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Member Since 02 Jun 2012
Online Last Active Today, 04:34 PM

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In Topic: Dragon's Reach: Part 1

24 July 2014 - 01:05 PM

View PostNerfHerder, on 24 July 2014 - 12:28 PM, said:

I'm with thorfinner. I think this may be leading to something big around the anniversery or Q4. Anet has been suspiciously quiet lately.

I'm sure I heard that before. Uhm yeah, like every 2-3 month since release.

In Topic: Dragon's Reach: Part 1

23 July 2014 - 04:13 PM

@Thorfinnr: That would be way too good to believe.

In Topic: Dragon's Reach: Part 1

23 July 2014 - 08:10 AM

View Postben911993, on 23 July 2014 - 06:48 AM, said:

I guess I'm not too surprised. After all, the past two patches have been considerably better than S1 of the living story; it would be a little unrealistic to expect them to keep the pace up. They need a break to create the next season, I imagine.

Why? Compare that to GW1 amount of content we got in the time frame of 2 years. And even if we consider that content in GW2 takes much longer to create (even though they have a much bigger team) because of z-axis und such, other MMOs have shown that more content can be released in the same time frame. Way more content. We are still far away from being at the level of "expansion like content" in terms of amount. As of S2, the quality seems to be in place. But the amount of content isn't up to par, especially if they make a break after 2 month...

I mean, it makes sense that they make a break for the second anniversery and I think we can expect a rather big feature patch. But if they make breaks for the holiday events, one should expect the 2 weekly updates to be bigger.

View PostKratosAngel, on 23 July 2014 - 06:56 AM, said:

Maybe this time we will have something interesting and not just some trash minipet :D

I'm personally hoping for 82356923+-2 Acc-Bound Trahearne Mini's. That would be hilarious.

View PostBaron von Scrufflebutt, on 23 July 2014 - 08:08 AM, said:

Short seasons mean there's potential for 3 seasons per year (4 seasons would mean no breaks and I doubt we'll see that). So if each season were to bring a new map (which is something I am fully expecting), that could mean 3 new maps per year.
Which would be pretty darn nice.

It would be nice compared to S1, right. But S1 was utter thrash. I mean, what would you expect from an expansion every two years. Only 6 full maps (note, GW2 vanilla had 26 full maps, so 6 maps would be less than 1/4 of that). I believe other MMO's deliver much more "maps" in each of their expansions.

In Topic: Dragon's Reach: Part 1

22 July 2014 - 09:47 PM

[quote name='davadude' timestamp='1406063696' post='2333141']
I've updated the first post with some new information.  It turns out the update after this one is the last one for Season 2.  Next feature patch?

lol? You troll us, amirite?

In Topic: Dragon's Reach: Part 1

22 July 2014 - 09:06 PM

[quote name='Datenshi92' timestamp='1406056820' post='2333117']
So... if Rythlock has the power to end the curse, why didn't he do it before?

If I remember right, they already said in Ascalon Catacombs that the curse can get removed with the swords. Eir just brought Magdaer away to a Blacksmith (supposedly). We don't know if maybe both Swords are needed at the same time. Or it's simply Rytlock being too busy with other stuff to have enough time for an intense ritual.