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Baron von Scrufflebutt

Member Since 02 Jun 2012
Offline Last Active Private

Posts I've Made

In Topic: Expired infractions still show up in my profile

Today, 10:53 AM

Mind checking my infractions also? I am still at 70%, but as far as I can see, my last infraction should have expired at the start of March 2014.

In Topic: GW2 has a content, not a feature problem.

Today, 10:41 AM

View Postdavadude, on 17 April 2014 - 10:18 AM, said:

Bit of a rant, but you see where I'm coming from?

I very much agree with the notion that Megaserver was needed: I do consider it to be the best part of the patch, but sadly, it didn't launch fully (that's why I consider WXP as the best part of the patch that actually launched). The problem is that the reason why we needed the Megaserver was because the game's content wasn't appealing enough to keep the masses engaged.

That's the issue here, good content has the potential to turn the tide (Me and my friends stopped playing because the game wasn't fun enough to play, despite the fact that we wish each and every single game had Megaservers or Deposit All Collectibles.), whereas features, at best, will only slow down the game's deterioration.

Just to be perfectly clear, I am not advocating the idea that GW2 should never again get any features: but the reality is that those features won't matter, unless they first give us a game worth playing and this is what they need to focus on. For instance, GW1 (or D3) lacks a massive number of features GW2 has (and I'd LOVE to see them implemented into GW1/D3), but I deal with that because the content is enjoyable. On the other hand, I am not going to bother with shitty gameplay, just so that I can easily deposit my collectibles.

Also, the reason why I am advocating the focus on content, is because, as I said, GW2's features are already really amazing. I am not saying that content always trumps features: for instance, I refuse to play WoW because it lacks certain features, but in the case of GW2, the features are so much better that content needs priority.

In Topic: Feature Patch Update Notes

Today, 10:06 AM

View Postchefwaffle, on 17 April 2014 - 03:13 AM, said:

They won't. Like it or not, it's here to stay. Judging from Anet's history, they'd rather improved new features, in this case, megaserver, than redesigning those events.

As for having a game wide community being better, it's not. There's a saying that "Birds of the same feather, flock together" and we all know how true that is. Trolls, PVPers, RPers, PVErs, and WvWers will argue and cause drama in map chat. And yes, the megaserver is failing in who goes with who. Also, it's a slap to the face to the people who just transferred, mostly RPers and PVErs.

I am perfectly fine with those events dying and players calling out A.Net on their shit.

A game-wide community was absolutely amazing in GW1. It obviously can work. At the same time though, it's also obvious that the GW2 system needs more work.

In Topic: Tera Rising & Guild Wars 2 - new classes

Today, 09:27 AM

View PostLysinc, on 17 April 2014 - 06:43 AM, said:

If Paragon or Dervish came to GW2, they'll be as close to their GW1 counterparts as GW2 Mesmer is to their GW1 counterpart.
I'd actually argue that the dervish is the class that could be transferred over from GW1 to GW2 with almost no difficulty: basically any GW2 class already plays the exact same way that the dervish played in GW1. Skills on the move, AoE melee, the same offensive/defensive feeling, ... I've said it before and I still stand by the idea that GW2 is basically the dervish made into a full game.

Interestingly enough, the dervish was the only class in GW1 that I actively disliked and I think that also explains why I am struggling so much with GW2 classes: every GW2 guy plays the same way that my most disliked GW1 class played like.

In Topic: GW2 has a content, not a feature problem.

Today, 08:57 AM

View PostDarkHorseKnight, on 17 April 2014 - 08:49 AM, said:

You may well be right, but that doesn't take away from the feature patch. The feature patch is excellent and has made the game a lot more fun and a lot better.

As I said, I think that just further showcases how much the game really needs content improvement: I like a lot of this patch and yet I would be willing to give up on a number of its features (I'd still like to keep the Megaserver and account-wide dyes/WXP :P), if that would mean that we would get more and better content. I like the Wardrobe, but if we could get a number of quests for each map instead: I'd prefer the quests. The game needs content more than it needs these, albeit superb, features.