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Member Since 11 Jun 2012
Offline Last Active Nov 27 2012 03:03 AM

Posts I've Made

In Topic: Just hit lvl 50, looking for Gear advice and Dungeon Build advice

22 November 2012 - 05:57 PM

View Postjpg1, on 22 November 2012 - 02:04 AM, said:

I'll try to answer the Dungeon Questions.

1) Shouts are good even without Altruistic Healing. At low levels AH healing is barely noticeable anyway so it's okay to put in points for Shouts, which actually helps increasing Survival with the Vitality Bonus. The benefits of Meditations (which have long recharge) can be covered by Shouts.

Spirit Weapons will perform well enough but you won't have enough points to have all the improvements you may to try and see which among them you really need. (Eternal Spirit, Spirit Weapon Mastery, or Improved Spirit Weapon Duration) It is possible to run with one of the Spirit Weapons while running with a Shout Build. You don't have to trait Consecrations just yet, they are useful but you don't need to buff them. You can swap them in or out when the need comes for them. The most you would use is Wall of Reflection during the Spider Section of AC (which all paths have to encounter)

2) Yeah for the moment I would suggest something that does increase your health pool.

I would probably do something like this. The weapon set is quite defensive without losing any offensive control. Second set could be a GS or a Hammer to provide more punch. Keep a Scepter in your bags if you find that you need to stay out of range. You can swap one of your Shouts for a second Spirit Weapon. I just felt that the Sword will be quite enough to have constant damage will you play defensively.

PS: There are parties that do kick low levels but there are those who are nice enough to have you with them regardless.

Can you post that build in gwskills?  iPad won't open gw2db builds.

In Topic: My only problem with Mesmers.

16 November 2012 - 01:08 AM

View PostSans, on 14 November 2012 - 09:24 PM, said:

Where's that door you threw the rock at?

In Topic: Need tips in lvling up a memser

15 November 2012 - 11:53 PM

I won't go into the full blah blah blah detail post,  but Mesmer is a bit tough till 30 or 40 from what I remember. I really wanted to go condition build off staff, but once I switched to GS with power and crit lines and gear it got easier. Get the buffs to mind wrack (drunk right now so I can't recall except for one is in the beginning of illusions) helps. I used decoy, feedback, and switched the signet that gives random buffs and mirror images (stuck with mirror more for more mind wrecks). I went full illusions which gave me quicker shatters. It made life easier. For offhand weapons I found s/f or s/p to be the most helpful.

Once I took this approach it was smooth sailing.

In Topic: Level 40 Engineer: PvE build advice/options?

20 September 2012 - 09:47 PM

I think we could rename this thread:  "Noob Engineers seeking help" :)

In Topic: Level 40 Engineer: PvE build advice/options?

20 September 2012 - 04:21 PM

I'm right there with you.  I play lots of alts, so I tend to lose track of which profession needs what stats with what build etc.  Add that to the fact that engineers are so flexible (guns, flamethrower, grenades, bombs, elixirs) I wouldn't mind some type of table that says:

Flamethrower:  Trait Lines Preferred - Stats preferred - good utilities
Pistol(s): ****-****-****
etc...: ****.****.****