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Captain Bulldozer

Member Since 07 Dec 2009
Offline Last Active Today, 10:41 PM

Topics I've Started

Inspector Null: Unbeatable?

28 May 2013 - 09:31 PM

I have tried this now about 7 times, all fails.  We seem to be understanding the overall concept of the boss, but at ~10 of his health there is an active debuff that causes you to take constant dmg, even though his shield continues to go back up.  The dmg is enough that from about half health, you will be dead in a matter of seconds, even if you avoid all the mines, and roaming energy.

Anyone been able to finish this yet?  If so.... tips?

One Year Later

23 May 2013 - 02:39 AM

I was browsing some GW2 stuff earlier and stumbled across this interview about GW2 from a year ago.  In it, Mike O'brien (the president and sole remaining founder of Arenanet) talks about plans for monetizing GW2.  

http://venturebeat.c...w-monetization/

I'm curious how reading this affects you now, after seeing the changes and direction of the game in the year since this interview was published.  Do you think Anet has shifted their stance significantly, or not?  Feel free to elaborate and discuss.

Plenty of things stand out in that interview to me, but one that is much less discussed is

"As far as platforms go, right now we’re focused on Windows because that’s where our current fan base is. We’ve done some experimentation, and I think Guild Wars 2 can work well on other platforms, but we’re still a small enough company that we have to tackle one thing at a time."

With so many people feeling like Anet is being pretty skimpy with the new content/game support lately, it makes me wonder how many of their resources are going towards developing the game for other platforms... the Mac version is still in Beta (and not quite as stable as it could be), and I'm wondering what other platforms might be being considered.

Blizzard's trouble?

09 May 2013 - 09:21 PM

Saw this and thought I'd share it... GW2 is not directly mentioned, but I'm sure it's played a part at least...  Thoughts?

http://games.yahoo.c...-233637952.html

Should Anet bring back Rune only drops?

19 February 2013 - 05:23 PM

As some of you are certainly aware, in GW1 it was fairly commonplace to receive a drop that was essentially a piece of armor you couldn't use (say it was for the wrong size or species for example) yet was still upgraded with a rune or insignia.  Since armor could only be bought in the game and never dropped, this served as a way to bring runes/insignias into circulation other than the rune trader.

In GW2, of course armor drops and with some of it we get runes.  However, there are often times you want to use the armor with a different rune and since there's no way to remove a rune without destroying the armor, the rune is completely wasted.  You either have to use the rune or mod over it.  This has made high end runes extremely hard to get in some cases (although partly because exotic drop rates are already laughably low) and caused prices on the TP for some of these to spiral out of the realm of affordability for many.  

So, my question is, what do you think about the idea of re-introducing drops of non-usable but runed armor pieces to help increase the supply of runes?  (admittedly it would be better if anet just significantly increased the drop rate of exotics, but since they seem unwilling to do this, perhaps this is something they could consider instead... they could make the runed stuff not salvage for ecto if need be).

Canthan New Year?

30 January 2013 - 11:19 PM

Has there been any official word on whether Tyria will be celebrating the Canthan New Year in GW2 any time soon?  I know access to Cantha has been cut off, but there still must be quite a few Canthans (and descendants of Canthans) living in Tyria... so celebrating it still seems like it would be done.  (I even found an asian looking Vendor in Ebonhawk who was selling red bean cakes!)

I know in GW1 the celebration starts pretty soon, but what about GW2?