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Im Legion
Member Since 20 Jun 2012Offline Last Active Mar 08 2013 10:19 AM
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- Member Title Asuran Acolyte
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In Topic: If WvW is dead on my server what do I do?
10 February 2013 - 10:39 PM
I'd recommend a tier 4 or 5 server. They won't be filled to the brim with giant zergs and there is some room left for normal action with tactical play. Yet there are enough people to ensure at least a couple of maps are full.
In Topic: Thief hood sollution!
29 January 2013 - 09:25 PM
Just wanted to confirm that this method still works, just used it on my twilight
In Topic: What is the best Guilds out there
20 January 2013 - 12:47 PM
After watching some of the guild fights of RG versus TUP and sIN (It was fun standing next to two dozen enemies simply enjoying the show), I'd say they're definitely the best I've seen so far on the EU servers. I always considered TUP a great guild, but after watching them get rolled completely by RG, I came to understand the differences in quality there can be between organized guilds.
The idea that only T1 servers can have great guilds is of course ludicrous. Recently transferred from a low tier server to a high tier server to see what it's like and so far higher tier servers haven't managed to impress me with anything but the sheer amount of people. After a certain critical mass of players you can't call anybody skillful anymore since half your enemy's screens will drop to 1 FPS and it just becomes spamming AoEs and hoping there's actually a player there.
The idea that only T1 servers can have great guilds is of course ludicrous. Recently transferred from a low tier server to a high tier server to see what it's like and so far higher tier servers haven't managed to impress me with anything but the sheer amount of people. After a certain critical mass of players you can't call anybody skillful anymore since half your enemy's screens will drop to 1 FPS and it just becomes spamming AoEs and hoping there's actually a player there.
In Topic: "Ultra Guardian" Support Guide - PvE & WvWvW
11 January 2013 - 07:47 PM
VralGrymfang, on 02 January 2013 - 11:12 PM, said:
Thank you so much for this guide. It is very well written and clearly stated. I just finished making this build, with some minor changes to the traits hexes you listed. Looking it over on my character, I noticed a spot that could be improved, ever so slightly. You make no mention of the breathing apparatus, which I wouldn't think too much about, except it can hold a rune, which is very significant. Looking it over, I would suggest a 3rd Major rune of Sanctuary, which gives a Vit boost, over the 3rd in the other rune lines, which give a healing boost.
Also, I would suggest you Edit your guide and number the Trait Hexes you use so it is easier to read.
Also, I would suggest you Edit your guide and number the Trait Hexes you use so it is easier to read.
You should place the same rune in your breathing aparatus as you normally have in your helmet, since you only get the benefits of the one in your breathing aparatus while under water.
In Topic: Let's see how interesting and innovative fractals are
09 January 2013 - 12:28 AM
I love the fractals and think their design is great. They're easily the most interesting dungeon I've played in any game. Running them more than a couple of times are going to make them bland though, as anything you do a lot is undoubtedly going to bore you eventually. As for people abusing glitches... just leave the party when they do (do state your reason though) and/or join a guild that refuses to use them.
I agree that the rewards are a bit out of whack compared to the other dungeons and they should definitely tone them down a bit.
I agree that the rewards are a bit out of whack compared to the other dungeons and they should definitely tone them down a bit.
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