jthamind, on 13 January 2013 - 12:50 AM, said:
of course, you could say that if certain things were already in a game x amount of years ago, then why couldn't they also have them in this game at launch, which i would agree with. i just hope they bring back some of the awesome sounding ideas from GW1 into this game, because i want more fun content that won't lose its luster so quickly, especially on the PvE side of things.
I thought it was a masterpiece from the start. I remember the game being released, me and four friends all created warrriors and "beat the game" and that was the best adventure i've ever experienced at that time.
The skill system was amazing at release. We had a warrior who would kill and then use his necro abilities to explode the bodies for aoe. We had warriors who used bows and ranger skills, etc. It was all 100% original builds, crafted to however you wanted it.
The story in all the GW1 games make GW2 story seem so lackluster... They had memorable characters, missions, they were all straight to the point-- no "filler" bullsh*t.
No grind for gear, no grind for levels, you simply followed the amazing storyline they had set out. They also had traditional quests for lore, xp, skills, and items-- these were in fact much more enriched in lore and story than GW2's events.
GW1 was 10/10 for me. GW2.... 4/10. But I still play it, sadly. I just hope the next official expansion brings back what GW1 had, god damn, that was a beautiful game.

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