testing. In GW2 I had fun leveling my character, doing dailies with my 4 alts. But slowly the novelty started to wear off. I’m finding it harder and harder to get motivated to play. The replay ability of GW1 was fun and never dull. I managed 5 years of nightly enjoyment before it became a grind. I’m already bored and uninspired with GW2. My play time if & when I log in is slowly being reduced. Initially, I’d hoped for 5 more years of nightly fun. Not looking like that will happen. GW1 only became a grind when I needed to pimp out my Wife’s HoM, her Sister & Husband’s and her close friend’s HoMs. Otherwise it remained fun. Even solo farming was profitable for a non Power Gamer like me. GW2 is the 1st game I’ve ever played where 6 months in I wasn’t financially set. Then again, there's not much worth buying in this game anyways.
The content in GW1 was 90%+ doable & re-doable without the need other players. So on non-Guild Nights I could amuse myself without the need for build snobs and twits telling me how I should play. At the moment my main GW2 character is a level 80 Guardian. I have Exotic Armor, Sword & Shield. Yes, I like Sword & Shield. Too bad the skills that go with it in GW2 are less than stellar. In GW2 after the basic PVE romp to 80, it’s either: (1) Slow Grind Farming for a pittance, (2) Imposed Grouping for Dungeons or Fractals and even the 'Personal Story' (3) Follow the masses in the Penitent Path slaughter fest. ARE WE HAVING FUN YET?
The Daily stopped being useful and the Crab Toss is F.....g stupid! Tried that because it’s now “imposed” for the Daily. Had some smeg head yanking me around with the fishing pole. There’s 5 minutes of my life I’ll never get back.
If you are wondering what happened to my guild: My wife’s Monk is dead in GW2 so she didn’t follow along. The rest just weren’t inspired by what they saw when testing on my account. None of the 7 others of the guild followed to GW2. Reason: GW2 <> GW1, that’s all I can say
To those out there who like this game and are still having fun, I’m jealous and I’m happy for you. Keep at it.
Sir Iceman
#2209799 Do you still play GW2, and why?
Posted
gungfu
on 07 June 2013 - 08:11 AM
#2209754 Do you still play GW2, and why?
Posted
Shroomhead Fred
on 06 June 2013 - 11:24 PM
I still play, mainly due to one of my mates still logging in and also because I still enjoy WvW. But the moment another MMO more suited to my tastes hits the market, see ya later!
#2198442 Why GW2 Feels so Grindy
Posted
Wickity
on 04 May 2013 - 04:25 PM
Like this:
Darkobra, on 04 May 2013 - 04:03 PM, said:
I agree that the grind in this game is ridiculus at points. Far far far beyond what WoW had/has. The sheer fact that any real material like lodestones can not be gathered while just doing the casual farming here & there. The carrot on the stick legendary which is the actual gw2 end-game, and again the depth-lacking monthly updates, which while cute seem to be there to divert the attention from the real issues and break the monotony of this game.
#2199343 New Gem Store Items
Posted
madmaxII
on 07 May 2013 - 03:25 PM
/rant
#2191416 When will GW2 get real PvP?
Posted
Timperium
on 14 April 2013 - 12:56 PM
GW2's concept of PvP was great; jump-in, jump-out arenas. That would be fantastic if this were just one type of game-mode - like the Random Arenas of GW2.
But the removal of GvG was simply the worst idea Anet made and even if it somehow gets put back into the game GW2's combat just doesn't seem to work in that context. No tactics, just a zerg.
In GW1 were there was a frontline, midline and backline and where everyone had a role to play, and if someone on your team went down it was a huge deal, was just amazing.
ANet completey dropped the ball on PvP, which is weird because they made the best PvP experience I've ever had (better than any MOBA too) so I presumed they would know what they're doing.
Hell, even the varied gamemodes in HA were great (even you remove the crazy egomaniacs that used to reside there, SLASHRANKSLASHRANK). 3 teams facing off against each other? Hell yea.
So in conclusion, if you're hoping that GW2 will be anywhere close to the awesomness that GW1 PvP was, you're going to be waiting a loooooooong time (i.e. never gona happen).
If they would only release GvG/HA mode for GW1 as a f2p project to gain the interest of real PvP players, that would be amazing.
#2191520 The Elder Scrolls: Online
Posted
Al Shamari
on 14 April 2013 - 06:29 PM
borovnica, on 14 April 2013 - 05:52 PM, said:
#2191142 Guru - [sPvP] State of the Game on April 26th
Posted
rukia
on 13 April 2013 - 09:27 AM
Oh and please buff bunker ele they are way underpowered...
#2090358 FFIV: A Realm Reborn - And thus Dalamud fell
Posted
Tellia
on 21 November 2012 - 03:39 AM
#2175018 Anyone else slightly disappointed with the story in GW2?
Posted
Lunacy Polish
on 05 March 2013 - 03:32 PM
You are moving a couch one day when Dave says oh hey let me help you with that all I do is live in a van and I know a lot about booze but I don't actually do anything. And he says it with a really nasal lisp.
Then suddenly the heavens open up and a beam of light shines down on Dave and gives him the power to shoot lightning bolts out of his ass. He uses this amazing new power exactly once to save a kitten from being baked into a pie. The three largest governments on earth are so taken with Dave they dissolve their laws and pledge allegiance to him.
And Dave decides he likes you so now every soldier in the world is told you are Dave's personal slave. Dave makes you clip his toenails and pick up his dry cleaning but h also makes you solve world hunger, cure AIDS, end racism and regulate the temperature of the planet.
With each assignment completed everyone talks more about how great Dave is and he becomes king of earth.
#2174967 Anyone else slightly disappointed with the story in GW2?
Posted
Resolve
on 05 March 2013 - 02:17 PM
Adul, on 05 March 2013 - 02:02 PM, said:
Really? Because it sort of seems like they didn't try at all.
#2179954 Quantifying fun: Checklist vs. Experience
Posted
Desild
on 16 March 2013 - 02:04 PM
But now? I have to constantly be counting money, count my laurels like they were pennys to save them for gear I don't even need but should. Or working painstakingly for cosmetics that have insane requisites beyone my meager ability to gather currency. Would I really stop playing if I got my Foefire weapon a month ago? Or did I really had to do Arah twenty six times to deck myself in the coolest armor ever, when I could do it in six and continue running for the heck of it, like I'm doing right now? And do Ectos all have to come from stupid items that sometimes refuse to drop?
Wha happened to Anet I loved and cared for? Where did they go? And who are those imposters that took their place...
#2179940 Quantifying fun: Checklist vs. Experience
Posted
El Duderino
on 16 March 2013 - 01:43 PM
Furthermore, many people have likened their experience in GW2 to a giant checklist, which means that they keep trying to figure out how fast they can get things done.
So, my question is this:
Doesn't it seem strangle to quantify our fun in a game by the number of things we can do rather than the experience we have doing those things?
Basically, if you log in to have fun - and the content you play, regardless of how much you can do in a session, is fun - then isn't that good enough?
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