Distortion skill: No longer allows capture of control points in all formats or communing in PvP.
Really Anet? So basically mesmers are useless for 1v1 contesting now? Yea big F U. Your balance sucks anyway and has been fubar since release so I don't know why i bother to care. Oh wait i know why. Its upsetting to see all the graphics and gameplay go to waste on a combat system that has the tactical skill level of a 5 year old.
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Jump_N_Move
Member Since 26 May 2012Offline Last Active Apr 30 2013 10:11 PM
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In Topic: Update Notes for April 30th
30 April 2013 - 10:14 PM
In Topic: Leaderboards For PvE, PvP & WvW are now live.
09 April 2013 - 11:27 PM
infisio, on 08 April 2013 - 08:13 PM, said:
maybe I'm being paranoid,
But if you're worried about achievement point being the measure of success, quit worrying about being judged and compared. The only things its good for it showing the amount of time invested a player has. Which isn't a bad thing. When the generic looking male <insert profession> loads in my dungeon group and only has 800 AP, you're damn right I'm asking if he's done this before. He has 3k+ AP though and I probably won't question it. If he's played enough to get 3k points, he should definitely understand the game mechanics and be able to adapt. If it requires definitive prior knowledge odds are I'm asking the entire group anyway. I've seen 4k+ players though that were terrible. Maybe they were drunk. Maybe they're little brother was playing. Who knows. But its only a measure of time played and has nothing to do with skill level.
If you're still worried about elitism..well then don't suck.
In Topic: Guru's Super Adventure Box Experience
01 April 2013 - 02:50 AM
Glad its here for a month. I wonder when they will release the other worlds.
The hidden rooms are in really random places sometimes. [size=4]The amount of wall hugging needed is extreme. [/size][size=4]I never expected them to make you use dodge jumps.[/size]
[size=4]Super fun though. [/size]
The hidden rooms are in really random places sometimes. [size=4]The amount of wall hugging needed is extreme. [/size][size=4]I never expected them to make you use dodge jumps.[/size]
[size=4]Super fun though. [/size]
In Topic: When people say Berserker
28 March 2013 - 03:46 PM
Yawn just GW2db-link-lie if you're that desperate.
There's like a billion CoF groups forming all the time on gw2lfg. If you're not zerk don't auto-join the ones asking for zerk. There's plenty of others forming that just run it normally. If not make a group yourself.
If you can't handle this, you just need to buck up and shut up.
There's like a billion CoF groups forming all the time on gw2lfg. If you're not zerk don't auto-join the ones asking for zerk. There's plenty of others forming that just run it normally. If not make a group yourself.
If you can't handle this, you just need to buck up and shut up.
In Topic: Should more professions be added in the future?
23 March 2013 - 12:36 AM
Man it took me a second to remember golem-way and then it hit me. It was that short lived bad b-spite remix build. Congrats, I guess?
Took you a giant paragraph and you still couldn't just agree that the balance was bad after Nightfall. *shakes head*
GW2 is the important one here, and adding more classes isn't what they need to do to improve this game because if they do they are going to travel the same path as GW1 as it'll only get more imbalanced, regardless of whether or not they can successfully play whack-a-mole with nerfs and buffs and keep the imbalance manageable. And at this point the combat is so lack luster right now and devoid of higher level tactics and team building, a new profession just means they aren't dedicated to fixing this core problem. Which means this game will never be an e-sport and never hold quality competitive pvp. And we already know they will sell out to the PvE casual as much as they can because gemstore.
This is really what i mean by adding a new profession is bad.
Took you a giant paragraph and you still couldn't just agree that the balance was bad after Nightfall. *shakes head*
GW2 is the important one here, and adding more classes isn't what they need to do to improve this game because if they do they are going to travel the same path as GW1 as it'll only get more imbalanced, regardless of whether or not they can successfully play whack-a-mole with nerfs and buffs and keep the imbalance manageable. And at this point the combat is so lack luster right now and devoid of higher level tactics and team building, a new profession just means they aren't dedicated to fixing this core problem. Which means this game will never be an e-sport and never hold quality competitive pvp. And we already know they will sell out to the PvE casual as much as they can because gemstore.
This is really what i mean by adding a new profession is bad.
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