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raspberry jam

Member Since 19 Jan 2010
Offline Last Active Mar 19 2013 11:55 AM

#2181031 Taking the R out of RPG

Posted El Duderino on 19 March 2013 - 11:49 AM

View Postchrisbdrake, on 19 March 2013 - 10:22 AM, said:



How terrible, game designers making games that people like.  The horror.

Ah it's so easy to sweep the point he was making under the rug with a sarcastic comment, eh?

How do you make a game for people that both like and hate a gear treadmill?

Ask GW2, because that is one of many completely opposite camps they are trying to develop for. The end result? A craptastic mixture of terrible mechanics that don't really make either side happy. That is the problem with trying to make everyone happy - not everyone agrees on everything and you end up with a product that is much worse than if you just stick to a set of principles in your game regardless of whether you piss some people off.



#2181017 I'm trying really hard to like this game

Posted Coren on 19 March 2013 - 10:54 AM

View PostRitualist, on 18 March 2013 - 09:14 AM, said:



GW2 feels like a chocolate with the best nuts around. Too bad that the chocolate itself isn't as good as the nuts.
They thought of the genre and implemented some amazing solutions, but they implemented them into a fairly bland game. I really hope the devs of the next big thing in the MMO genre look at GW2 and simply copy those solutions and put them into a game worthy of said solutions. The game is its worst enemy - you can see how amazingly good it can be and then you also see how other parts just aren't measuring up to that.

Well I'm a LOTRO player too, and already they have implemented stuff from GW2. Mob tagging, dailys, mithril coins used like gems.

Strangely I keep going back to LOTRO, because the PvE there is really good, and the story itself has so much more than what others think.

GW2 is fun, but no way as good as GW1, too diluted in new ideas it lost it's focus.

It's like making squash with the most delicious fruit you can think of. But once.you drink it you realize it's diluted and all you get is the hint of greatness.

View PostJarzy, on 19 March 2013 - 10:39 AM, said:

Try playing less time a day. I only got around 2,5h max for GW2 a  day and I never get bored. Made 4 chars (ranger, war, engineer and mesmer) and it's quite fine :) Try gettin a legendary and it will give something to do.

Why give yourself something to.do if you don't enjoy it? And 2 and a half hours is still a good amount for many.


#2180820 I'm trying really hard to like this game

Posted Stargate on 18 March 2013 - 09:34 PM

View PostGilles VI, on 15 March 2013 - 07:52 PM, said:

There is a difference between disliking the game in its current form and providing usefull feedback, and what Raspberry does.
She just goes in every thread "thiz game iz sooo baad!" "Anet lied to uus!" "Anet forces us to buy gems!"
Which gets petty annoying fast..
Much more annoying are fanboys who try with "smart" comments psychoanalyze people. She is perfectly entitled to an opinion and regarding what is "useful" feedback you could start checking your spelling :D.

View PostEl Duderino, on 16 March 2013 - 01:46 PM, said:

Perhaps you missed the part where ArenaNet said they are not currently working on any expansions? So, I'm not sure where you got the two teams thing, but it is clearly false. In fact, much of your statement above is false.

http://massively.joy...ons-or-sequels/
Interesting :surprised:. I don't say this game is totally without merits though my brother is very sad that I refuse to play this game with crap PvE.

Well here are the things that could be improved:
A. I could later this year buy a good desktop computer and give Guild Wars 2 The Mist PvP a good try :cool:.
B. Guild Wars 2 could really improve the PvE part... oh wait that will not happen(at least for a very long time) likely since in Mars 2013 they admit that they do not work on an expansion.


#2180711 I'm trying really hard to like this game

Posted MaZt on 18 March 2013 - 05:16 PM

The only way to see if GW2 is doing great and that people didn't bought it based just on the hype is through the sales of the expansion. If GW2 Vanilla has sold 3 million and the expansion 500k then it shows that most of those are disappointed from the game overall.


#2180704 I'm trying really hard to like this game

Posted El Duderino on 18 March 2013 - 04:59 PM

View Postraspberry jam, on 18 March 2013 - 04:58 PM, said:

You know why he cares so much. He wants to tell himself that it's a game worth defending.

Damn, you caught me before I edited that part out! :P


#2180611 When will GW2 get real PvP?

Posted Silent The Legend on 18 March 2013 - 01:40 PM

Those who say that GW2's PvP is better and more tactical than GW1's clearly haven't played GW1 or are so stupid they like easy bullshit. Either way, just bear in mind that GW1 was the best PvP MMO ever, and, considering the current situation of MMOs right now, it probably always will, and if you say it sucks you clearly dont know what youre talking about and youre just ridiculizing yourself.

