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raspberry jam

Member Since 19 Jan 2010
Offline Last Active Mar 19 2013 11:55 AM

Posts I've Made

In Topic: I'm trying really hard to like this game

19 March 2013 - 08:35 AM

View PostArewn, on 18 March 2013 - 05:29 PM, said:

There are both techincal and design restrictions that cause MMOs to be crappier games in general, it's the necessary tradeoff for the game's social functionality. To give a couple very brief examples of such restrictions, technical: bleed cap, design: impermancence of player actions in the world.
The situation with MMOs is not a matter of "people accepting mediocrity", it's the realistic state of the industry.

And before you hit me with "ohbutGW1wassogreat", I found GW1 to be boring and bland, mediocre at best. It's no paradigm of greatness. It was a niche title, and 7 million sales with redundency since they count campaign sales seperately PLUS an Asian release, doesn't make it less of a niche.
Bleed cap?? Do you mean the maximum size of the bleed stack?? That does not indicate crappy gameplay. GW1 had a bleed stack size of 1. It was an excellent game. (If on the other hand you mean another certain technical term, tell me).
And the impermanence isn't a problem. The scripted impermanence is. That is not the result of it being an MMO, but a result of certain design choices.

As I said, GW1 was niche, I agree, but it did extremely well for a niche game.

View PostDoctor Overlord, on 19 March 2013 - 12:14 AM, said:

They must have been the majority then, because there has not been a unified outcry against GW2 by a noticeable majority of GW1 players. Yes, there were some who truly dislike the game but there were always others on the other side who do like it. There was never that uprising that marks when a company has really messes up.

Final Fantasy XIV for example.   Or Mass Effect 3.  Or the recent SimCity debacle. Many of the post-WoW MMOs fall in the same boat and it usually ends with apologies and high profile firings.

But it always starts with an Internet uproar that cannot be missed.   And we never saw that with GW2 from the GW1 community.   

We do agree that past MMOs were indeed garbage and I can understand the desire to see MMOs evolve into something better. But that evolution is not likely to happen quickly in the field of AAA-level games.  It will most likely happen in more niche games that I mentioned to El Duderino where risk is more acceptable.

Now that I think about it, GW1 started as a niche game, didn't it?   A weird co-op RPG that so confused reviewers when it was released.  GW1 just happened to catch on and grew far beyond being a niche market. That is very a rare thing and I don't think it can  be easily reproduced no matter how hard anyone tries.  In fact, it might be impossible to do that anywhere but in a small company.   And ArenaNet was no longer a small company by the time GWEN came out.
But games like Mass Effect and Sim City are different. They exist in genres that have a lot of good games. GW2 does not. In the MMO genre there are a handful of games that even fulfill their purpose of offering a social experience together with the gameplay, and even fewer where said gameplay is actually interesting. To damn the genre even more, the biggest player in it falls in neither of those categories.

Yes, GW1 was a niche game, ANet attempted to create the "CoRPG" genre, which turned out to contain one game. However they could have made GW2 that too, kept progressing. I'm fairly sure that they would have sold tons on release if GW2 was GW 2.0 so to speak. They chose to not do that. With the influx of new people into the company from other studios that previously made (failed) MMOs, as well as large parts of the GW1 talents seemingly leaving, it was probably an obvious choice to make an MMO.

That doesn't mean that it wasn't unfortunate, though. I would much prefer another CoRPG.

In Topic: I'm trying really hard to like this game

18 March 2013 - 04:58 PM

View PostDoctor Overlord, on 18 March 2013 - 03:56 PM, said:

I've found it very curious how there has been a contingent of GW1 fans who have absolutely hated GW2 even before it was released yet there are also dedicated GW1 fans out there who are enjoying GW2.   Some of the most notable in the latter group are Rubi Bayer, now at Arenanet, and Elisabeth Cardy over on Massively.   Various GW1 podcasts have transitioned over to GW2  and on any forum you can find plenty of non-journalist/podcast oriented GW1 fans who enjoy GW2 as well.  

It's an odd phenomena.   And one that dilutes the accusations that anyone who plays GW2 only likes 'bland and boring' games and good taste only applies to those who only liked GW1. If GW2 was such a horrible game then I would expect GW1 fans to be more united in their vitriol.  

Why do I play this game?   I have friends in various different areas and they inevitably spread out across different servers in MMOs.   They are always different levels and every class imaginable.

With GW2 I can play with any of my friends regardless of their level, their server or their profession.   Other games have had level-adjustment or profession flexibility or server transfers (usually for a fee) but Guild Wars 2 has all of that. I have been able to spend more time playing with more of friends in GW2 than any other MMO and that is supposed to be the point to the entire genre.  
No, there were plenty of tasteless people who liked (or at least played) GW1 too.

I'd say that playing to play with your friends is a good reason to play MMOs. And yes, GW2 is more adapted to that than for example WoW. But note, that is not actually saying anything good about GW2. It's just saying that it works as it should. Like if you go buy some food and you notice that you can actually eat the food. Or you buy a car and you find that you can actually drive it. Well big whoop, that's kind of the point. Earlier MMOs were defect pieces of junk, and GW2 works at least a little bit like it should.

View PostRickter, on 18 March 2013 - 03:59 PM, said:

sure, but please consider:



im not saying that GW1 had no impact, im saying GW2 got a lot of hype pre launch and i think that drove sales more than GW1 vets.  back when i was laying swtor, all anyone could talk about was gw2, it was the update for lotro players, wow players and rift players, it was the messiah!

seriously.

thats all im saying
...and all you're saying is that other MMOs are even shittier than GW2. Which is absolutely true. I literally could not agree more. But are we to lower our demands to meet the standards of people who have accepted utter mediocrity for years and years?

View PostEl Duderino, on 18 March 2013 - 04:55 PM, said:

Last, why do you care so much?
You know why he cares so much. He wants to tell himself that it's a game worth defending.

In Topic: I'm trying really hard to like this game

18 March 2013 - 03:53 PM

View PostRickter, on 18 March 2013 - 03:42 PM, said:

honestly no. GW1 was aniche title that was successful in its own right but largely overlooked to some of the other harder hitting titles.
GW1 is one of the best selling PC games of all time. In the MMO (or MMO-like) genre, only WoW is "harder hitting" if you count sales. GW1 was niche, I agree, but 7 million units is quite a wide niche.

Also, there were lots of GW1 players who bought GW2. Far from all of them had GWAMM. Many of those who do, me for example, don't show it.

And the heritage armor is butt ugly, that's why people don't use it.

In Topic: A survey on demographics in Guild Wars 2

18 March 2013 - 03:23 PM

Filled in survey and sent it to you

Take good care of my data

In Topic: When will GW2 get real PvP?

18 March 2013 - 01:47 PM

View PostLordkrall, on 18 March 2013 - 01:33 PM, said:

RA vs Hot-join, HA vs Tournament.

Simply the two things that can more or less be directly compared.
But HA isn't comparable to tournament, and a PvP hotjoin match takes longer than an RA match usually did
Besides, RA matches start every 30 seconds, you'll always get in as long as there are at least 8 people waiting to enter, so the average waiting time is the same for 100 people in the queue and 400 000 people in the queue