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raspberry jam

Member Since 19 Jan 2010
Offline Last Active Oct 17 2014 05:38 PM

Posts I've Made

In Topic: Is GW2 dead now or is it just the forums?

17 October 2014 - 05:41 PM

View PostShayne Hawke, on 19 September 2014 - 03:52 PM, said:

GWGuru still had plenty to discuss after two years.
That's because GW1 was a quality game; what was discussed on the forums actually mattered (at least stuff like tactics, builds, how to do things). GW2 doesn't have that. It would be like having an in-depth, two-year discussion about Resident Evil 5 even though that game can be summed up as "play it like Gears of War". It is difficult to make a build in GW2 that is so bad that it actually matters; in GW1 it was the default. In GW1 PvP, skill would make a huge difference, to the degree that it allowed teams to win even if three players were missing etc., in GW2 skill matters, but not nearly as much because the game does not offer the complexity that would cause skilled play to become a leverage.

There's simply nothing to talk about.

GW2 is not dead however. Player count has been dropping for a long time, but if you log in and play, you see people, at least in some areas.

In Topic: "A Dark Heart is Still a Heart, Right?" - More GW2-inspired original...

02 October 2014 - 09:20 PM

This is quite good!!

In Topic: No Cantha in Guild Wars 2?

01 October 2014 - 10:36 PM

View Postzwei2stein, on 26 April 2013 - 11:25 AM, said:

What i get from this is, that it was lazy design.

Instead of designing asian-like culture, they simply copy-pasted cool-looking and sounding stuff together without really undesrtanding what they operate with.

Imagine if some asian company decided to make game in WW2-like universe, but they got it wrong and:

* Gave ss-like officers davids star insignia and polish names
* Made scenes which remind people of firebombing dresden, but with USA-alikes being bombers and Brittish-alikes being bombed.
* Made russian-like emblem pentagram instead of red star and made them heroes of the game, freeing world from usa/germany/poland axis of evil.
* Portrayed gulags as ran by allies  and concentration camps as just tent camps of war refugees and outpost in game.

All that with names nearly directly from history books. Dechau Gulag ran by execution-thirsty General Patten for example.

That sure would have been big seller in west, right.
I love the Civilization series. But sure, Americans did that, not asians.

In Topic: RNG vs fixed numbers in MMOs

21 August 2014 - 09:57 PM

Scenario A.
It's more exciting, and it makes the weapon feel more like a trophy that you got during an adventure instead of being something that you literally bought using special coins that you get by killing the boss 20 times. Which just makes it feel like a cheap piece of plastic. And having to go there exactly 20 times makes it feel like a job instead of an adventure. As someone put it in an earlier post, "mindless grind".

Although I must point out, the same is not true for crafting. If I mix bread and cheese, I expect a sandwich 100% of the time. The Mystic Forge is bullshit.

In Topic: (How) Would you recommend GW2?

21 August 2014 - 09:48 PM

The thing is, there are so many games I'd recommend instead of GW2, that there is no group of players that I feel it would fit for.

One interesting thing about the opening post is that it is a list of some of the things that GW2 is/was praised for, and an explanation for each of those things as to why that praise really was undeserved.