GW2's PvP is indeed dying if not already dead. The mode is terrible, the combat requires close to no skill, tons of guilds have already left. And we cant get back to GW1 because its dead too, if someone hasnt figured it out.

To the OP: you'd better play LoL or something like that, because GW2 will never ever get real PvP, the devs just abandoned it, and if and when it will(We're talking about at least one year) the PvP playerbase will be dead. Not to mention the core mechanics are just bad to start with.


#2180600 When will GW2 get real PvP?

Posted El Duderino on 18 March 2013 - 01:29 PM

View Postraspberry jam, on 18 March 2013 - 01:11 PM, said:

Apparently you didn't see GW1 half a year after release.

Seriously. the difference in PvP health between GW2 now and GW1 6 months in is a staggering, night and day difference.


#2158732 When will GW2 get real PvP?

Posted deluxe on 05 February 2013 - 09:00 PM

View PostDabrixmgp, on 04 February 2013 - 10:35 PM, said:

Please dont tell me you think WoW style arena is "real" PvP.  If anything "real" PvP is WvW.  When people used to go to war they captured territory and the castles and keeps and also supply depots and resources that came with it.  How the hell does it not get more real than that?
If you can't understand or read my OP, don't bother replying please.
If you don't know what GvG is, don't bother replying please.
If you did not play GW1, which you obviously haven't, you have no idea what i'm talking about.


#2180561 I'm trying really hard to like this game

Posted MaZt on 18 March 2013 - 10:53 AM

View Postraspberry jam, on 15 March 2013 - 09:14 AM, said:

As above, what you sense or think is your own concern and you'll find that not many others care about it.

And yes, GW2 is a rather bad game. I mean, it depends on what you compare with, of course. Compared to other games in the MMO genre, it looks rather good. But that isn't really saying anything about GW2, it's just saying that most MMOs are completely awful. Compared to other games in general, GW2 is pretty bland and boring, actually.
As you say, a lot of people like bland and boring things. Do you?

100% I agree with you. I bought GW2 believing in Anet's words that this will not only be a good MMO but also a good game. I hate MMOs that's why I bought GW2 cause Anet said that its not just another boring MMO.

I feel very disappointed cause its just another MMO but its the best in its genre. In the land of the blind the one eye is king they say and that's exactly the situation with GW2. Its the best MMO at the moment but its a bad game overall. Once you hit 80 you really start to see the game as its truly is another checklist of do this do that. I expected awesome boss battles, great personal storyline, E-sports level PvP, dynamic world and in the end I got a mediocre product.

Some will say then don't play the game and I don't. Its been months since I touched it but once in a while I check the forums just to see if Anet put any of those things that promised to us since the launch of the game. The PvP aspect of the game is dead and they still insist that its gonna be magically turned into E-sports level. I'm beginning to think that Anet don't even know what they are doing with their own game, but they will see if people play their game when the expansion comes out and see how much it sells. If its sells much lower than they hope maybe they will get the message to be more open with their community since they never reveal anything that their working on, even if its something awful like the ascended gear which the community hated it but they didn't even care.


#2180545 I'm trying really hard to like this game

Posted Ritualist on 18 March 2013 - 09:14 AM

View Postraspberry jam, on 18 March 2013 - 08:31 AM, said:

That's not to say that ANet didn't work on it though. Because they did, a lot.

GW2 feels like a chocolate with the best nuts around. Too bad that the chocolate itself isn't as good as the nuts.
They thought of the genre and implemented some amazing solutions, but they implemented them into a fairly bland game. I really hope the devs of the next big thing in the MMO genre look at GW2 and simply copy those solutions and put them into a game worthy of said solutions. The game is its worst enemy - you can see how amazingly good it can be and then you also see how other parts just aren't measuring up to that.


#2179958 I'm trying really hard to like this game

Posted El Duderino on 16 March 2013 - 02:11 PM

View PostHaggus, on 16 March 2013 - 01:55 PM, said:

Go try another game.  Wait for another one to come out.  Meet that man that might be the better match for you.  To complain about this same lover for so long shows you just can't get over it.

Not for nothing, but I understand Raspberry and I can't get over it either. I do actually play GW2 and I have a modicum of fun, but I have never played any other MMO other than the Guild Wars series for any length of time. Too many skills on my skill bar in some game, game looks like a cartoon in other, etc, etc.

So, yes, I guess from my point of view, I am like a jilted lover. The things that I thought ArenaNet stood for, based on their first game (like anti-vertical gear progression) has been shaken to it core. I look at ArenaNet and the devs of agame I once loved are now the devs of a game that I simply like and play mostly out of boredom and familiarity with the name.

