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Member Since 26 Dec 2009
Offline Last Active Dec 18 2012 11:09 AM

Posts I've Made

In Topic: kind of getting bored already.

15 October 2012 - 05:50 PM

I hardly play anymore.  To be honest the idea of leveling an alt to 80 turns me off. I have tried a number of times and I just cant do it.  In GW1 i leveled all my alts to complete at least the campaign they were from without problems, but in GW2 i just cant.  The idea of having to clear zone after zone to level and the fight mechanics getting old after awhile make it nearly impossible to focus.

That isn't to say my account is inactive, my kids like to play the game which is in and of itself probably the problem. The game isn't hard, its very easy, and even though they die and complain to me to help them (we have two accounts), they have more fun playing and messing around than I ever did.  To which I say Kudos to them for having fun with a game I couldn't.

In Topic: gold to gems and back

11 October 2012 - 03:39 AM

View PostCottage Pie, on 11 October 2012 - 02:29 AM, said:

gem supply is infinite, the gems you sell back to the shop are literally destroyed, however the information of you selling/buying them is factored into the cost to sell/buy more gems.

That is pointless information though. The question is what is the factor, if supply is infinite then the entire thing is a shame. Surprise. Supply should only exist for what has been brought into creation through purchase. If the example is PLEX then the supply isn't infinite it is finite as it should be. infinite gems would be a real hard thing to do actual accounting on when the SEC calls.

In Topic: gold to gems and back

11 October 2012 - 02:05 AM

View PostKrazzar, on 11 October 2012 - 01:18 AM, said:

There is most likely an algorithm that makes adjustments with inflation so players can't get everything right away. Supply and demand alone would not take into account the wealth that can be accumulated, there is most likely a baseline price to trade. Early on a character slot was 2 gold to trade for the 800 gems (which is why I bought 3) and bank tabs were 1 gold (which is why I bought 3). Now bank tabs (600 gems) are 3 gold 1 silver. As time goes on the cost to trade gold for gems will continue to increase on a linear scale with fluctuations based on supply and demand but there is little chance it's supply and demand only.

I'd agree there is some base formula (i.e. something that can be graphed and meets the requirements of being a formula), as calculating actual supply and demand on the fly would not be costly performance wise, plus even supply and demand needs some rate of change in order to work.

I'd wager that for each action (buy / sell gems) is feed into the equation and the formula graph calculates what the new rate should be. What the graph looks like is what I'm most interested in.

In Topic: gold to gems and back

11 October 2012 - 12:07 AM

I know when you buy gems you have no control over the actual purchase price. You enter the number of gems and it Tells you the number of gems you can get. So the price is set somehow. When you sell gems for gold does it ask for a listing price or does it tell you how much you will get per gem.

In Topic: What do you NOT like about GW2?

10 October 2012 - 09:55 PM

I recall my surpise the first time I bleed a ghost and was like, huh?  a ghost can bleed, they didn't in GW1