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Aventurian

Member Since 25 May 2012
Offline Last Active Dec 02 2012 11:42 AM

Posts I've Made

In Topic: Ascended items appear to require an insane grind...

18 November 2012 - 12:07 AM

View PostDuskWolf, on 18 November 2012 - 12:00 AM, said:

The whole thing becomes an experiment to try and convince people that something unfun is actually fun, and on some people it's clearly working. That's... intriguing.

But why? Because thinking up creative ways to entertain your toy guinea pig is hard.

"Here, toy, a tread mill. Now let me just enjoy watching you."

So, in an ironic way, it seems that a lot of folk at ArenaNet do not actually perceive their presence at the office as work, but as play. So they structure their "work" as a play.

Which, still ironic but not actually funny, is exactly how they advertise their job positions:

What we offer:

Fantastic game room filled with ping pong tables, foosball, XBOX’s, PS3’s, Wii and more
Amazing office complex that is filled with GuildWars2 artwork

(Cue "The Walking Dead" episode: "We are the walking dead.")

They did not build a toy for us. We are their toys. Which also explains why they can throw away stuff so fast: they never really worked to achieve it. It's just a game for them, i.e. the development process is a game.

However, a wise man once said:

Business is war in a sense that the casualties are real.

In Topic: Ascended items appear to require an insane grind...

17 November 2012 - 11:52 PM

View PostDuskWolf, on 17 November 2012 - 03:26 AM, said:

It's like a playground where every child is given edutational tasks, busywork to keep them quiet.

You got that one wrong. The developers, project managers, product managers, and team leads who are responsible for this do not perceive the player base as kids.

But as guinea pigs.

In Topic: Forget about Ascended gear, Has Anet been honest about anything?

17 November 2012 - 08:27 PM

View PostCorvindi, on 17 November 2012 - 06:51 PM, said:

On the official forum a poster has estimated that the cost of the mats to make the backpack is between 60-100 gold, depending on whether the current droprate nerf stands.

Because of the time it takes to earn that much gold plus the ability of players to buy gold with real money, I now declare Guild Wars 2 firmly in Pay to Win territory.

I never quite understood why anyone would dispute this. Those who do are actually making the following argument:

A Toyota Prius is not expensive, nor are you forced to buy it. You can easily make your own by studying mechanical and electrical engineering, obtaining a PhD in both, then build a cloning machine to replicate yourself 1000 times, then travel to the jungles of Latin America and to Mongolia to obtain all materials, then build a 100.000 sqft factory, and finally start to assemble the Prius. If it breaks mid-way, restart the process, I mean, what are 2000 years in the grand scheme of things?

So, it's that easy, nothing forcing you to buy one.

... of course you'd have to swim to Latin America because you can't afford the ticket. But then you also get to enjoy the marvelous graphics of the Atlantic (or Pacific).

In Topic: Forget about Ascended gear, Has Anet been honest about anything?

15 November 2012 - 11:57 PM

View PostMidnight_Tea, on 15 November 2012 - 11:52 PM, said:

You know, I often think much the same. Why do MMOs have to always be about bludgeoning bad guys with increasingly larger bladed sticks? GW2 has a chance to be unique and different by opening more sandbox-y activities. Really, anybody has a chance to be. This is a niche pretty much dying to be filled. The runaway success of Minecraft and similar games is proof enough that we're overdue for more creative outlets.

But they don't know how to build Minecraft. They know how to build Guild Wars X.

The same can be observed in most creative endeavors. Microsoft understands OS and dev tools, they don't understand the internet. Tom Cruise understands action, but has anyone ever said that Cruise has great humor? Disney understands kids, but do they understand the Dark Side of the Force?

You get the point.

In Topic: Forget about Ascended gear, Has Anet been honest about anything?

15 November 2012 - 11:54 PM

View PostSnipes, on 15 November 2012 - 11:43 PM, said:

/sign
Anet can do whatever they want. They can run the game into the ground or make it a big success, its their game.

You forgot the part where players paid actual money for all of this.

It's quite ironic that every once in a while, a forum user would moan about some alleged "entitlement mentality" in other users, yet at the same time ArenaNet indeed gives the impression that, by just being an awesome company, they were entitled to your money, no questions asked.