And, I would gladly go to another game and forget GW2, but I can't find another game I like either.

As Raspberry has said before - GW2 may actually be the best MMO out there at the moment (with a healthy population). But that doesn't mean that it is good, but there aren't really any alternatives.

It's like being stuck in purgatory. It's not heaven, but it's not hell either. It's just kind of "meh."

Couple that with the fact that the devs released the game largely unfinished and keep promising updates and changes, all culminate to make us keep hanging on...for...one...more...patch.

And, all we really want is another game to come by and sweep us off our feet or for GW2 to realize that out previous love was great and work on bringing us back together again.

So, I'm sorry there are people that don't feel this way, but I do. Others do too. Not everyone is great at being nice about it or having a bit of vitrol in their posts, but that doesn't mean that the rest should be discarded.


#2179629 Has 'Guild Wars 2' Become Too Complicated? | Forbes

Posted Ritualist on 15 March 2013 - 02:55 PM

View Postraspberry jam, on 15 March 2013 - 02:29 PM, said:

As Astro points out, GW2 is kind of boring because all you do is to chase rewards.
Problem is that the "wannabe hardcore" market, people who want to feel as if they are having fun while playing a game, but don't really care enough about said game to derive fun from actually playing it (so they need to be rewarded for everything instead), is gigantic. Those players are what MMOs have been feeding on roughly since WoW was released. There are exceptions but GW2 is not one of them.

Yeah, I just re-read your post a few more times and I have no idea why I assumed that you were excluding stuff like levelling out of it. I was absolutely certain you were talking about rewards that justify other systems, when in fact you were talking about those system as rewards themselves.
Massive brain fart. ^^


#2179600 Has 'Guild Wars 2' Become Too Complicated? | Forbes

Posted astromarmot on 15 March 2013 - 01:32 PM

View PostRitualist, on 15 March 2013 - 01:31 PM, said:

I think that over-rewarding is just a symptom. The game currently needs this much (and probably more) rewards because playing for shit is the only way playing GW2 makes sense.

Egg and chicken perhaps...


#2179597 Taking the R out of RPG

Posted El Duderino on 15 March 2013 - 01:28 PM

View Postraspberry jam, on 15 March 2013 - 01:03 PM, said:

Good word haha. Yes, because really you are not caring about the people you res; you do it for the daily.

Can someone do a parody of the song, "I did it all for the nookie" and replace it with "I did it all for the daily?"

Sorry, first thing that popped in my head.

View PostXPhiler, on 15 March 2013 - 11:49 AM, said:

Its a combination of stuff. healing alone will not cut it in any game if you're faced with a force 3x+ as large as you are, crowd control, support alone will also not cut with such a large force. Obviously you cannot just face it head on, stand there and expect to tank it easily.

PvE is stuck in easy mode, i completely agree there, not because healing is not viable but because of Gw2 diagonal like design.  For PvE to be hard you'd need to balance stuff across the best stats hence exotic / ascended armor would then be a requirement to handly the hard content and thus gear would become a content barrier. PvE difficulty is a problem no doubt and I agree with you focusing on DPS in PvE is the most efficient way to go about it because encounters are easy enough that you dont need to bother with conditions / healing etc... fights are generally over before you loose even 1/2 your health and those are the "hard fights" Ignoring those aspects though makes you play lazy because in pvp if you just focus on DPS you'll simply be less effective than players who play in a more holistic manner. That is what happened in the video. Those players didnt simply avoid the fight, they fought intelligently and they killed a lot of enemy players.

you can mitigate 100% damage just not all the time. you can also substantially reduce the damage received by even as much as over 50% of it.

Once/if we get custom arenas, we will find out more about the use of a lot of the tactics you are talking about and if they are viable.

Right now, PvE is too easy for people to bother with them and sPvP is basically about being able to use & defeat bunker builds to cap and hold points.

Although for the people that say that this game was made to make balancing easier - I was surprised to see that in the sPvP interview with ANet yesterday, that even they said that this game has yet to be really balanced yet.

I think balancing, no matter how you slice it, it really freaking hard regardless of whether we have a GW1 model or a GW2 model.


#2179584 Taking the R out of RPG

Posted astromarmot on 15 March 2013 - 12:46 PM

View Postraspberry jam, on 15 March 2013 - 12:41 PM, said:

GW2 definitely feels like playing alongside others. But I think that it actually attracted people that thought they would be playing with others.

I agree, and honestly, there's little extrinsic incentive to play "with" others.  When "allies" for aoe boons simply mean everyone in x radius, why bother grouping...when I get points for ressing everyone, it's easy to be selfllesh(superficially selfless for selfish reasons, yeah I made that up ;-)...